Index: include/effects/SkTransparentShader.h |
diff --git a/include/effects/SkTransparentShader.h b/include/effects/SkTransparentShader.h |
index 2b3f99814aa2139df38d3c9c721f80e33ae1bf34..7c0b0c90d9f1780ec4fa2a7fc4b6f36c507e70c3 100644 |
--- a/include/effects/SkTransparentShader.h |
+++ b/include/effects/SkTransparentShader.h |
@@ -14,20 +14,34 @@ class SK_API SkTransparentShader : public SkShader { |
public: |
SkTransparentShader() {} |
- virtual uint32_t getFlags() SK_OVERRIDE; |
- virtual bool setContext(const SkBitmap& device, |
- const SkPaint& paint, |
- const SkMatrix& matrix) SK_OVERRIDE; |
- virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
- virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; |
+ virtual bool validContext(const SkBitmap& device, |
+ const SkPaint& paint, |
+ const SkMatrix& matrix) const SK_OVERRIDE; |
+ virtual SkShader::Context* createContext( |
+ const SkBitmap& device, const SkPaint& paint, |
scroggo
2014/03/24 21:24:46
device should be on the same line, assuming it fit
|
+ const SkMatrix& matrix, void* storage) const SK_OVERRIDE; |
+ virtual size_t contextSize() const SK_OVERRIDE; |
+ |
+ class TransparentShaderContext : public SkShader::Context { |
+ public: |
+ TransparentShaderContext(const SkTransparentShader& shader, const SkBitmap& device, |
+ const SkPaint& paint, const SkMatrix& matrix); |
+ virtual ~TransparentShaderContext(); |
+ |
+ virtual uint32_t getFlags() const SK_OVERRIDE; |
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
+ virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; |
+ private: |
+ const SkBitmap* fDevice; |
+ uint8_t fAlpha; |
+ |
+ typedef SkShader::Context INHERITED; |
+ }; |
SK_DEVELOPER_TO_STRING() |
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) |
private: |
- // these are a cache from the call to setContext() |
- const SkBitmap* fDevice; |
- uint8_t fAlpha; |
SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} |