Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkTransparentShader_DEFINED | 8 #ifndef SkTransparentShader_DEFINED |
| 9 #define SkTransparentShader_DEFINED | 9 #define SkTransparentShader_DEFINED |
| 10 | 10 |
| 11 #include "SkShader.h" | 11 #include "SkShader.h" |
| 12 | 12 |
| 13 class SK_API SkTransparentShader : public SkShader { | 13 class SK_API SkTransparentShader : public SkShader { |
| 14 public: | 14 public: |
| 15 SkTransparentShader() {} | 15 SkTransparentShader() {} |
| 16 | 16 |
| 17 virtual uint32_t getFlags() SK_OVERRIDE; | 17 virtual bool validContext(const SkBitmap& device, |
| 18 virtual bool setContext(const SkBitmap& device, | 18 const SkPaint& paint, |
| 19 const SkPaint& paint, | 19 const SkMatrix& matrix) const SK_OVERRIDE; |
| 20 const SkMatrix& matrix) SK_OVERRIDE; | 20 virtual SkShader::Context* createContext( |
| 21 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; | 21 const SkBitmap& device, const SkPaint& paint, |
|
scroggo
2014/03/24 21:24:46
device should be on the same line, assuming it fit
| |
| 22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVE RRIDE; | 22 const SkMatrix& matrix, void* storage) const SK_OVERRIDE; |
| 23 virtual size_t contextSize() const SK_OVERRIDE; | |
| 24 | |
| 25 class TransparentShaderContext : public SkShader::Context { | |
| 26 public: | |
| 27 TransparentShaderContext(const SkTransparentShader& shader, const SkBitm ap& device, | |
| 28 const SkPaint& paint, const SkMatrix& matrix); | |
| 29 virtual ~TransparentShaderContext(); | |
| 30 | |
| 31 virtual uint32_t getFlags() const SK_OVERRIDE; | |
| 32 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE ; | |
| 33 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OV ERRIDE; | |
| 34 private: | |
| 35 const SkBitmap* fDevice; | |
| 36 uint8_t fAlpha; | |
| 37 | |
| 38 typedef SkShader::Context INHERITED; | |
| 39 }; | |
| 23 | 40 |
| 24 SK_DEVELOPER_TO_STRING() | 41 SK_DEVELOPER_TO_STRING() |
| 25 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) | 42 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) |
| 26 | 43 |
| 27 private: | 44 private: |
| 28 // these are a cache from the call to setContext() | |
| 29 const SkBitmap* fDevice; | |
| 30 uint8_t fAlpha; | |
| 31 | 45 |
| 32 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} | 46 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} |
| 33 | 47 |
| 34 typedef SkShader INHERITED; | 48 typedef SkShader INHERITED; |
| 35 }; | 49 }; |
| 36 | 50 |
| 37 #endif | 51 #endif |
| OLD | NEW |