| Index: src/gpu/gl/GrGLProgramDataManager.cpp
|
| diff --git a/src/gpu/gl/GrGLProgramDataManager.cpp b/src/gpu/gl/GrGLProgramDataManager.cpp
|
| index 9513a3fd57b086c60b95b8f1b4df61bcac9a7e5a..056e7b73dd2c4a2314130385c1b692de7fb130c8 100644
|
| --- a/src/gpu/gl/GrGLProgramDataManager.cpp
|
| +++ b/src/gpu/gl/GrGLProgramDataManager.cpp
|
| @@ -89,6 +89,19 @@ void GrGLProgramDataManager::setSamplers(const SkTArray<GrGLSampler>& samplers)
|
| }
|
| }
|
|
|
| +void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const {
|
| + const Uniform& uni = fUniforms[u.toIndex()];
|
| + SkASSERT(uni.fType == kInt_GrSLType);
|
| + SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
|
| + SkDEBUGCODE(this->printUnused(uni));
|
| + if (kUnusedUniform != uni.fFSLocation) {
|
| + GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, i));
|
| + }
|
| + if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
|
| + GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, i));
|
| + }
|
| +}
|
| +
|
| void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const {
|
| const Uniform& uni = fUniforms[u.toIndex()];
|
| SkASSERT(uni.fType == kFloat_GrSLType);
|
|
|