Chromium Code Reviews| Index: components/exo/gamepad_unittest.cc |
| diff --git a/components/exo/gamepad_unittest.cc b/components/exo/gamepad_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..db734f518d279eae355a38c596492bd1c924b0ca |
| --- /dev/null |
| +++ b/components/exo/gamepad_unittest.cc |
| @@ -0,0 +1,217 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ash/shell.h" |
| +#include "base/command_line.h" |
| +#include "base/test/test_simple_task_runner.h" |
| +#include "components/exo/buffer.h" |
| +#include "components/exo/gamepad.h" |
| +#include "components/exo/gamepad_delegate.h" |
| +#include "components/exo/shell_surface.h" |
| +#include "components/exo/surface.h" |
| +#include "components/exo/test/exo_test_base.h" |
| +#include "components/exo/test/exo_test_helper.h" |
| +#include "device/gamepad/gamepad_test_helpers.h" |
| +#include "testing/gmock/include/gmock/gmock.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| +#include "ui/aura/client/focus_client.h" |
| + |
| +namespace exo { |
| +namespace { |
| + |
| +class MockGamepadDelegate : public GamepadDelegate { |
| + public: |
| + MockGamepadDelegate() {} |
| + |
| + // Overridden from GamepadDelegate: |
| + MOCK_METHOD1(OnGamepadDestroying, void(Gamepad*)); |
| + MOCK_CONST_METHOD1(CanAcceptGamepadEventsForSurface, bool(Surface*)); |
| + MOCK_METHOD1(OnStateChange, void(bool)); |
| + MOCK_METHOD2(OnAxis, void(int, double)); |
| + MOCK_METHOD3(OnButton, void(int, bool, double)); |
| + MOCK_METHOD0(OnFrame, void()); |
| +}; |
| + |
| +class GamepadTest : public test::ExoTestBase { |
| + public: |
| + GamepadTest() {} |
| + |
| + std::unique_ptr<device::GamepadDataFetcher> MockDataFetcherFactory() { |
| + blink::WebGamepads initial_data; |
| + std::unique_ptr<device::MockGamepadDataFetcher> fetcher( |
| + new device::MockGamepadDataFetcher(initial_data)); |
| + mock_data_fetcher_ = fetcher.get(); |
| + return std::move(fetcher); |
| + } |
| + |
| + void InitializeGamepad(MockGamepadDelegate* delegate) { |
| + polling_task_runner_ = new base::TestSimpleTaskRunner(); |
| + gamepad_.reset(new Gamepad(delegate, polling_task_runner_.get(), |
| + base::Bind(&GamepadTest::MockDataFetcherFactory, |
| + base::Unretained(this)))); |
| + // Run the polling task runner to have it create the data fetcher. |
| + polling_task_runner_->RunPendingTasks(); |
| + } |
| + |
| + void DestroyGamepad(MockGamepadDelegate* delegate) { |
| + EXPECT_CALL(*delegate, OnGamepadDestroying(testing::_)).Times(1); |
| + mock_data_fetcher_ = nullptr; |
| + gamepad_.reset(); |
| + // Process tasks until polling is shut down. |
| + polling_task_runner_->RunPendingTasks(); |
| + polling_task_runner_ = nullptr; |
| + } |
| + |
| + void SetDataAndPostToDelegate(const blink::WebGamepads& new_data) { |
| + ASSERT_TRUE(mock_data_fetcher_ != nullptr); |
| + mock_data_fetcher_->SetTestData(new_data); |
| + // Run one polling cycle, which will post a task to the origin task runner. |
| + polling_task_runner_->RunPendingTasks(); |
| + // Run origin task runner to invoke delegate |
|
reveman
2016/07/11 18:45:01
nit: "invoke delegate."
denniskempin
2016/07/12 19:54:12
Done.
|
| + base::MessageLoop::current()->RunUntilIdle(); |
| + } |
| + |
| + protected: |
| + std::unique_ptr<Gamepad> gamepad_; |
| + |
| + // Task runner to simulate the polling thread. |
| + scoped_refptr<base::TestSimpleTaskRunner> polling_task_runner_; |
| + |
| + // Weak reference to the mock data fetcher provided by MockDataFetcherFactory. |
| + // This instance is valid until both gamepad_ and polling_task_runner_ are |
| + // shut down. |
| + device::MockGamepadDataFetcher* mock_data_fetcher_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(GamepadTest); |
| +}; |
| + |
| +TEST_F(GamepadTest, OnStateChange) { |
| + std::unique_ptr<Surface> surface(new Surface); |
| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
| + gfx::Size buffer_size(10, 10); |
| + std::unique_ptr<Buffer> buffer( |
| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
| + surface->Attach(buffer.get()); |
| + surface->Commit(); |
| + |
| + testing::StrictMock<MockGamepadDelegate> delegate; |
| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
| + .WillOnce(testing::Return(true)); |
| + |
| + InitializeGamepad(&delegate); |
| + |
| + // Gamepad connected. |
| + EXPECT_CALL(delegate, OnStateChange(true)).Times(1); |
| + blink::WebGamepads gamepad_connected; |
| + gamepad_connected.length = 1; |
| + gamepad_connected.items[0].connected = true; |
| + gamepad_connected.items[0].timestamp = 1; |
| + SetDataAndPostToDelegate(gamepad_connected); |
| + |
| + // Gamepad disconnected. |
| + blink::WebGamepads all_disconnected; |
| + EXPECT_CALL(delegate, OnStateChange(false)).Times(1); |
| + SetDataAndPostToDelegate(all_disconnected); |
| + |
| + DestroyGamepad(&delegate); |
| +} |
| + |
| +TEST_F(GamepadTest, OnAxis) { |
| + std::unique_ptr<Surface> surface(new Surface); |
| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
| + gfx::Size buffer_size(10, 10); |
| + std::unique_ptr<Buffer> buffer( |
| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
| + surface->Attach(buffer.get()); |
| + surface->Commit(); |
| + |
| + testing::StrictMock<MockGamepadDelegate> delegate; |
| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
| + .WillOnce(testing::Return(true)); |
| + |
| + InitializeGamepad(&delegate); |
| + |
| + blink::WebGamepads axis_moved; |
| + axis_moved.length = 1; |
| + axis_moved.items[0].connected = true; |
| + axis_moved.items[0].timestamp = 1; |
| + axis_moved.items[0].axesLength = 1; |
| + axis_moved.items[0].axes[0] = 1.0; |
| + |
| + EXPECT_CALL(delegate, OnStateChange(true)).Times(1); |
| + EXPECT_CALL(delegate, OnAxis(0, 1.0)).Times(1); |
| + EXPECT_CALL(delegate, OnFrame()).Times(1); |
| + SetDataAndPostToDelegate(axis_moved); |
| + |
| + DestroyGamepad(&delegate); |
| +} |
| + |
| +TEST_F(GamepadTest, OnButton) { |
| + std::unique_ptr<Surface> surface(new Surface); |
| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
| + gfx::Size buffer_size(10, 10); |
| + std::unique_ptr<Buffer> buffer( |
| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
| + surface->Attach(buffer.get()); |
| + surface->Commit(); |
| + |
| + testing::StrictMock<MockGamepadDelegate> delegate; |
| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
| + .WillOnce(testing::Return(true)); |
| + |
| + InitializeGamepad(&delegate); |
| + |
| + blink::WebGamepads axis_moved; |
| + axis_moved.length = 1; |
| + axis_moved.items[0].connected = true; |
| + axis_moved.items[0].timestamp = 1; |
| + axis_moved.items[0].buttonsLength = 1; |
| + axis_moved.items[0].buttons[0].pressed = true; |
| + axis_moved.items[0].buttons[0].value = 1.0; |
| + |
| + EXPECT_CALL(delegate, OnStateChange(true)).Times(1); |
| + EXPECT_CALL(delegate, OnButton(0, true, 1.0)).Times(1); |
| + EXPECT_CALL(delegate, OnFrame()).Times(1); |
| + SetDataAndPostToDelegate(axis_moved); |
| + |
| + DestroyGamepad(&delegate); |
| +} |
| + |
| +TEST_F(GamepadTest, OnWindowFocused) { |
| + // Create surface and focus on it |
|
reveman
2016/07/11 18:45:01
nit: "focus on it." Maybe "and move focus to it."?
denniskempin
2016/07/12 19:54:12
Done.
|
| + std::unique_ptr<Surface> surface(new Surface); |
| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
| + gfx::Size buffer_size(10, 10); |
| + std::unique_ptr<Buffer> buffer( |
| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
| + surface->Attach(buffer.get()); |
| + surface->Commit(); |
| + |
| + testing::StrictMock<MockGamepadDelegate> delegate; |
| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
| + .WillOnce(testing::Return(true)); |
| + |
| + InitializeGamepad(&delegate); |
| + |
| + // In focus. Should be polling. |
| + polling_task_runner_->RunPendingTasks(); |
| + ASSERT_TRUE(polling_task_runner_->HasPendingTask()); |
| + polling_task_runner_->RunPendingTasks(); |
|
reveman
2016/07/11 18:45:01
why twice? looks like a typo. add a comment to exp
denniskempin
2016/07/12 19:54:12
added comment and turned into a loop. I just want
|
| + ASSERT_TRUE(polling_task_runner_->HasPendingTask()); |
| + |
| + // Remove focus from exo window. |
|
reveman
2016/07/11 18:45:01
nit: s/exo window/window/
denniskempin
2016/07/12 19:54:13
Done.
|
| + aura::client::FocusClient* focus_client = |
| + aura::client::GetFocusClient(ash::Shell::GetPrimaryRootWindow()); |
| + focus_client->FocusWindow(nullptr); |
| + |
| + // Run EnablePolling and OnPoll task, no more polls should be scheduled. |
| + polling_task_runner_->RunPendingTasks(); |
| + polling_task_runner_->RunPendingTasks(); |
|
reveman
2016/07/11 18:45:01
same here. why twice?
denniskempin
2016/07/12 19:54:12
added comment. First round executes EnablePollingO
|
| + ASSERT_FALSE(polling_task_runner_->HasPendingTask()); |
| + |
| + DestroyGamepad(&delegate); |
| +} |
| + |
| +} // namespace |
| +} // namespace exo |