| Index: src/compiler/register-allocator.h
|
| diff --git a/src/compiler/register-allocator.h b/src/compiler/register-allocator.h
|
| index afbc5a3f89d428801c1ec3d71d4e263d487d96b6..ece9ce1ba86567e602afb339efe9669792743c90 100644
|
| --- a/src/compiler/register-allocator.h
|
| +++ b/src/compiler/register-allocator.h
|
| @@ -695,8 +695,9 @@ class SpillRange final : public ZoneObject {
|
| return live_ranges_;
|
| }
|
| ZoneVector<TopLevelLiveRange*>& live_ranges() { return live_ranges_; }
|
| + // Currently, only 4 or 8 byte slots are supported in stack frames.
|
| + // TODO(bbudge) Add 16 byte slots for SIMD.
|
| int byte_width() const { return byte_width_; }
|
| - RegisterKind kind() const { return kind_; }
|
| void Print() const;
|
|
|
| private:
|
| @@ -710,7 +711,6 @@ class SpillRange final : public ZoneObject {
|
| LifetimePosition end_position_;
|
| int assigned_slot_;
|
| int byte_width_;
|
| - RegisterKind kind_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(SpillRange);
|
| };
|
|
|