| Index: Source/core/rendering/RenderLayerCompositor.cpp
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| diff --git a/Source/core/rendering/RenderLayerCompositor.cpp b/Source/core/rendering/RenderLayerCompositor.cpp
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| index 3be02a139eecd36c050ed171cc370034918f3a13..bb93c6eb480d901cbe35045fb0e4846cd4ab1d8d 100644
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| --- a/Source/core/rendering/RenderLayerCompositor.cpp
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| +++ b/Source/core/rendering/RenderLayerCompositor.cpp
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| @@ -680,10 +680,10 @@ void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer* layer, cons
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|
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| // The bounds of the GraphicsLayer created for a compositing layer is the union of the bounds of all the descendant
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| // RenderLayers that are rendered by the composited RenderLayer.
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| -IntRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer* layer, const RenderLayer* ancestorLayer) const
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| +LayoutRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer* layer, const RenderLayer* ancestorLayer) const
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| {
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| if (!canBeComposited(layer))
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| - return IntRect();
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| + return LayoutRect();
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|
|
| RenderLayer::CalculateLayerBoundsFlags flags = RenderLayer::DefaultCalculateLayerBoundsFlags | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask;
|
| #if HAVE(COMPOSITOR_FILTER_OUTSETS)
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|
|