| Index: ui/views/controls/button/label_button.cc
|
| diff --git a/ui/views/controls/button/label_button.cc b/ui/views/controls/button/label_button.cc
|
| index a1c7843f59a566da97856fc697fd7f8a1800a3fc..53a6e172ed7813f115b57b2e9d7881c82ed1b410 100644
|
| --- a/ui/views/controls/button/label_button.cc
|
| +++ b/ui/views/controls/button/label_button.cc
|
| @@ -126,10 +126,8 @@ LabelButton::LabelButton(ButtonListener* listener, const base::string16& text)
|
| label_->SetHorizontalAlignment(gfx::ALIGN_TO_HEAD);
|
|
|
| // Inset the button focus rect from the actual border; roughly match Windows.
|
| - if (!ui::MaterialDesignController::IsModeMaterial()) {
|
| - SetFocusPainter(Painter::CreateDashedFocusPainterWithInsets(gfx::Insets(
|
| - kFocusRectInset, kFocusRectInset, kFocusRectInset, kFocusRectInset)));
|
| - }
|
| + SetFocusPainter(Painter::CreateDashedFocusPainterWithInsets(gfx::Insets(
|
| + kFocusRectInset, kFocusRectInset, kFocusRectInset, kFocusRectInset)));
|
| }
|
|
|
| LabelButton::~LabelButton() {}
|
|
|