Index: samplecode/SampleLitAtlas.cpp |
diff --git a/samplecode/SampleLitAtlas.cpp b/samplecode/SampleLitAtlas.cpp |
index f1d67e5c7933b0050e491e51c0d974898e810268..ba42ed8761ac9ad72fadd3f6514e2805f53359d8 100644 |
--- a/samplecode/SampleLitAtlas.cpp |
+++ b/samplecode/SampleLitAtlas.cpp |
@@ -7,13 +7,15 @@ |
#include "SampleCode.h" |
#include "SkAnimTimer.h" |
-#include "SkView.h" |
+#include "SkBitmapProcShader.h" |
#include "SkCanvas.h" |
#include "SkDrawable.h" |
#include "SkLightingShader.h" |
#include "SkLights.h" |
+#include "SkNormalSource.h" |
#include "SkRandom.h" |
#include "SkRSXform.h" |
+#include "SkView.h" |
#include "sk_tool_utils.h" |
@@ -128,12 +130,12 @@ protected: |
SkMatrix m; |
m.setRSXform(xforms[i]); |
- // TODO: correctly pull out the pure rotation |
- SkVector invNormRotation = { m[SkMatrix::kMScaleX], m[SkMatrix::kMSkewY] }; |
- SkASSERT(SkScalarNearlyEqual(invNormRotation.lengthSqd(), SK_Scalar1)); |
- |
- paint.setShader(SkLightingShader::Make(fAtlas, fAtlas, fLights, |
- invNormRotation, &diffMat, &normalMat)); |
+ sk_sp<SkShader> normalMap = SkMakeBitmapShader(fAtlas, SkShader::kClamp_TileMode, |
+ SkShader::kClamp_TileMode, &normalMat, nullptr); |
+ sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap( |
+ std::move(normalMap), m); |
+ paint.setShader(SkLightingShader::Make(fAtlas, fLights, &diffMat, |
+ std::move(normalSource))); |
canvas->save(); |
canvas->setMatrix(m); |