| Index: samplecode/SampleLighting.cpp
|
| diff --git a/samplecode/SampleLighting.cpp b/samplecode/SampleLighting.cpp
|
| index a27aa9de41b117667e030ff9c6cdd61c13e6de5a..5949f4961bc52267b235814f0680d11ce7d925a8 100755
|
| --- a/samplecode/SampleLighting.cpp
|
| +++ b/samplecode/SampleLighting.cpp
|
| @@ -8,8 +8,10 @@
|
| #include "SampleCode.h"
|
| #include "Resources.h"
|
|
|
| +#include "SkBitmapProcShader.h"
|
| #include "SkCanvas.h"
|
| #include "SkLightingShader.h"
|
| +#include "SkNormalSource.h"
|
| #include "SkPoint3.h"
|
|
|
| static sk_sp<SkLights> create_lights(SkScalar angle, SkScalar blue) {
|
| @@ -64,9 +66,12 @@ protected:
|
|
|
| sk_sp<SkLights> lights(create_lights(fLightAngle, fColorFactor));
|
| SkPaint paint;
|
| - paint.setShader(SkLightingShader::Make(fDiffuseBitmap, fNormalBitmap,
|
| - std::move(lights), SkVector::Make(1.0f, 0.0f),
|
| - nullptr, nullptr));
|
| + sk_sp<SkShader> normalMap = SkMakeBitmapShader(fNormalBitmap,
|
| + SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr);
|
| + sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(
|
| + std::move(normalMap), SkMatrix::I());
|
| + paint.setShader(SkLightingShader::Make(fDiffuseBitmap, std::move(lights), nullptr,
|
| + std::move(normalSource)));
|
| paint.setColor(SK_ColorBLACK);
|
|
|
| SkRect r = SkRect::MakeWH((SkScalar)fDiffuseBitmap.width(),
|
|
|