| Index: src/record/SkRecorder.cpp
|
| diff --git a/src/record/SkRecorder.cpp b/src/record/SkRecorder.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1edcc52239fa950d2733bd80cb01b299d5945684
|
| --- /dev/null
|
| +++ b/src/record/SkRecorder.cpp
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| @@ -0,0 +1,224 @@
|
| +#include "SkRecorder.h"
|
| +#include "SkPicture.h"
|
| +
|
| +// SkCanvas will fail in mysterious ways if it doesn't know the real width and height.
|
| +SkRecorder::SkRecorder(SkRecord* record, int width, int height)
|
| + : SkCanvas(width, height), fRecord(record) {}
|
| +
|
| +// To make appending to fRecord a little less verbose.
|
| +#define APPEND(T, ...) \
|
| + SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__))
|
| +
|
| +// The structs we're creating all copy their constructor arguments. Given the way the SkRecords
|
| +// framework works, sometimes they happen to technically be copied twice, which is fine and elided
|
| +// into a single copy unless the class has a non-trivial copy constructor. For classes with
|
| +// non-trivial copy constructors, we skip the first copy (and its destruction) by wrapping the value
|
| +// with delay_copy(), forcing the argument to be passed by const&.
|
| +//
|
| +// This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all have non-trivial copy
|
| +// constructors and destructors. You'll know you've got a good candidate T if you see ~T() show up
|
| +// unexpectedly on a profile of record time. Otherwise don't bother.
|
| +template <typename T>
|
| +class Reference {
|
| +public:
|
| + Reference(const T& x) : fX(x) {}
|
| + operator const T&() const { return fX; }
|
| +private:
|
| + const T& fX;
|
| +};
|
| +
|
| +template <typename T>
|
| +static Reference<T> delay_copy(const T& x) { return Reference<T>(x); }
|
| +
|
| +// Use copy() only for optional arguments, to be copied if present or skipped if not.
|
| +// (For most types we just pass by value and let copy constructors do their thing.)
|
| +template <typename T>
|
| +T* SkRecorder::copy(const T* src) {
|
| + if (NULL == src) {
|
| + return NULL;
|
| + }
|
| + return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src));
|
| +}
|
| +
|
| +// This copy() is for arrays.
|
| +// It will work with POD or non-POD, though currently we only use it for POD.
|
| +template <typename T>
|
| +T* SkRecorder::copy(const T src[], unsigned count) {
|
| + if (NULL == src) {
|
| + return NULL;
|
| + }
|
| + T* dst = fRecord->alloc<T>(count);
|
| + for (unsigned i = 0; i < count; i++) {
|
| + SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i]));
|
| + }
|
| + return dst;
|
| +}
|
| +
|
| +// Specialization for copying strings, using memcpy.
|
| +// This measured around 2x faster for copying code points,
|
| +// but I found no corresponding speedup for other arrays.
|
| +template <>
|
| +char* SkRecorder::copy(const char src[], unsigned count) {
|
| + if (NULL == src) {
|
| + return NULL;
|
| + }
|
| + char* dst = fRecord->alloc<char>(count);
|
| + memcpy(dst, src, count);
|
| + return dst;
|
| +}
|
| +
|
| +void SkRecorder::clear(SkColor color) {
|
| + APPEND(Clear, color);
|
| +}
|
| +
|
| +void SkRecorder::drawPaint(const SkPaint& paint) {
|
| + APPEND(DrawPaint, delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawPoints(PointMode mode,
|
| + size_t count,
|
| + const SkPoint pts[],
|
| + const SkPaint& paint) {
|
| + APPEND(DrawPoints, mode, count, this->copy(pts, count), delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) {
|
| + APPEND(DrawRect, rect, delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) {
|
| + APPEND(DrawOval, oval, delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
|
| + APPEND(DrawRRect, rrect, delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
|
| + APPEND(DrawPath, delay_copy(path), delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawBitmap(const SkBitmap& bitmap,
|
| + SkScalar left,
|
| + SkScalar top,
|
| + const SkPaint* paint) {
|
| + APPEND(DrawBitmap, delay_copy(bitmap), left, top, this->copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap,
|
| + const SkRect* src,
|
| + const SkRect& dst,
|
| + const SkPaint* paint,
|
| + DrawBitmapRectFlags flags) {
|
| + APPEND(DrawBitmapRectToRect,
|
| + delay_copy(bitmap), this->copy(src), dst, this->copy(paint), flags);
|
| +}
|
| +
|
| +void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap,
|
| + const SkMatrix& matrix,
|
| + const SkPaint* paint) {
|
| + APPEND(DrawBitmapMatrix, delay_copy(bitmap), matrix, this->copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawBitmapNine(const SkBitmap& bitmap,
|
| + const SkIRect& center,
|
| + const SkRect& dst,
|
| + const SkPaint* paint) {
|
| + APPEND(DrawBitmapNine, delay_copy(bitmap), center, dst, this->copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) {
|
| + APPEND(DrawSprite, delay_copy(bitmap), left, top, this->copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawText(const void* text, size_t byteLength,
|
| + SkScalar x, SkScalar y, const SkPaint& paint) {
|
| + APPEND(DrawText,
|
| + this->copy((const char*)text, byteLength), byteLength, x, y, delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawPosText(const void* text, size_t byteLength,
|
| + const SkPoint pos[], const SkPaint& paint) {
|
| + const unsigned points = paint.countText(text, byteLength);
|
| + APPEND(DrawPosText,
|
| + this->copy((const char*)text, byteLength), byteLength,
|
| + this->copy(pos, points), delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawPosTextH(const void* text, size_t byteLength,
|
| + const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
|
| + const unsigned points = paint.countText(text, byteLength);
|
| + APPEND(DrawPosTextH,
|
| + this->copy((const char*)text, byteLength), byteLength,
|
| + this->copy(xpos, points), constY, delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawTextOnPath(const void* text, size_t byteLength,
|
| + const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) {
|
| + APPEND(DrawTextOnPath,
|
| + this->copy((const char*)text, byteLength), byteLength,
|
| + delay_copy(path), this->copy(matrix), delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::drawPicture(SkPicture& picture) {
|
| + picture.draw(this);
|
| +}
|
| +
|
| +void SkRecorder::drawVertices(VertexMode vmode,
|
| + int vertexCount, const SkPoint vertices[],
|
| + const SkPoint texs[], const SkColor colors[],
|
| + SkXfermode* xmode,
|
| + const uint16_t indices[], int indexCount, const SkPaint& paint) {
|
| + APPEND(DrawVertices, vmode,
|
| + vertexCount,
|
| + this->copy(vertices, vertexCount),
|
| + texs ? this->copy(texs, vertexCount) : NULL,
|
| + colors ? this->copy(colors, vertexCount) : NULL,
|
| + xmode,
|
| + this->copy(indices, indexCount),
|
| + indexCount,
|
| + delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::willSave(SkCanvas::SaveFlags flags) {
|
| + APPEND(Save, flags);
|
| +}
|
| +
|
| +SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds,
|
| + const SkPaint* paint,
|
| + SkCanvas::SaveFlags flags) {
|
| + APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags);
|
| + return SkCanvas::kNoLayer_SaveLayerStrategy;
|
| +}
|
| +
|
| +void SkRecorder::willRestore() {
|
| + APPEND(Restore);
|
| +}
|
| +
|
| +void SkRecorder::didConcat(const SkMatrix& matrix) {
|
| + APPEND(Concat, matrix);
|
| +}
|
| +
|
| +void SkRecorder::didSetMatrix(const SkMatrix& matrix) {
|
| + APPEND(SetMatrix, matrix);
|
| +}
|
| +
|
| +void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
|
| + APPEND(DrawDRRect, outer, inner, delay_copy(paint));
|
| +}
|
| +
|
| +void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
|
| + APPEND(ClipRect, rect, op, edgeStyle == kSoft_ClipEdgeStyle);
|
| +}
|
| +
|
| +void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
|
| + APPEND(ClipRRect, rrect, op, edgeStyle == kSoft_ClipEdgeStyle);
|
| +}
|
| +
|
| +void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
|
| + APPEND(ClipPath, delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle);
|
| +}
|
| +
|
| +void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
|
| + APPEND(ClipRegion, delay_copy(deviceRgn), op);
|
| +}
|
|
|