Index: src/record/SkRecorder.cpp |
diff --git a/src/record/SkRecorder.cpp b/src/record/SkRecorder.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1edcc52239fa950d2733bd80cb01b299d5945684 |
--- /dev/null |
+++ b/src/record/SkRecorder.cpp |
@@ -0,0 +1,224 @@ |
+#include "SkRecorder.h" |
+#include "SkPicture.h" |
+ |
+// SkCanvas will fail in mysterious ways if it doesn't know the real width and height. |
+SkRecorder::SkRecorder(SkRecord* record, int width, int height) |
+ : SkCanvas(width, height), fRecord(record) {} |
+ |
+// To make appending to fRecord a little less verbose. |
+#define APPEND(T, ...) \ |
+ SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__)) |
+ |
+// The structs we're creating all copy their constructor arguments. Given the way the SkRecords |
+// framework works, sometimes they happen to technically be copied twice, which is fine and elided |
+// into a single copy unless the class has a non-trivial copy constructor. For classes with |
+// non-trivial copy constructors, we skip the first copy (and its destruction) by wrapping the value |
+// with delay_copy(), forcing the argument to be passed by const&. |
+// |
+// This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all have non-trivial copy |
+// constructors and destructors. You'll know you've got a good candidate T if you see ~T() show up |
+// unexpectedly on a profile of record time. Otherwise don't bother. |
+template <typename T> |
+class Reference { |
+public: |
+ Reference(const T& x) : fX(x) {} |
+ operator const T&() const { return fX; } |
+private: |
+ const T& fX; |
+}; |
+ |
+template <typename T> |
+static Reference<T> delay_copy(const T& x) { return Reference<T>(x); } |
+ |
+// Use copy() only for optional arguments, to be copied if present or skipped if not. |
+// (For most types we just pass by value and let copy constructors do their thing.) |
+template <typename T> |
+T* SkRecorder::copy(const T* src) { |
+ if (NULL == src) { |
+ return NULL; |
+ } |
+ return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src)); |
+} |
+ |
+// This copy() is for arrays. |
+// It will work with POD or non-POD, though currently we only use it for POD. |
+template <typename T> |
+T* SkRecorder::copy(const T src[], unsigned count) { |
+ if (NULL == src) { |
+ return NULL; |
+ } |
+ T* dst = fRecord->alloc<T>(count); |
+ for (unsigned i = 0; i < count; i++) { |
+ SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i])); |
+ } |
+ return dst; |
+} |
+ |
+// Specialization for copying strings, using memcpy. |
+// This measured around 2x faster for copying code points, |
+// but I found no corresponding speedup for other arrays. |
+template <> |
+char* SkRecorder::copy(const char src[], unsigned count) { |
+ if (NULL == src) { |
+ return NULL; |
+ } |
+ char* dst = fRecord->alloc<char>(count); |
+ memcpy(dst, src, count); |
+ return dst; |
+} |
+ |
+void SkRecorder::clear(SkColor color) { |
+ APPEND(Clear, color); |
+} |
+ |
+void SkRecorder::drawPaint(const SkPaint& paint) { |
+ APPEND(DrawPaint, delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawPoints(PointMode mode, |
+ size_t count, |
+ const SkPoint pts[], |
+ const SkPaint& paint) { |
+ APPEND(DrawPoints, mode, count, this->copy(pts, count), delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) { |
+ APPEND(DrawRect, rect, delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) { |
+ APPEND(DrawOval, oval, delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) { |
+ APPEND(DrawRRect, rrect, delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) { |
+ APPEND(DrawPath, delay_copy(path), delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawBitmap(const SkBitmap& bitmap, |
+ SkScalar left, |
+ SkScalar top, |
+ const SkPaint* paint) { |
+ APPEND(DrawBitmap, delay_copy(bitmap), left, top, this->copy(paint)); |
+} |
+ |
+void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap, |
+ const SkRect* src, |
+ const SkRect& dst, |
+ const SkPaint* paint, |
+ DrawBitmapRectFlags flags) { |
+ APPEND(DrawBitmapRectToRect, |
+ delay_copy(bitmap), this->copy(src), dst, this->copy(paint), flags); |
+} |
+ |
+void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap, |
+ const SkMatrix& matrix, |
+ const SkPaint* paint) { |
+ APPEND(DrawBitmapMatrix, delay_copy(bitmap), matrix, this->copy(paint)); |
+} |
+ |
+void SkRecorder::drawBitmapNine(const SkBitmap& bitmap, |
+ const SkIRect& center, |
+ const SkRect& dst, |
+ const SkPaint* paint) { |
+ APPEND(DrawBitmapNine, delay_copy(bitmap), center, dst, this->copy(paint)); |
+} |
+ |
+void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) { |
+ APPEND(DrawSprite, delay_copy(bitmap), left, top, this->copy(paint)); |
+} |
+ |
+void SkRecorder::drawText(const void* text, size_t byteLength, |
+ SkScalar x, SkScalar y, const SkPaint& paint) { |
+ APPEND(DrawText, |
+ this->copy((const char*)text, byteLength), byteLength, x, y, delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawPosText(const void* text, size_t byteLength, |
+ const SkPoint pos[], const SkPaint& paint) { |
+ const unsigned points = paint.countText(text, byteLength); |
+ APPEND(DrawPosText, |
+ this->copy((const char*)text, byteLength), byteLength, |
+ this->copy(pos, points), delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawPosTextH(const void* text, size_t byteLength, |
+ const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { |
+ const unsigned points = paint.countText(text, byteLength); |
+ APPEND(DrawPosTextH, |
+ this->copy((const char*)text, byteLength), byteLength, |
+ this->copy(xpos, points), constY, delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawTextOnPath(const void* text, size_t byteLength, |
+ const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { |
+ APPEND(DrawTextOnPath, |
+ this->copy((const char*)text, byteLength), byteLength, |
+ delay_copy(path), this->copy(matrix), delay_copy(paint)); |
+} |
+ |
+void SkRecorder::drawPicture(SkPicture& picture) { |
+ picture.draw(this); |
+} |
+ |
+void SkRecorder::drawVertices(VertexMode vmode, |
+ int vertexCount, const SkPoint vertices[], |
+ const SkPoint texs[], const SkColor colors[], |
+ SkXfermode* xmode, |
+ const uint16_t indices[], int indexCount, const SkPaint& paint) { |
+ APPEND(DrawVertices, vmode, |
+ vertexCount, |
+ this->copy(vertices, vertexCount), |
+ texs ? this->copy(texs, vertexCount) : NULL, |
+ colors ? this->copy(colors, vertexCount) : NULL, |
+ xmode, |
+ this->copy(indices, indexCount), |
+ indexCount, |
+ delay_copy(paint)); |
+} |
+ |
+void SkRecorder::willSave(SkCanvas::SaveFlags flags) { |
+ APPEND(Save, flags); |
+} |
+ |
+SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds, |
+ const SkPaint* paint, |
+ SkCanvas::SaveFlags flags) { |
+ APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags); |
+ return SkCanvas::kNoLayer_SaveLayerStrategy; |
+} |
+ |
+void SkRecorder::willRestore() { |
+ APPEND(Restore); |
+} |
+ |
+void SkRecorder::didConcat(const SkMatrix& matrix) { |
+ APPEND(Concat, matrix); |
+} |
+ |
+void SkRecorder::didSetMatrix(const SkMatrix& matrix) { |
+ APPEND(SetMatrix, matrix); |
+} |
+ |
+void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { |
+ APPEND(DrawDRRect, outer, inner, delay_copy(paint)); |
+} |
+ |
+void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { |
+ APPEND(ClipRect, rect, op, edgeStyle == kSoft_ClipEdgeStyle); |
+} |
+ |
+void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { |
+ APPEND(ClipRRect, rrect, op, edgeStyle == kSoft_ClipEdgeStyle); |
+} |
+ |
+void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) { |
+ APPEND(ClipPath, delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle); |
+} |
+ |
+void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) { |
+ APPEND(ClipRegion, delay_copy(deviceRgn), op); |
+} |