Index: src/core/SkLightingShader_NormalSource.cpp |
diff --git a/src/core/SkLightingShader_NormalSource.cpp b/src/core/SkLightingShader_NormalSource.cpp |
index 15e3ecd789594f6bcbc46f3d81222f7941ebcfc3..2eeb709e00e7c9f83c9761260fc0a9424f5919ee 100644 |
--- a/src/core/SkLightingShader_NormalSource.cpp |
+++ b/src/core/SkLightingShader_NormalSource.cpp |
@@ -168,7 +168,6 @@ sk_sp<GrFragmentProcessor> NormalMapSourceImpl::asFragmentProcessor( |
const SkMatrix *localMatrix, |
SkFilterQuality filterQuality, |
SkSourceGammaTreatment gammaTreatment) const { |
- |
sk_sp<GrFragmentProcessor> bitmapFP = fBitmapShader->asFragmentProcessor(context, viewM, |
localMatrix, filterQuality, gammaTreatment); |
@@ -278,7 +277,6 @@ void NormalMapSourceImpl::flatten(SkWriteBuffer& buf) const { |
sk_sp<SkLightingShader::NormalSource> SkLightingShader::NormalSource::MakeMap( |
const SkBitmap &normal, const SkVector &invNormRotation, const SkMatrix *normLocalM) { |
- |
if (normal.isNull() || SkBitmapProcShader::BitmapIsTooBig(normal)) { |
return nullptr; |
} |