Index: cc/output/renderer_settings.cc |
diff --git a/cc/output/renderer_settings.cc b/cc/output/renderer_settings.cc |
index b5d8e76279a55b400baa5d8034eb43f04befbc08..bc809dba765a186601ce335a6ba2c94d41fb7bb9 100644 |
--- a/cc/output/renderer_settings.cc |
+++ b/cc/output/renderer_settings.cc |
@@ -20,7 +20,7 @@ RendererSettings::RendererSettings() |
finish_rendering_on_resize(false), |
should_clear_root_render_pass(true), |
disable_display_vsync(false), |
- release_overlay_resources_on_swap_complete(false), |
+ release_overlay_resources_after_gpu_query(false), |
refresh_rate(60.0), |
highp_threshold_min(0), |
texture_id_allocation_chunk_size(64), |
@@ -40,8 +40,8 @@ void RendererSettings::ToProtobuf(proto::RendererSettings* proto) const { |
proto->set_finish_rendering_on_resize(finish_rendering_on_resize); |
proto->set_should_clear_root_render_pass(should_clear_root_render_pass); |
proto->set_disable_display_vsync(disable_display_vsync); |
- proto->set_release_overlay_resources_on_swap_complete( |
- release_overlay_resources_on_swap_complete); |
+ proto->set_release_overlay_resources_after_gpu_query( |
+ release_overlay_resources_after_gpu_query); |
proto->set_refresh_rate(refresh_rate); |
proto->set_highp_threshold_min(highp_threshold_min); |
proto->set_texture_id_allocation_chunk_size(texture_id_allocation_chunk_size); |
@@ -57,8 +57,8 @@ void RendererSettings::FromProtobuf(const proto::RendererSettings& proto) { |
finish_rendering_on_resize = proto.finish_rendering_on_resize(); |
should_clear_root_render_pass = proto.should_clear_root_render_pass(); |
disable_display_vsync = proto.disable_display_vsync(); |
- release_overlay_resources_on_swap_complete = |
- proto.release_overlay_resources_on_swap_complete(); |
+ release_overlay_resources_after_gpu_query = |
+ proto.release_overlay_resources_after_gpu_query(); |
refresh_rate = proto.refresh_rate(); |
highp_threshold_min = proto.highp_threshold_min(); |
texture_id_allocation_chunk_size = proto.texture_id_allocation_chunk_size(); |
@@ -78,8 +78,8 @@ bool RendererSettings::operator==(const RendererSettings& other) const { |
finish_rendering_on_resize == other.finish_rendering_on_resize && |
should_clear_root_render_pass == other.should_clear_root_render_pass && |
disable_display_vsync == other.disable_display_vsync && |
- release_overlay_resources_on_swap_complete == |
- other.release_overlay_resources_on_swap_complete && |
+ release_overlay_resources_after_gpu_query == |
+ other.release_overlay_resources_after_gpu_query && |
refresh_rate == other.refresh_rate && |
highp_threshold_min == other.highp_threshold_min && |
texture_id_allocation_chunk_size == |