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Side by Side Diff: cc/quads/draw_polygon.h

Issue 2060183003: Revert of Perform BSP polygon splitting and orientation selection in a single step. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_QUADS_DRAW_POLYGON_H_ 5 #ifndef CC_QUADS_DRAW_POLYGON_H_
6 #define CC_QUADS_DRAW_POLYGON_H_ 6 #define CC_QUADS_DRAW_POLYGON_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
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33 const gfx::Transform& transform, 33 const gfx::Transform& transform,
34 int draw_order_index = 0); 34 int draw_order_index = 0);
35 35
36 // Split takes this DrawPolygon and splits it into two pieces that are on 36 // Split takes this DrawPolygon and splits it into two pieces that are on
37 // either side of |splitter|. Any edges of this polygon that cross the plane 37 // either side of |splitter|. Any edges of this polygon that cross the plane
38 // of |splitter| will have an intersection point that is shared by both 38 // of |splitter| will have an intersection point that is shared by both
39 // polygons on either side. 39 // polygons on either side.
40 // Split will only return true if it determines that we got back 2 40 // Split will only return true if it determines that we got back 2
41 // intersection points. Only when it returns true will front and back both be 41 // intersection points. Only when it returns true will front and back both be
42 // valid new polygons that are on opposite sides of the splitting plane. 42 // valid new polygons that are on opposite sides of the splitting plane.
43 void SplitPolygon(std::unique_ptr<DrawPolygon> polygon, 43 bool Split(const DrawPolygon& splitter,
44 std::unique_ptr<DrawPolygon>* front, 44 std::unique_ptr<DrawPolygon>* front,
45 std::unique_ptr<DrawPolygon>* back, 45 std::unique_ptr<DrawPolygon>* back);
46 bool* is_coplanar) const;
47 float SignedPointDistance(const gfx::Point3F& point) const; 46 float SignedPointDistance(const gfx::Point3F& point) const;
47 // Checks polygon a against polygon b and returns which side it lies on, or
48 // whether it crosses (necessitating a split in the BSP tree).
49 static BspCompareResult SideCompare(const DrawPolygon& a,
50 const DrawPolygon& b);
48 void ToQuads2D(std::vector<gfx::QuadF>* quads) const; 51 void ToQuads2D(std::vector<gfx::QuadF>* quads) const;
49 void TransformToScreenSpace(const gfx::Transform& transform); 52 void TransformToScreenSpace(const gfx::Transform& transform);
50 void TransformToLayerSpace(const gfx::Transform& inverse_transform); 53 void TransformToLayerSpace(const gfx::Transform& inverse_transform);
51 54
52 const std::vector<gfx::Point3F>& points() const { return points_; } 55 const std::vector<gfx::Point3F>& points() const { return points_; }
53 const gfx::Vector3dF& normal() const { return normal_; } 56 const gfx::Vector3dF& normal() const { return normal_; }
54 const DrawQuad* original_ref() const { return original_ref_; } 57 const DrawQuad* original_ref() const { return original_ref_; }
55 int order_index() const { return order_index_; } 58 int order_index() const { return order_index_; }
56 bool is_split() const { return is_split_; } 59 bool is_split() const { return is_split_; }
57 std::unique_ptr<DrawPolygon> CreateCopy(); 60 std::unique_ptr<DrawPolygon> CreateCopy();
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75 // we need. 78 // we need.
76 // This DrawQuad is owned by the caller and its lifetime must be preserved 79 // This DrawQuad is owned by the caller and its lifetime must be preserved
77 // as long as this DrawPolygon is alive. 80 // as long as this DrawPolygon is alive.
78 const DrawQuad* original_ref_; 81 const DrawQuad* original_ref_;
79 bool is_split_; 82 bool is_split_;
80 }; 83 };
81 84
82 } // namespace cc 85 } // namespace cc
83 86
84 #endif // CC_QUADS_DRAW_POLYGON_H_ 87 #endif // CC_QUADS_DRAW_POLYGON_H_
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