Index: LayoutTests/virtual/softwarecompositing/squashing/squashed-layer-loses-graphicslayer-expected.txt |
diff --git a/LayoutTests/compositing/squashing/squashed-layer-loses-graphicslayer-expected.txt b/LayoutTests/virtual/softwarecompositing/squashing/squashed-layer-loses-graphicslayer-expected.txt |
similarity index 63% |
copy from LayoutTests/compositing/squashing/squashed-layer-loses-graphicslayer-expected.txt |
copy to LayoutTests/virtual/softwarecompositing/squashing/squashed-layer-loses-graphicslayer-expected.txt |
index 076cb71278534e957a000e9d664dc6ea1edde034..82ab0e2a7d86701145bea5c45d183d7919a7a0dc 100644 |
--- a/LayoutTests/compositing/squashing/squashed-layer-loses-graphicslayer-expected.txt |
+++ b/LayoutTests/virtual/softwarecompositing/squashing/squashed-layer-loses-graphicslayer-expected.txt |
@@ -30,4 +30,27 @@ CASE 1, original layer tree: |
) |
) |
CASE 2, The original composited layer is no longer composited, which then also removes all squashing layers. The important point is that there should be an appropriate repaint to the root GraphicsLayer: |
+(GraphicsLayer |
+ (bounds 800.00 600.00) |
+ (children 1 |
+ (GraphicsLayer |
+ (bounds 800.00 600.00) |
+ (contentsOpaque 1) |
+ (drawsContent 1) |
+ (repaint rects |
+ (rect 60.00 60.00 100.00 100.00) |
+ (rect 60.00 60.00 100.00 100.00) |
+ (rect 0.00 0.00 100.00 100.00) |
+ (rect 140.00 140.00 100.00 100.00) |
+ (rect 0.00 0.00 100.00 100.00) |
+ (rect 220.00 220.00 100.00 100.00) |
+ (rect 0.00 0.00 100.00 100.00) |
+ (rect 300.00 300.00 100.00 100.00) |
+ (rect 140.00 140.00 100.00 100.00) |
+ (rect 220.00 220.00 100.00 100.00) |
+ (rect 300.00 300.00 100.00 100.00) |
+ ) |
+ ) |
+ ) |
+) |