Index: remoting/client/opengl_renderer/BUILD.gn |
diff --git a/remoting/client/opengl_renderer/BUILD.gn b/remoting/client/opengl_renderer/BUILD.gn |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2f9528b4571268ff63b0881b4e3e31b50b05d8ce |
--- /dev/null |
+++ b/remoting/client/opengl_renderer/BUILD.gn |
@@ -0,0 +1,22 @@ |
+# Copyright 2016 The Chromium Authors. All rights reserved. |
+# Use of this source code is governed by a BSD-style license that can be |
+# found in the LICENSE file. |
+ |
+source_set("opengl_renderer") { |
Yuwei
2016/07/13 00:37:43
Not sure what's the best way to stop build-all to
Sergey Ulanov
2016/07/13 04:42:11
You can just wrap it in if (is_android || is_ios)
Yuwei
2016/07/13 18:14:16
Done.
|
+ sources = [ |
+ "../gl_canvas.cc", |
+ "../gl_canvas.h", |
+ "../gl_desktop.cc", |
+ "../gl_desktop.h", |
+ "../gl_helpers.cc", |
+ "../gl_helpers.h", |
+ "../gl_render_layer.cc", |
+ "../gl_render_layer.h", |
+ ] |
+ |
+ deps = [ |
+ "//third_party/webrtc", |
+ ] |
+ |
+ configs += [ "//third_party/khronos:khronos_headers" ] |
+} |