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Unified Diff: remoting/client/gl_desktop.cc

Issue 2045963004: [Remoting] OpenGL Rendering Layer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Inlines Shaders & Fixes build files Created 4 years, 5 months ago
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Index: remoting/client/gl_desktop.cc
diff --git a/remoting/client/gl_desktop.cc b/remoting/client/gl_desktop.cc
new file mode 100644
index 0000000000000000000000000000000000000000..4a6d26bfea4b8e6d635b4ac8c14d9d3087f5fa8d
--- /dev/null
+++ b/remoting/client/gl_desktop.cc
@@ -0,0 +1,64 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "remoting/client/gl_desktop.h"
+
+#include "base/logging.h"
+#include "remoting/client/gl_canvas.h"
+#include "remoting/client/gl_render_layer.h"
+#include "third_party/webrtc/modules/desktop_capture/desktop_frame.h"
+
+namespace {
+
+const int kTextureId = 0;
+const int kBytesPerPixel = 4;
Sergey Ulanov 2016/07/09 01:01:20 use webrtc::DesktopFrame::kBytesPerPixel
Yuwei 2016/07/11 22:38:23 Done.
+
+}
Sergey Ulanov 2016/07/09 01:01:20 // namespace
Yuwei 2016/07/11 22:38:23 Done.
+
+namespace remoting {
+
+GlDesktop::GlDesktop() {}
+
+GlDesktop::~GlDesktop() {}
+
+void GlDesktop::SetCanvas(GlCanvas* canvas) {
+ if (!canvas) {
+ layer_.reset();
+ return;
+ }
+ layer_.reset(new GlRenderLayer(kTextureId, canvas));
+ if (last_frame_) {
+ layer_->SetTexture(last_frame_->data(), last_frame_->size().width(),
+ last_frame_->size().height());
+ }
+}
+
+void GlDesktop::SetVideoFrame(std::unique_ptr<webrtc::DesktopFrame> frame) {
+ if (layer_) {
+ if (!last_frame_ || frame->size().width() != last_frame_->size().width() ||
Sergey Ulanov 2016/07/09 01:01:20 !frame->size().equal(last_frame_->size()) to avoid
Yuwei 2016/07/11 22:38:23 Done.
+ frame->size().height() != last_frame_->size().height()) {
+ layer_->SetTexture(frame->data(), frame->size().width(),
+ frame->size().height());
+ } else {
+ for (webrtc::DesktopRegion::Iterator i(frame->updated_region());
+ !i.IsAtEnd(); i.Advance()) {
+ const uint8_t* rect_start =
+ reinterpret_cast<const uint8_t*>(frame->data()) +
Sergey Ulanov 2016/07/09 01:01:20 Don't need this cast.
Yuwei 2016/07/11 22:38:23 Done.
+ frame->stride() * i.rect().top() + i.rect().left() * kBytesPerPixel;
Sergey Ulanov 2016/07/09 01:01:20 Use DesktopFrame::GetFrameDataAtPos(i.rect().top_l
+ layer_->UpdateTexture(rect_start, i.rect().left(), i.rect().top(),
+ i.rect().width(), i.rect().height(),
+ frame->stride() / kBytesPerPixel);
Sergey Ulanov 2016/07/09 01:01:20 stride() may not be multiple of kBytesPerPixel. Pa
Yuwei 2016/07/09 01:21:24 Hmm... The problem is GL_UNPACK_ROW_LENGTH expects
Sergey Ulanov 2016/07/13 04:42:11 hm, yeah. I don't know of any real world scenario
Yuwei 2016/07/13 18:14:16 Done. Acknowledged.
+ }
+ }
+ }
+ last_frame_ = std::move(frame);
+}
+
+void GlDesktop::Draw() {
+ if (layer_ && last_frame_) {
+ layer_->Draw();
+ }
+}
+
+} // namespace remoting

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