Index: remoting/client/gl_helpers.h |
diff --git a/remoting/client/gl_helpers.h b/remoting/client/gl_helpers.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8dba721fbae157f92d41e80882c9ee8eb21489da |
--- /dev/null |
+++ b/remoting/client/gl_helpers.h |
@@ -0,0 +1,29 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_CLIENT_GL_HELPERS_H_ |
+#define REMOTING_CLIENT_GL_HELPERS_H_ |
+ |
+#include "base/macros.h" |
+#include "remoting/client/sys_opengl.h" |
+ |
+namespace remoting { |
+ |
+// Compiles a shader and returns the reference to the shader if it succeeds. |
+GLuint CompileShader(GLenum shader_type, const char* shader_source); |
+ |
+// Creates a program with the given reference to the vertex shader and fragment |
+// shader. returns the reference of the program if it succeeds. |
+GLuint CreateProgram(GLuint vertex_shader, GLuint fragment_shader); |
+ |
+// Creates and returns the texture names if it succeeds. |
+GLuint CreateTexture(); |
+ |
+// Creates a GL_ARRAY_BUFFER and fills it with |data|. Returns the reference to |
+// the buffer. |
+GLuint CreateBuffer(const void* data, int size); |
+ |
+} // namespace remoting |
+ |
+#endif // REMOTING_CLIENT_GL_HELPERS_H_ |