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Unified Diff: src/core/SkBitmapProcShader.h

Issue 2043393002: Refactoring of GPU NormalMap handling out into its own class (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Refactoring, style fixes Created 4 years, 6 months ago
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Index: src/core/SkBitmapProcShader.h
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 1d374335c2a46b0a2ac3bc66924a891ffe1b069f..fb2051575c30c83a9b5898599caa03a16a744d45 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -21,6 +21,8 @@ public:
bool isOpaque() const override;
+ static bool bitmapIsTooBig(const SkBitmap&);
reed1 2016/06/10 19:15:23 1. Needs a comment explaining what the criteria of
dvonbeck 2016/06/10 21:00:16 Done.
+
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)

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