Index: ui/ozone/platform/wayland/wayland_screen.cc |
diff --git a/ui/ozone/platform/wayland/wayland_screen.cc b/ui/ozone/platform/wayland/wayland_screen.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3fc20304e5b9eba7d4c9545a4d2865591367d8a0 |
--- /dev/null |
+++ b/ui/ozone/platform/wayland/wayland_screen.cc |
@@ -0,0 +1,73 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/ozone/platform/wayland/wayland_screen.h" |
+ |
+#include <wayland-client.h> |
+ |
+#include "base/run_loop.h" |
+#include "ui/display/screen.h" |
+#include "ui/ozone/platform/wayland/wayland_display.h" |
+ |
+namespace ui { |
+ |
+WaylandScreen::WaylandScreen(wl_registry* registry, |
Michael Forney
2016/06/14 23:44:54
registry is unused.
joone
2016/06/20 22:22:42
Removed.
|
+ uint32_t name, |
+ wl_output* output) |
+ : output_(output), name_(name), rect_(0, 0, 0, 0) { |
+ static const wl_output_listener output_listener = { |
+ &WaylandScreen::OutputHandleGeometry, &WaylandScreen::OutputHandleMode, |
+ }; |
+ wl_output_add_listener(output, &output_listener, this); |
+} |
+ |
+WaylandScreen::~WaylandScreen() {} |
+ |
+// static |
+void WaylandScreen::OutputHandleGeometry(void* data, |
+ wl_output* output, |
+ int32_t x, |
+ int32_t y, |
+ int32_t physical_width, |
+ int32_t physical_height, |
+ int32_t subpixel, |
+ const char* make, |
+ const char* model, |
+ int32_t output_transform) { |
+ WaylandScreen* screen = static_cast<WaylandScreen*>(data); |
+ screen->rect_.set_origin(gfx::Point(x, y)); |
+} |
+ |
+// static |
+void WaylandScreen::OutputHandleMode(void* data, |
+ wl_output* wl_output, |
+ uint32_t flags, |
+ int32_t width, |
+ int32_t height, |
+ int32_t refresh) { |
+ WaylandScreen* screen = static_cast<WaylandScreen*>(data); |
+ |
+ if (flags & WL_OUTPUT_MODE_CURRENT) { |
+ screen->rect_.set_width(width); |
+ screen->rect_.set_height(height); |
+ |
+ if (display::Screen::GetScreen()) |
+ display::Screen::GetScreen()->OnOutputGeometryChanged(screen->name_, |
+ screen->rect_); |
+ screen->OutputReadyForUse(); |
+ } |
+} |
+ |
+void WaylandScreen::WaitforOutputAvailable() { |
rjkroege
2016/06/14 23:29:48
Do you need to use a RunLoop? It is better to avoi
joone
2016/06/20 22:22:42
RunLoop can be used in the test case so I will rem
|
+ base::RunLoop run_loop; |
+ output_complete_closure_ = run_loop.QuitClosure(); |
+ run_loop.Run(); |
Michael Forney
2016/06/14 23:25:33
I think base::WaitableEvent may be more appropriat
joone
2016/06/16 22:44:23
I tried to use base::WaitableEvent instead of base
|
+} |
+ |
+void WaylandScreen::OutputReadyForUse() { |
+ if (!output_complete_closure_.is_null()) |
+ output_complete_closure_.Run(); |
+} |
+ |
+} // namespace ui |