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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/views/location_bar/content_setting_image_view.h" | 5 #include "chrome/browser/ui/views/location_bar/content_setting_image_view.h" |
| 6 | 6 |
| 7 #include "base/strings/utf_string_conversions.h" | 7 #include "base/strings/utf_string_conversions.h" |
| 8 #include "chrome/browser/themes/theme_properties.h" | 8 #include "chrome/browser/themes/theme_properties.h" |
| 9 #include "chrome/browser/ui/content_settings/content_setting_bubble_model.h" | 9 #include "chrome/browser/ui/content_settings/content_setting_bubble_model.h" |
| 10 #include "chrome/browser/ui/content_settings/content_setting_image_model.h" | 10 #include "chrome/browser/ui/content_settings/content_setting_image_model.h" |
| 11 #include "chrome/browser/ui/views/content_setting_bubble_contents.h" | 11 #include "chrome/browser/ui/views/content_setting_bubble_contents.h" |
| 12 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" | 12 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" |
| 13 #include "grit/theme_resources.h" | 13 #include "grit/theme_resources.h" |
| 14 #include "ui/base/l10n/l10n_util.h" | 14 #include "ui/base/l10n/l10n_util.h" |
| 15 #include "ui/base/material_design/material_design_controller.h" | 15 #include "ui/base/material_design/material_design_controller.h" |
| 16 #include "ui/base/theme_provider.h" | 16 #include "ui/base/theme_provider.h" |
| 17 #include "ui/gfx/color_palette.h" | 17 #include "ui/gfx/color_palette.h" |
| 18 #include "ui/gfx/color_utils.h" | 18 #include "ui/gfx/color_utils.h" |
| 19 #include "ui/views/animation/button_ink_drop_delegate.h" | |
| 20 #include "ui/views/controls/image_view.h" | 19 #include "ui/views/controls/image_view.h" |
| 21 #include "ui/views/controls/label.h" | 20 #include "ui/views/controls/label.h" |
| 22 #include "ui/views/widget/widget.h" | 21 #include "ui/views/widget/widget.h" |
| 23 | 22 |
| 24 namespace { | 23 namespace { |
| 25 // Time spent with animation fully open. | 24 // Time spent with animation fully open. |
| 26 const int kStayOpenTimeMS = 3200; | 25 const int kStayOpenTimeMS = 3200; |
| 27 } | 26 } |
| 28 | 27 |
| 29 | 28 |
| 30 // static | 29 // static |
| 31 const int ContentSettingImageView::kOpenTimeMS = 150; | 30 const int ContentSettingImageView::kOpenTimeMS = 150; |
| 32 const int ContentSettingImageView::kAnimationDurationMS = | 31 const int ContentSettingImageView::kAnimationDurationMS = |
| 33 (kOpenTimeMS * 2) + kStayOpenTimeMS; | 32 (kOpenTimeMS * 2) + kStayOpenTimeMS; |
| 34 | 33 |
| 35 ContentSettingImageView::ContentSettingImageView( | 34 ContentSettingImageView::ContentSettingImageView( |
| 36 ContentSettingImageModel* image_model, | 35 ContentSettingImageModel* image_model, |
| 37 LocationBarView* parent, | 36 LocationBarView* parent, |
| 38 const gfx::FontList& font_list, | 37 const gfx::FontList& font_list, |
| 39 SkColor parent_background_color) | 38 SkColor parent_background_color) |
| 40 : IconLabelBubbleView(0, font_list, parent_background_color, false), | 39 : IconLabelBubbleView(0, font_list, parent_background_color, false), |
| 41 parent_(parent), | 40 parent_(parent), |
| 42 content_setting_image_model_(image_model), | 41 content_setting_image_model_(image_model), |
| 43 slide_animator_(this), | 42 slide_animator_(this), |
| 44 pause_animation_(false), | 43 pause_animation_(false), |
| 45 pause_animation_state_(0.0), | 44 pause_animation_state_(0.0), |
| 46 bubble_view_(nullptr), | 45 bubble_view_(nullptr), |
| 47 suppress_mouse_released_action_(false) { | 46 suppress_mouse_released_action_(false) { |
| 48 set_ink_drop_delegate( | 47 SetHasInkDrop(true); |
| 49 base::WrapUnique(new views::ButtonInkDropDelegate(this, this))); | |
| 50 if (!ui::MaterialDesignController::IsModeMaterial()) { | 48 if (!ui::MaterialDesignController::IsModeMaterial()) { |
| 51 static const int kBackgroundImages[] = | 49 static const int kBackgroundImages[] = |
| 52 IMAGE_GRID(IDR_OMNIBOX_CONTENT_SETTING_BUBBLE); | 50 IMAGE_GRID(IDR_OMNIBOX_CONTENT_SETTING_BUBBLE); |
| 53 SetBackgroundImageGrid(kBackgroundImages); | 51 SetBackgroundImageGrid(kBackgroundImages); |
| 54 } | 52 } |
| 55 | 53 |
| 56 image()->SetHorizontalAlignment(base::i18n::IsRTL() | 54 image()->SetHorizontalAlignment(base::i18n::IsRTL() |
| 57 ? views::ImageView::TRAILING | 55 ? views::ImageView::TRAILING |
| 58 : views::ImageView::LEADING); | 56 : views::ImageView::LEADING); |
| 59 image()->set_interactive(true); | 57 image()->set_interactive(true); |
| (...skipping 27 matching lines...) Expand all Loading... |
| 87 // If the content usage or blockage should be indicated to the user, start the | 85 // If the content usage or blockage should be indicated to the user, start the |
| 88 // animation and record that the icon has been shown. | 86 // animation and record that the icon has been shown. |
| 89 if (!content_setting_image_model_->ShouldRunAnimation(web_contents)) | 87 if (!content_setting_image_model_->ShouldRunAnimation(web_contents)) |
| 90 return; | 88 return; |
| 91 | 89 |
| 92 // We just ignore this blockage if we're already showing some other string to | 90 // We just ignore this blockage if we're already showing some other string to |
| 93 // the user. If this becomes a problem, we could design some sort of queueing | 91 // the user. If this becomes a problem, we could design some sort of queueing |
| 94 // mechanism to show one after the other, but it doesn't seem important now. | 92 // mechanism to show one after the other, but it doesn't seem important now. |
| 95 int string_id = content_setting_image_model_->explanatory_string_id(); | 93 int string_id = content_setting_image_model_->explanatory_string_id(); |
| 96 if (string_id && !label()->visible()) { | 94 if (string_id && !label()->visible()) { |
| 97 ink_drop_delegate()->OnAction(views::InkDropState::HIDDEN); | 95 AnimateInkDrop(views::InkDropState::HIDDEN); |
| 98 SetLabel(l10n_util::GetStringUTF16(string_id)); | 96 SetLabel(l10n_util::GetStringUTF16(string_id)); |
| 99 label()->SetVisible(true); | 97 label()->SetVisible(true); |
| 100 slide_animator_.Show(); | 98 slide_animator_.Show(); |
| 101 } | 99 } |
| 102 | 100 |
| 103 content_setting_image_model_->SetAnimationHasRun(web_contents); | 101 content_setting_image_model_->SetAnimationHasRun(web_contents); |
| 104 } | 102 } |
| 105 | 103 |
| 106 const char* ContentSettingImageView::GetClassName() const { | 104 const char* ContentSettingImageView::GetClassName() const { |
| 107 return "ContentSettingsImageView"; | 105 return "ContentSettingsImageView"; |
| 108 } | 106 } |
| 109 | 107 |
| 110 void ContentSettingImageView::OnBoundsChanged( | 108 void ContentSettingImageView::OnBoundsChanged( |
| 111 const gfx::Rect& previous_bounds) { | 109 const gfx::Rect& previous_bounds) { |
| 112 if (bubble_view_) | 110 if (bubble_view_) |
| 113 bubble_view_->OnAnchorBoundsChanged(); | 111 bubble_view_->OnAnchorBoundsChanged(); |
| 114 } | 112 } |
| 115 | 113 |
| 116 bool ContentSettingImageView::OnMousePressed(const ui::MouseEvent& event) { | 114 bool ContentSettingImageView::OnMousePressed(const ui::MouseEvent& event) { |
| 117 // If the bubble is showing then don't reshow it when the mouse is released. | 115 // If the bubble is showing then don't reshow it when the mouse is released. |
| 118 suppress_mouse_released_action_ = bubble_view_ != nullptr; | 116 suppress_mouse_released_action_ = bubble_view_ != nullptr; |
| 119 if (!suppress_mouse_released_action_ && !label()->visible()) | 117 if (!suppress_mouse_released_action_ && !label()->visible()) |
| 120 ink_drop_delegate()->OnAction(views::InkDropState::ACTION_PENDING); | 118 AnimateInkDrop(views::InkDropState::ACTION_PENDING); |
| 121 | 119 |
| 122 // We want to show the bubble on mouse release; that is the standard behavior | 120 // We want to show the bubble on mouse release; that is the standard behavior |
| 123 // for buttons. | 121 // for buttons. |
| 124 return true; | 122 return true; |
| 125 } | 123 } |
| 126 | 124 |
| 127 void ContentSettingImageView::OnMouseReleased(const ui::MouseEvent& event) { | 125 void ContentSettingImageView::OnMouseReleased(const ui::MouseEvent& event) { |
| 128 // If this is the second click on this view then the bubble was showing on the | 126 // If this is the second click on this view then the bubble was showing on the |
| 129 // mouse pressed event and is hidden now. Prevent the bubble from reshowing by | 127 // mouse pressed event and is hidden now. Prevent the bubble from reshowing by |
| 130 // doing nothing here. | 128 // doing nothing here. |
| 131 if (suppress_mouse_released_action_) { | 129 if (suppress_mouse_released_action_) { |
| 132 suppress_mouse_released_action_ = false; | 130 suppress_mouse_released_action_ = false; |
| 133 return; | 131 return; |
| 134 } | 132 } |
| 135 const bool activated = HitTestPoint(event.location()); | 133 const bool activated = HitTestPoint(event.location()); |
| 136 if (!label()->visible() && !activated) | 134 if (!label()->visible() && !activated) |
| 137 ink_drop_delegate()->OnAction(views::InkDropState::HIDDEN); | 135 AnimateInkDrop(views::InkDropState::HIDDEN); |
| 138 if (activated) | 136 if (activated) |
| 139 OnActivate(); | 137 OnActivate(); |
| 140 } | 138 } |
| 141 | 139 |
| 142 void ContentSettingImageView::OnGestureEvent(ui::GestureEvent* event) { | 140 void ContentSettingImageView::OnGestureEvent(ui::GestureEvent* event) { |
| 143 if (event->type() == ui::ET_GESTURE_TAP) | 141 if (event->type() == ui::ET_GESTURE_TAP) |
| 144 OnActivate(); | 142 OnActivate(); |
| 145 if ((event->type() == ui::ET_GESTURE_TAP) || | 143 if ((event->type() == ui::ET_GESTURE_TAP) || |
| 146 (event->type() == ui::ET_GESTURE_TAP_DOWN)) | 144 (event->type() == ui::ET_GESTURE_TAP_DOWN)) |
| 147 event->SetHandled(); | 145 event->SetHandled(); |
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| 221 web_contents, this, views::BubbleBorder::TOP_RIGHT); | 219 web_contents, this, views::BubbleBorder::TOP_RIGHT); |
| 222 views::Widget* bubble_widget = | 220 views::Widget* bubble_widget = |
| 223 views::BubbleDialogDelegateView::CreateBubble(bubble_view_); | 221 views::BubbleDialogDelegateView::CreateBubble(bubble_view_); |
| 224 bubble_widget->AddObserver(this); | 222 bubble_widget->AddObserver(this); |
| 225 // This is triggered by an input event. If the user clicks the icon while | 223 // This is triggered by an input event. If the user clicks the icon while |
| 226 // it's not animating, the icon will be placed in an active state, so the | 224 // it's not animating, the icon will be placed in an active state, so the |
| 227 // bubble doesn't need an arrow. If the user clicks during an animation, | 225 // bubble doesn't need an arrow. If the user clicks during an animation, |
| 228 // the animation simply pauses and no other visible state change occurs, so | 226 // the animation simply pauses and no other visible state change occurs, so |
| 229 // show the arrow in this case. | 227 // show the arrow in this case. |
| 230 if (ui::MaterialDesignController::IsModeMaterial() && !pause_animation_) { | 228 if (ui::MaterialDesignController::IsModeMaterial() && !pause_animation_) { |
| 231 ink_drop_delegate()->OnAction(views::InkDropState::ACTIVATED); | 229 AnimateInkDrop(views::InkDropState::ACTIVATED); |
| 232 bubble_view_->SetArrowPaintType(views::BubbleBorder::PAINT_TRANSPARENT); | 230 bubble_view_->SetArrowPaintType(views::BubbleBorder::PAINT_TRANSPARENT); |
| 233 } | 231 } |
| 234 bubble_widget->Show(); | 232 bubble_widget->Show(); |
| 235 } | 233 } |
| 236 | 234 |
| 237 return true; | 235 return true; |
| 238 } | 236 } |
| 239 | 237 |
| 240 void ContentSettingImageView::AnimationEnded(const gfx::Animation* animation) { | 238 void ContentSettingImageView::AnimationEnded(const gfx::Animation* animation) { |
| 241 slide_animator_.Reset(); | 239 slide_animator_.Reset(); |
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| 269 slide_animator_.Reset(pause_animation_state_); | 267 slide_animator_.Reset(pause_animation_state_); |
| 270 pause_animation_ = false; | 268 pause_animation_ = false; |
| 271 slide_animator_.Show(); | 269 slide_animator_.Show(); |
| 272 } | 270 } |
| 273 } | 271 } |
| 274 | 272 |
| 275 void ContentSettingImageView::OnWidgetVisibilityChanged(views::Widget* widget, | 273 void ContentSettingImageView::OnWidgetVisibilityChanged(views::Widget* widget, |
| 276 bool visible) { | 274 bool visible) { |
| 277 // |widget| is a bubble that has just got shown / hidden. | 275 // |widget| is a bubble that has just got shown / hidden. |
| 278 if (!visible && !label()->visible()) | 276 if (!visible && !label()->visible()) |
| 279 ink_drop_delegate()->OnAction(views::InkDropState::DEACTIVATED); | 277 AnimateInkDrop(views::InkDropState::DEACTIVATED); |
| 280 } | 278 } |
| 281 | 279 |
| 282 void ContentSettingImageView::UpdateImage() { | 280 void ContentSettingImageView::UpdateImage() { |
| 283 SetImage(content_setting_image_model_->GetIcon(GetTextColor()).AsImageSkia()); | 281 SetImage(content_setting_image_model_->GetIcon(GetTextColor()).AsImageSkia()); |
| 284 image()->SetTooltipText(content_setting_image_model_->get_tooltip()); | 282 image()->SetTooltipText(content_setting_image_model_->get_tooltip()); |
| 285 } | 283 } |
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