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Issue 2039373003: Temporarily disable ClipPathDisplayItem accounting for GPU veto (Closed)

Created:
4 years, 6 months ago by f(malita)
Modified:
4 years, 4 months ago
Reviewers:
chrishtr, Stephen White
CC:
ajuma+watch_chromium.org, blink-reviews, blink-reviews-platform-graphics_chromium.org, bsalomon_chromium, Rik, chromium-reviews, danakj+watch_chromium.org, dshwang, drott+blinkwatch_chromium.org, krit, jbroman, Justin Novosad, pdr+graphicswatchlist_chromium.org, reed1, rwlbuis, Stephen Chennney
Base URL:
https://chromium.googlesource.com/chromium/src.git@master
Target Ref:
refs/pending/heads/master
Project:
chromium
Visibility:
Public.

Description

Temporarily disable ClipPathDisplayItem accounting for GPU veto The GPU veto is persistent per root layer. Reverting http://crrev.com/2013723002 while we sort some regressions out. BUG=603969 R=senorblanco@chromium.org,chrishtr@chromium.org Committed: https://crrev.com/4e4d5e1f086786afff93d0d7e0a6eb5f5fcb276f Cr-Commit-Position: refs/heads/master@{#398371}

Patch Set 1 #

Patch Set 2 : disable the unit test also #

Unified diffs Side-by-side diffs Delta from patch set Stats (+4 lines, -2 lines) Patch
M third_party/WebKit/Source/platform/graphics/paint/ClipPathDisplayItem.cpp View 1 chunk +2 lines, -1 line 0 comments Download
M third_party/WebKit/Source/platform/graphics/paint/PaintControllerTest.cpp View 1 1 chunk +2 lines, -1 line 0 comments Download

Messages

Total messages: 16 (4 generated)
f(malita)
4 years, 6 months ago (2016-06-07 19:31:49 UTC) #2
Stephen White
LGTM
4 years, 6 months ago (2016-06-07 19:34:36 UTC) #3
chrishtr
lgtm
4 years, 6 months ago (2016-06-07 20:00:59 UTC) #5
commit-bot: I haz the power
CQ is trying da patch. Follow status at https://chromium-cq-status.appspot.com/patch-status/2039373003/20001
4 years, 6 months ago (2016-06-07 20:02:29 UTC) #6
commit-bot: I haz the power
Committed patchset #2 (id:20001)
4 years, 6 months ago (2016-06-07 21:26:24 UTC) #8
commit-bot: I haz the power
Patchset 2 (id:??) landed as https://crrev.com/4e4d5e1f086786afff93d0d7e0a6eb5f5fcb276f Cr-Commit-Position: refs/heads/master@{#398371}
4 years, 6 months ago (2016-06-07 21:29:11 UTC) #10
Stephen White
I think we could consider re-enabling this change now that the veto is less "sticky": ...
4 years, 5 months ago (2016-07-21 14:57:45 UTC) #11
f(malita)
On 2016/07/21 14:57:45, Stephen White wrote: > I think we could consider re-enabling this change ...
4 years, 5 months ago (2016-07-22 14:46:54 UTC) #12
Stephen White
On 2016/07/22 14:46:54, f(malita) wrote: > On 2016/07/21 14:57:45, Stephen White wrote: > > I ...
4 years, 5 months ago (2016-07-22 15:42:59 UTC) #13
bsalomon_chromium
Interesting... any way to identity cases where volatile paths are worth tessellating? On Fri, Jul ...
4 years, 5 months ago (2016-07-22 17:23:32 UTC) #14
bsalomon_chromium
Interesting... any way to identity cases where volatile paths are worth tessellating? On Fri, Jul ...
4 years, 5 months ago (2016-07-22 17:23:32 UTC) #15
Stephen White
4 years, 4 months ago (2016-07-28 17:47:45 UTC) #16
Message was sent while issue was closed.
On 2016/07/22 17:23:32, bsalomon_chromium wrote:
> Interesting... any way to identity cases where volatile paths are worth
> tessellating?

In the Animometer canvas suite, many path-related tests got faster with 
MSAA (and tessellation) on, and no tests got slower. I believe all the 
paths are volatile, since they use the traditional, non-persistent-path-based 
API in canvas.

I haven't retried those tests since the above change landed, but my guess is 
that the performance has regressed.

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