Index: include/gpu/gl/GrGLInterface.h |
diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h |
index 47dfbaab20845960320ea3c852337ed8c30bf5fa..b735b8fadf7686138aa1593f676408d5e1bb210a 100644 |
--- a/include/gpu/gl/GrGLInterface.h |
+++ b/include/gpu/gl/GrGLInterface.h |
@@ -206,6 +206,8 @@ public: |
GrGLFunction<GrGLMapBufferRangeProc> fMapBufferRange; |
GrGLFunction<GrGLMapBufferSubDataProc> fMapBufferSubData; |
GrGLFunction<GrGLMapTexSubImage2DProc> fMapTexSubImage2D; |
+ GrGLFunction<GrGLMultiDrawArraysIndirectProc> fMultiDrawArraysIndirect; |
+ GrGLFunction<GrGLMultiDrawElementsIndirectProc> fMultiDrawElementsIndirect; |
GrGLFunction<GrGLPixelStoreiProc> fPixelStorei; |
GrGLFunction<GrGLPopGroupMarkerProc> fPopGroupMarker; |
GrGLFunction<GrGLPushGroupMarkerProc> fPushGroupMarker; |
@@ -323,10 +325,6 @@ public: |
/* NV_framebuffer_mixed_samples */ |
GrGLFunction<GrGLCoverageModulationProc> fCoverageModulation; |
- /* EXT_multi_draw_indirect */ |
- GrGLFunction<GrGLMultiDrawArraysIndirectProc> fMultiDrawArraysIndirect; |
- GrGLFunction<GrGLMultiDrawElementsIndirectProc> fMultiDrawElementsIndirect; |
- |
/* NV_bindless_texture */ |
// We use the NVIDIA verson for now because it does not require dynamically uniform handles. |
// We may switch the the ARB version and/or omit methods in the future. |