| Index: include/gpu/gl/GrGLInterface.h
|
| diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h
|
| index 47dfbaab20845960320ea3c852337ed8c30bf5fa..b735b8fadf7686138aa1593f676408d5e1bb210a 100644
|
| --- a/include/gpu/gl/GrGLInterface.h
|
| +++ b/include/gpu/gl/GrGLInterface.h
|
| @@ -206,6 +206,8 @@ public:
|
| GrGLFunction<GrGLMapBufferRangeProc> fMapBufferRange;
|
| GrGLFunction<GrGLMapBufferSubDataProc> fMapBufferSubData;
|
| GrGLFunction<GrGLMapTexSubImage2DProc> fMapTexSubImage2D;
|
| + GrGLFunction<GrGLMultiDrawArraysIndirectProc> fMultiDrawArraysIndirect;
|
| + GrGLFunction<GrGLMultiDrawElementsIndirectProc> fMultiDrawElementsIndirect;
|
| GrGLFunction<GrGLPixelStoreiProc> fPixelStorei;
|
| GrGLFunction<GrGLPopGroupMarkerProc> fPopGroupMarker;
|
| GrGLFunction<GrGLPushGroupMarkerProc> fPushGroupMarker;
|
| @@ -323,10 +325,6 @@ public:
|
| /* NV_framebuffer_mixed_samples */
|
| GrGLFunction<GrGLCoverageModulationProc> fCoverageModulation;
|
|
|
| - /* EXT_multi_draw_indirect */
|
| - GrGLFunction<GrGLMultiDrawArraysIndirectProc> fMultiDrawArraysIndirect;
|
| - GrGLFunction<GrGLMultiDrawElementsIndirectProc> fMultiDrawElementsIndirect;
|
| -
|
| /* NV_bindless_texture */
|
| // We use the NVIDIA verson for now because it does not require dynamically uniform handles.
|
| // We may switch the the ARB version and/or omit methods in the future.
|
|
|