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Unified Diff: include/gpu/gl/GrGLInterface.h

Issue 2038743002: Support ARB extensions for indirect drawing (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 7 months ago
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Index: include/gpu/gl/GrGLInterface.h
diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h
index 47dfbaab20845960320ea3c852337ed8c30bf5fa..b735b8fadf7686138aa1593f676408d5e1bb210a 100644
--- a/include/gpu/gl/GrGLInterface.h
+++ b/include/gpu/gl/GrGLInterface.h
@@ -206,6 +206,8 @@ public:
GrGLFunction<GrGLMapBufferRangeProc> fMapBufferRange;
GrGLFunction<GrGLMapBufferSubDataProc> fMapBufferSubData;
GrGLFunction<GrGLMapTexSubImage2DProc> fMapTexSubImage2D;
+ GrGLFunction<GrGLMultiDrawArraysIndirectProc> fMultiDrawArraysIndirect;
+ GrGLFunction<GrGLMultiDrawElementsIndirectProc> fMultiDrawElementsIndirect;
GrGLFunction<GrGLPixelStoreiProc> fPixelStorei;
GrGLFunction<GrGLPopGroupMarkerProc> fPopGroupMarker;
GrGLFunction<GrGLPushGroupMarkerProc> fPushGroupMarker;
@@ -323,10 +325,6 @@ public:
/* NV_framebuffer_mixed_samples */
GrGLFunction<GrGLCoverageModulationProc> fCoverageModulation;
- /* EXT_multi_draw_indirect */
- GrGLFunction<GrGLMultiDrawArraysIndirectProc> fMultiDrawArraysIndirect;
- GrGLFunction<GrGLMultiDrawElementsIndirectProc> fMultiDrawElementsIndirect;
-
/* NV_bindless_texture */
// We use the NVIDIA verson for now because it does not require dynamically uniform handles.
// We may switch the the ARB version and/or omit methods in the future.
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