Index: src/effects/gradients/SkGradientShader.cpp |
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp |
index 6dcbb05f7e1eae0b19dcdb9bfa7dad6d021fc22f..de43b69a2f70b78c1b4e3f667f9c357f2cf52b28 100644 |
--- a/src/effects/gradients/SkGradientShader.cpp |
+++ b/src/effects/gradients/SkGradientShader.cpp |
@@ -914,7 +914,7 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx, |
// We always filter the gradient table. Each table is one row of a texture, so always y-clamp. |
GrTextureParams params; |
- params.setBilerp(true); |
+ params.setFilterMode(GrTextureParams::kBilerp_FilterMode); |
params.setTileModeX(tileMode); |
fRow = fAtlas->lockRow(bitmap); |