Index: src/effects/SkGpuBlurUtils.cpp |
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp |
index 260b2e2855b8837eff6cb65e759a4558fd105090..076923735366c68ca4ebb9d22d60071d9f81f392 100644 |
--- a/src/effects/SkGpuBlurUtils.cpp |
+++ b/src/effects/SkGpuBlurUtils.cpp |
@@ -132,10 +132,10 @@ GrTexture* GaussianBlur(GrContext* context, |
matrix, |
domain, |
GrTextureDomainEffect::kDecal_WrapMode, |
- true)); |
+ GrTextureParams::kBilerp_FilterMode)); |
paint.addColorEffect(effect); |
} else { |
- GrTextureParams params(SkShader::kClamp_TileMode, true); |
+ GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
paint.addColorTextureEffect(srcTexture, matrix, params); |
} |
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
@@ -199,7 +199,7 @@ GrTexture* GaussianBlur(GrContext* context, |
GrPaint paint; |
// FIXME: this should be mitchell, not bilinear. |
- GrTextureParams params(SkShader::kClamp_TileMode, true); |
+ GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
paint.addColorTextureEffect(srcTexture, matrix, params); |
SkRect dstRect(srcRect); |