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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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55 ValueEffectControl LowerChangeFloat64ToTagged(Node* node, Node* effect, | 55 ValueEffectControl LowerChangeFloat64ToTagged(Node* node, Node* effect, |
56 Node* control); | 56 Node* control); |
57 ValueEffectControl LowerChangeTaggedSignedToInt32(Node* node, Node* effect, | 57 ValueEffectControl LowerChangeTaggedSignedToInt32(Node* node, Node* effect, |
58 Node* control); | 58 Node* control); |
59 ValueEffectControl LowerChangeTaggedToBit(Node* node, Node* effect, | 59 ValueEffectControl LowerChangeTaggedToBit(Node* node, Node* effect, |
60 Node* control); | 60 Node* control); |
61 ValueEffectControl LowerChangeTaggedToInt32(Node* node, Node* effect, | 61 ValueEffectControl LowerChangeTaggedToInt32(Node* node, Node* effect, |
62 Node* control); | 62 Node* control); |
63 ValueEffectControl LowerChangeTaggedToUint32(Node* node, Node* effect, | 63 ValueEffectControl LowerChangeTaggedToUint32(Node* node, Node* effect, |
64 Node* control); | 64 Node* control); |
| 65 ValueEffectControl LowerCheckBounds(Node* node, Node* frame_state, |
| 66 Node* effect, Node* control); |
65 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, | 67 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, |
66 Node* effect, Node* control); | 68 Node* effect, Node* control); |
67 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, | 69 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, |
68 Node* effect, Node* control); | 70 Node* effect, Node* control); |
69 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, | 71 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, |
70 Node* effect, Node* control); | 72 Node* effect, Node* control); |
71 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, | 73 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, |
72 Node* effect, Node* control); | 74 Node* effect, Node* control); |
73 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, | 75 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, |
74 Node* control); | 76 Node* control); |
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138 Zone* temp_zone_; | 140 Zone* temp_zone_; |
139 | 141 |
140 SetOncePointer<Operator const> to_number_operator_; | 142 SetOncePointer<Operator const> to_number_operator_; |
141 }; | 143 }; |
142 | 144 |
143 } // namespace compiler | 145 } // namespace compiler |
144 } // namespace internal | 146 } // namespace internal |
145 } // namespace v8 | 147 } // namespace v8 |
146 | 148 |
147 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 149 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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