| Index: ui/base/touch/selection_bound.cc
|
| diff --git a/ui/base/touch/selection_bound.cc b/ui/base/touch/selection_bound.cc
|
| deleted file mode 100644
|
| index 036bc6f9051aa8937c923e4cbf01aa97877634a7..0000000000000000000000000000000000000000
|
| --- a/ui/base/touch/selection_bound.cc
|
| +++ /dev/null
|
| @@ -1,85 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <algorithm>
|
| -
|
| -#include "base/macros.h"
|
| -#include "ui/base/touch/selection_bound.h"
|
| -#include "ui/gfx/geometry/point_conversions.h"
|
| -#include "ui/gfx/geometry/rect.h"
|
| -#include "ui/gfx/geometry/rect_f.h"
|
| -
|
| -namespace ui {
|
| -
|
| -SelectionBound::SelectionBound() : type_(EMPTY), visible_(false) {
|
| -}
|
| -
|
| -SelectionBound::SelectionBound(const SelectionBound& other) = default;
|
| -
|
| -SelectionBound::~SelectionBound() {
|
| -}
|
| -
|
| -void SelectionBound::SetEdgeTop(const gfx::PointF& value) {
|
| - edge_top_ = value;
|
| - edge_top_rounded_ = gfx::ToRoundedPoint(value);
|
| -}
|
| -
|
| -void SelectionBound::SetEdgeBottom(const gfx::PointF& value) {
|
| - edge_bottom_ = value;
|
| - edge_bottom_rounded_ = gfx::ToRoundedPoint(value);
|
| -}
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| -
|
| -void SelectionBound::SetEdge(const gfx::PointF& top,
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| - const gfx::PointF& bottom) {
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| - SetEdgeTop(top);
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| - SetEdgeBottom(bottom);
|
| -}
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| -
|
| -int SelectionBound::GetHeight() const {
|
| - return edge_bottom_rounded_.y() - edge_top_rounded_.y();
|
| -}
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| -
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| -bool operator==(const SelectionBound& lhs, const SelectionBound& rhs) {
|
| - return lhs.type() == rhs.type() && lhs.visible() == rhs.visible() &&
|
| - lhs.edge_top() == rhs.edge_top() &&
|
| - lhs.edge_bottom() == rhs.edge_bottom();
|
| -}
|
| -
|
| -bool operator!=(const SelectionBound& lhs, const SelectionBound& rhs) {
|
| - return !(lhs == rhs);
|
| -}
|
| -
|
| -gfx::Rect RectBetweenSelectionBounds(const SelectionBound& b1,
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| - const SelectionBound& b2) {
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| - gfx::Point top_left(b1.edge_top_rounded());
|
| - top_left.SetToMin(b1.edge_bottom_rounded());
|
| - top_left.SetToMin(b2.edge_top_rounded());
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| - top_left.SetToMin(b2.edge_bottom_rounded());
|
| -
|
| - gfx::Point bottom_right(b1.edge_top_rounded());
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| - bottom_right.SetToMax(b1.edge_bottom_rounded());
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| - bottom_right.SetToMax(b2.edge_top_rounded());
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| - bottom_right.SetToMax(b2.edge_bottom_rounded());
|
| -
|
| - gfx::Vector2d diff = bottom_right - top_left;
|
| - return gfx::Rect(top_left, gfx::Size(diff.x(), diff.y()));
|
| -}
|
| -
|
| -gfx::RectF RectFBetweenSelectionBounds(const SelectionBound& b1,
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| - const SelectionBound& b2) {
|
| - gfx::PointF top_left(b1.edge_top());
|
| - top_left.SetToMin(b1.edge_bottom());
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| - top_left.SetToMin(b2.edge_top());
|
| - top_left.SetToMin(b2.edge_bottom());
|
| -
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| - gfx::PointF bottom_right(b1.edge_top());
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| - bottom_right.SetToMax(b1.edge_bottom());
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| - bottom_right.SetToMax(b2.edge_top());
|
| - bottom_right.SetToMax(b2.edge_bottom());
|
| -
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| - gfx::Vector2dF diff = bottom_right - top_left;
|
| - return gfx::RectF(top_left, gfx::SizeF(diff.x(), diff.y()));
|
| -}
|
| -
|
| -} // namespace ui
|
|
|