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Unified Diff: ui/events/platform/platform_event_observer.h

Issue 203483004: events: Introduce PlatformEventDispatcher and PlatformEventSource. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: tests Created 6 years, 9 months ago
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Index: ui/events/platform/platform_event_observer.h
diff --git a/ui/events/platform/platform_event_observer.h b/ui/events/platform/platform_event_observer.h
new file mode 100644
index 0000000000000000000000000000000000000000..50cdd2dacf5773ab64e6c5deafc7f866208b9e54
--- /dev/null
+++ b/ui/events/platform/platform_event_observer.h
@@ -0,0 +1,31 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_OBSERVER_H_
+#define UI_EVENTS_PLATFORM_PLATFORM_EVENT_OBSERVER_H_
+
+#include "ui/events/events_export.h"
+#include "ui/events/platform/platform_event_types.h"
+
+namespace ui {
+
+// PlatformEventObserver can be installed on a PlatformEventSource, and it
+// receives all events that are dispatched to the dispatchers.
+class EVENTS_EXPORT PlatformEventObserver {
+ public:
+ virtual ~PlatformEventObserver() {}
sky 2014/03/25 15:51:15 protected?
sadrul 2014/03/25 18:33:15 Done.
+
+ // This is called before the dispatcher receives the event. The observer can
+ // consume the event and stop the event from reaching the dispatcher or other
+ // observers by returning true from this function. The event dispatch
sky 2014/03/25 15:51:15 nit: I think an enum would be cleaner here.
sadrul 2014/03/25 18:33:15 Done.
+ // continues as usual if this returns false.
+ virtual bool WillProcessEvent(const PlatformEvent& event) = 0;
+
+ // This is called after the event has been dispatched to the dispatcher(s).
+ virtual void DidProcessEvent(const PlatformEvent& event) = 0;
+};
+
+} // namespace ui
+
+#endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_OBSERVER_H_

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