| Index: ui/events/platform/platform_event_observer.h
|
| diff --git a/ui/events/platform/platform_event_observer.h b/ui/events/platform/platform_event_observer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..bde2733552c42a29b093acb60de8f41787c80db5
|
| --- /dev/null
|
| +++ b/ui/events/platform/platform_event_observer.h
|
| @@ -0,0 +1,37 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_OBSERVER_H_
|
| +#define UI_EVENTS_PLATFORM_PLATFORM_EVENT_OBSERVER_H_
|
| +
|
| +#include "ui/events/events_export.h"
|
| +#include "ui/events/platform/platform_event_types.h"
|
| +
|
| +namespace ui {
|
| +
|
| +// PlatformEventObserver can be installed on a PlatformEventSource, and it
|
| +// receives all events that are dispatched to the dispatchers.
|
| +class EVENTS_EXPORT PlatformEventObserver {
|
| + public:
|
| + enum EventStatus {
|
| + EVENT_STATUS_CONTINUE,
|
| + EVENT_STATUS_HANDLED
|
| + };
|
| +
|
| + // This is called before the dispatcher receives the event. The observer can
|
| + // consume the event and stop the event from reaching the dispatcher or other
|
| + // observers by returning EVENT_STATUS_HANDLED from this function. The event
|
| + // dispatch continues as usual if this returns EVENT_STATUS_CONTINUE.
|
| + virtual EventStatus WillProcessEvent(const PlatformEvent& event) = 0;
|
| +
|
| + // This is called after the event has been dispatched to the dispatcher(s).
|
| + virtual void DidProcessEvent(const PlatformEvent& event) = 0;
|
| +
|
| + protected:
|
| + virtual ~PlatformEventObserver() {}
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_OBSERVER_H_
|
|
|