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Unified Diff: ui/events/platform/platform_event_dispatcher.h

Issue 203483004: events: Introduce PlatformEventDispatcher and PlatformEventSource. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: tot-merge Created 6 years, 9 months ago
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Index: ui/events/platform/platform_event_dispatcher.h
diff --git a/ui/events/platform/platform_event_dispatcher.h b/ui/events/platform/platform_event_dispatcher.h
new file mode 100644
index 0000000000000000000000000000000000000000..5cc91db7befafd70c3b46a03c853546df8e835a6
--- /dev/null
+++ b/ui/events/platform/platform_event_dispatcher.h
@@ -0,0 +1,47 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
+#define UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
+
+#include "base/basictypes.h"
+#include "ui/events/events_export.h"
+#include "ui/events/platform/platform_event_types.h"
+
+namespace ui {
+
+// See documentation for |PlatformEventDispatcher::DispatchEvent()| for
+// explanation of the meaning of the flags.
+enum PostDispatchAction {
+ POST_DISPATCH_NONE = 0x0,
+ POST_DISPATCH_QUIT_LOOP = 0x1,
+ POST_DISPATCH_PERFORM_DEFAULT = 0x2,
+ POST_DISPATCH_STOP_PROPAGATION = 0x4,
+};
+
+// PlatformEventDispatcher receives events from a PlatformEventSource and
+// dispatches them.
+class EVENTS_EXPORT PlatformEventDispatcher {
+ public:
+ // Returns whether this dispatcher wants to dispatch |event|.
+ virtual bool CanDispatchEvent(const PlatformEvent& event) = 0;
+
+ // Dispatches |event|. If this is not the default dispatcher, then the
+ // dispatcher can request that the default dispatcher gets a chance to
+ // dispatch the event by setting POST_DISPATCH_PERFORM_DEFAULT to the return
+ // value. If a nested message-loop is active, then the dispatcher can signal
+ // that the nested message-loop should be terminated by setting
+ // POST_DISPATCH_QUIT_LOOP flag on the return value. If the dispatcher has
+ // processed the event, and no other dispatcher should be allowed to dispatch
+ // the event, then the dispatcher should set POST_DISPATCH_STOP_PROPAGATION
+ // flag on the return value.
+ virtual uint32_t DispatchEvent(const PlatformEvent& event) = 0;
+
+ protected:
+ virtual ~PlatformEventDispatcher() {}
+};
+
+} // namespace ui
+
+#endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_DISPATCHER_H_
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