| Index: tools/viewer/sk_app/android/GLWindowContext_android.cpp
|
| diff --git a/tools/viewer/sk_app/android/GLWindowContext_android.cpp b/tools/viewer/sk_app/android/GLWindowContext_android.cpp
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a98b5553f848c9206e1f11fbfd8f13e329819b15
|
| --- /dev/null
|
| +++ b/tools/viewer/sk_app/android/GLWindowContext_android.cpp
|
| @@ -0,0 +1,122 @@
|
| +
|
| +/*
|
| + * Copyright 2016 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include <GLES/gl.h>
|
| +
|
| +#include "GLWindowContext_android.h"
|
| +
|
| +#include <android/native_window_jni.h>
|
| +
|
| +namespace sk_app {
|
| +
|
| +// Most of the following 3 functions (GLWindowContext::Create, constructor, desctructor)
|
| +// are copied from Unix/Win platform with unix/win changed to android
|
| +
|
| +// platform-dependent create
|
| +GLWindowContext* GLWindowContext::Create(void* platformData, const DisplayParams& params) {
|
| + GLWindowContext_android* ctx = new GLWindowContext_android(platformData, params);
|
| + if (!ctx->isValid()) {
|
| + delete ctx;
|
| + return nullptr;
|
| + }
|
| + return ctx;
|
| +}
|
| +
|
| +GLWindowContext_android::GLWindowContext_android(void* platformData, const DisplayParams& params)
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| + : GLWindowContext(platformData, params)
|
| + , fDisplay(EGL_NO_DISPLAY)
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| + , fEGLContext(EGL_NO_CONTEXT)
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| + , fSurface(EGL_NO_SURFACE) {
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| +
|
| + // any config code here (particularly for msaa)?
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| +
|
| + this->initializeContext(platformData, params);
|
| +}
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| +
|
| +GLWindowContext_android::~GLWindowContext_android() {
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| + this->destroyContext();
|
| +}
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| +
|
| +void GLWindowContext_android::onInitializeContext(void* platformData, const DisplayParams& params) {
|
| + ContextPlatformData_android* androidPlatformData =
|
| + reinterpret_cast<ContextPlatformData_android*>(platformData);
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| +
|
| + fWidth = ANativeWindow_getWidth(androidPlatformData->fNativeWindow);
|
| + fHeight = ANativeWindow_getHeight(androidPlatformData->fNativeWindow);
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| +
|
| + fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
| +
|
| + EGLint majorVersion;
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| + EGLint minorVersion;
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| + eglInitialize(fDisplay, &majorVersion, &minorVersion);
|
| +
|
| + SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API));
|
| +
|
| + EGLint numConfigs = 0;
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| + const EGLint configAttribs[] = {
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| + EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
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| + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
| + EGL_RED_SIZE, 8,
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| + EGL_GREEN_SIZE, 8,
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| + EGL_BLUE_SIZE, 8,
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| + EGL_ALPHA_SIZE, 8,
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| + EGL_NONE
|
| + };
|
| +
|
| + EGLConfig surfaceConfig;
|
| + SkAssertResult(eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs));
|
| + SkASSERT(numConfigs > 0);
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| +
|
| + static const EGLint kEGLContextAttribsForOpenGLES[] = {
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| + EGL_CONTEXT_CLIENT_VERSION, 2,
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| + EGL_NONE
|
| + };
|
| + fEGLContext = eglCreateContext(
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| + fDisplay, surfaceConfig, nullptr, kEGLContextAttribsForOpenGLES);
|
| + SkASSERT(EGL_NO_CONTEXT != fEGLContext);
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| +
|
| + fSurface = eglCreateWindowSurface(
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| + fDisplay, surfaceConfig, androidPlatformData->fNativeWindow, nullptr);
|
| + SkASSERT(EGL_NO_SURFACE != fSurface);
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| +
|
| + SkAssertResult(eglMakeCurrent(fDisplay, fSurface, fSurface, fEGLContext));
|
| + // GLWindowContext::initializeContext will call GrGLCreateNativeInterface so we
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| + // won't call it here.
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| +
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| + glClearStencil(0);
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| + glClearColor(0, 0, 0, 0);
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| + glStencilMask(0xffffffff);
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| + glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
| +
|
| + int redBits, greenBits, blueBits;
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| + eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_RED_SIZE, &redBits);
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| + eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_GREEN_SIZE, &greenBits);
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| + eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_BLUE_SIZE, &blueBits);
|
| + fColorBits = redBits + greenBits + blueBits;
|
| + eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits);
|
| + eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount);
|
| +}
|
| +
|
| +void GLWindowContext_android::onDestroyContext() {
|
| + if (!fDisplay || !fEGLContext || !fSurface) {
|
| + return;
|
| + }
|
| + eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
| + SkAssertResult(eglDestroySurface(fDisplay, fSurface));
|
| + SkAssertResult(eglDestroyContext(fDisplay, fEGLContext));
|
| + fEGLContext = EGL_NO_CONTEXT;
|
| + fSurface = EGL_NO_SURFACE;
|
| +}
|
| +
|
| +void GLWindowContext_android::onSwapBuffers() {
|
| + if (fDisplay && fEGLContext && fSurface) {
|
| + eglSwapBuffers(fDisplay, fSurface);
|
| + }
|
| +}
|
| +
|
| +}
|
|
|