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| 1 |
| 2 /* |
| 3 * Copyright 2016 Google Inc. |
| 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. |
| 7 */ |
| 8 |
| 9 #include <GLES/gl.h> |
| 10 |
| 11 #include "GLWindowContext_android.h" |
| 12 |
| 13 #include <android/native_window_jni.h> |
| 14 |
| 15 namespace sk_app { |
| 16 |
| 17 // Most of the following 3 functions (GLWindowContext::Create, constructor, desc
tructor) |
| 18 // are copied from Unix/Win platform with unix/win changed to android |
| 19 |
| 20 // platform-dependent create |
| 21 GLWindowContext* GLWindowContext::Create(void* platformData, const DisplayParams
& params) { |
| 22 GLWindowContext_android* ctx = new GLWindowContext_android(platformData, par
ams); |
| 23 if (!ctx->isValid()) { |
| 24 delete ctx; |
| 25 return nullptr; |
| 26 } |
| 27 return ctx; |
| 28 } |
| 29 |
| 30 GLWindowContext_android::GLWindowContext_android(void* platformData, const Displ
ayParams& params) |
| 31 : GLWindowContext(platformData, params) |
| 32 , fDisplay(EGL_NO_DISPLAY) |
| 33 , fEGLContext(EGL_NO_CONTEXT) |
| 34 , fSurface(EGL_NO_SURFACE) { |
| 35 |
| 36 // any config code here (particularly for msaa)? |
| 37 |
| 38 this->initializeContext(platformData, params); |
| 39 } |
| 40 |
| 41 GLWindowContext_android::~GLWindowContext_android() { |
| 42 this->destroyContext(); |
| 43 } |
| 44 |
| 45 void GLWindowContext_android::onInitializeContext(void* platformData, const Disp
layParams& params) { |
| 46 ContextPlatformData_android* androidPlatformData = |
| 47 reinterpret_cast<ContextPlatformData_android*>(platformData); |
| 48 |
| 49 fWidth = ANativeWindow_getWidth(androidPlatformData->fNativeWindow); |
| 50 fHeight = ANativeWindow_getHeight(androidPlatformData->fNativeWindow); |
| 51 |
| 52 fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| 53 |
| 54 EGLint majorVersion; |
| 55 EGLint minorVersion; |
| 56 eglInitialize(fDisplay, &majorVersion, &minorVersion); |
| 57 |
| 58 SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API)); |
| 59 |
| 60 EGLint numConfigs = 0; |
| 61 const EGLint configAttribs[] = { |
| 62 EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
| 63 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| 64 EGL_RED_SIZE, 8, |
| 65 EGL_GREEN_SIZE, 8, |
| 66 EGL_BLUE_SIZE, 8, |
| 67 EGL_ALPHA_SIZE, 8, |
| 68 EGL_NONE |
| 69 }; |
| 70 |
| 71 EGLConfig surfaceConfig; |
| 72 SkAssertResult(eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &
numConfigs)); |
| 73 SkASSERT(numConfigs > 0); |
| 74 |
| 75 static const EGLint kEGLContextAttribsForOpenGLES[] = { |
| 76 EGL_CONTEXT_CLIENT_VERSION, 2, |
| 77 EGL_NONE |
| 78 }; |
| 79 fEGLContext = eglCreateContext( |
| 80 fDisplay, surfaceConfig, nullptr, kEGLContextAttribsForOpenGLES); |
| 81 SkASSERT(EGL_NO_CONTEXT != fEGLContext); |
| 82 |
| 83 fSurface = eglCreateWindowSurface( |
| 84 fDisplay, surfaceConfig, androidPlatformData->fNativeWindow, nullptr
); |
| 85 SkASSERT(EGL_NO_SURFACE != fSurface); |
| 86 |
| 87 SkAssertResult(eglMakeCurrent(fDisplay, fSurface, fSurface, fEGLContext)); |
| 88 // GLWindowContext::initializeContext will call GrGLCreateNativeInterface so
we |
| 89 // won't call it here. |
| 90 |
| 91 glClearStencil(0); |
| 92 glClearColor(0, 0, 0, 0); |
| 93 glStencilMask(0xffffffff); |
| 94 glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); |
| 95 |
| 96 int redBits, greenBits, blueBits; |
| 97 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_RED_SIZE, &redBits); |
| 98 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_GREEN_SIZE, &greenBits); |
| 99 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_BLUE_SIZE, &blueBits); |
| 100 fColorBits = redBits + greenBits + blueBits; |
| 101 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits)
; |
| 102 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount); |
| 103 } |
| 104 |
| 105 void GLWindowContext_android::onDestroyContext() { |
| 106 if (!fDisplay || !fEGLContext || !fSurface) { |
| 107 return; |
| 108 } |
| 109 eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| 110 SkAssertResult(eglDestroySurface(fDisplay, fSurface)); |
| 111 SkAssertResult(eglDestroyContext(fDisplay, fEGLContext)); |
| 112 fEGLContext = EGL_NO_CONTEXT; |
| 113 fSurface = EGL_NO_SURFACE; |
| 114 } |
| 115 |
| 116 void GLWindowContext_android::onSwapBuffers() { |
| 117 if (fDisplay && fEGLContext && fSurface) { |
| 118 eglSwapBuffers(fDisplay, fSurface); |
| 119 } |
| 120 } |
| 121 |
| 122 } |
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