Index: ash/mus/shadow_controller.cc |
diff --git a/mash/wm/shadow_controller.cc b/ash/mus/shadow_controller.cc |
similarity index 70% |
rename from mash/wm/shadow_controller.cc |
rename to ash/mus/shadow_controller.cc |
index 280bdaeee2151dc2402cf29cbda91b0a2787da67..91a6bc00fcacd14abdf60ac9ca3760e41e3a31c4 100644 |
--- a/mash/wm/shadow_controller.cc |
+++ b/ash/mus/shadow_controller.cc |
@@ -2,20 +2,20 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "mash/wm/shadow_controller.h" |
+#include "ash/mus/shadow_controller.h" |
+#include "ash/mus/property_util.h" |
+#include "ash/mus/shadow.h" |
#include "components/mus/public/cpp/window.h" |
#include "components/mus/public/cpp/window_tree_client.h" |
-#include "mash/wm/property_util.h" |
-#include "mash/wm/shadow.h" |
-namespace mash { |
-namespace wm { |
+namespace ash { |
+namespace mus { |
namespace { |
// Returns the first ancestor of |from| (including |from|) that has a shadow. |
-mus::Window* FindAncestorWithShadow(mus::Window* from) { |
- mus::Window* result = from; |
+::mus::Window* FindAncestorWithShadow(::mus::Window* from) { |
+ ::mus::Window* result = from; |
while (result && !GetShadow(result)) |
result = result->parent(); |
// Small shadows never change. |
@@ -25,7 +25,7 @@ mus::Window* FindAncestorWithShadow(mus::Window* from) { |
} // namespace |
-ShadowController::ShadowController(mus::WindowTreeClient* window_tree) |
+ShadowController::ShadowController(::mus::WindowTreeClient* window_tree) |
: window_tree_(window_tree), active_window_(nullptr) { |
window_tree_->AddObserver(this); |
SetActiveWindow(FindAncestorWithShadow(window_tree_->GetFocusedWindow())); |
@@ -37,7 +37,7 @@ ShadowController::~ShadowController() { |
active_window_->RemoveObserver(this); |
} |
-void ShadowController::SetActiveWindow(mus::Window* window) { |
+void ShadowController::SetActiveWindow(::mus::Window* window) { |
if (window == active_window_) |
return; |
@@ -53,15 +53,15 @@ void ShadowController::SetActiveWindow(mus::Window* window) { |
} |
} |
-void ShadowController::OnWindowTreeFocusChanged(mus::Window* gained_focus, |
- mus::Window* lost_focus) { |
+void ShadowController::OnWindowTreeFocusChanged(::mus::Window* gained_focus, |
+ ::mus::Window* lost_focus) { |
SetActiveWindow(FindAncestorWithShadow(gained_focus)); |
} |
-void ShadowController::OnWindowDestroying(mus::Window* window) { |
+void ShadowController::OnWindowDestroying(::mus::Window* window) { |
DCHECK_EQ(window, active_window_); |
SetActiveWindow(nullptr); |
} |
-} // namespace wm |
-} // namespace mash |
+} // namespace mus |
+} // namespace ash |