OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mash/wm/shadow_controller.h" | 5 #include "ash/mus/shadow_controller.h" |
6 | 6 |
| 7 #include "ash/mus/property_util.h" |
| 8 #include "ash/mus/shadow.h" |
7 #include "components/mus/public/cpp/window.h" | 9 #include "components/mus/public/cpp/window.h" |
8 #include "components/mus/public/cpp/window_tree_client.h" | 10 #include "components/mus/public/cpp/window_tree_client.h" |
9 #include "mash/wm/property_util.h" | |
10 #include "mash/wm/shadow.h" | |
11 | 11 |
12 namespace mash { | 12 namespace ash { |
13 namespace wm { | 13 namespace mus { |
14 namespace { | 14 namespace { |
15 | 15 |
16 // Returns the first ancestor of |from| (including |from|) that has a shadow. | 16 // Returns the first ancestor of |from| (including |from|) that has a shadow. |
17 mus::Window* FindAncestorWithShadow(mus::Window* from) { | 17 ::mus::Window* FindAncestorWithShadow(::mus::Window* from) { |
18 mus::Window* result = from; | 18 ::mus::Window* result = from; |
19 while (result && !GetShadow(result)) | 19 while (result && !GetShadow(result)) |
20 result = result->parent(); | 20 result = result->parent(); |
21 // Small shadows never change. | 21 // Small shadows never change. |
22 return result && GetShadow(result)->style() != Shadow::STYLE_SMALL ? result | 22 return result && GetShadow(result)->style() != Shadow::STYLE_SMALL ? result |
23 : nullptr; | 23 : nullptr; |
24 } | 24 } |
25 | 25 |
26 } // namespace | 26 } // namespace |
27 | 27 |
28 ShadowController::ShadowController(mus::WindowTreeClient* window_tree) | 28 ShadowController::ShadowController(::mus::WindowTreeClient* window_tree) |
29 : window_tree_(window_tree), active_window_(nullptr) { | 29 : window_tree_(window_tree), active_window_(nullptr) { |
30 window_tree_->AddObserver(this); | 30 window_tree_->AddObserver(this); |
31 SetActiveWindow(FindAncestorWithShadow(window_tree_->GetFocusedWindow())); | 31 SetActiveWindow(FindAncestorWithShadow(window_tree_->GetFocusedWindow())); |
32 } | 32 } |
33 | 33 |
34 ShadowController::~ShadowController() { | 34 ShadowController::~ShadowController() { |
35 window_tree_->RemoveObserver(this); | 35 window_tree_->RemoveObserver(this); |
36 if (active_window_) | 36 if (active_window_) |
37 active_window_->RemoveObserver(this); | 37 active_window_->RemoveObserver(this); |
38 } | 38 } |
39 | 39 |
40 void ShadowController::SetActiveWindow(mus::Window* window) { | 40 void ShadowController::SetActiveWindow(::mus::Window* window) { |
41 if (window == active_window_) | 41 if (window == active_window_) |
42 return; | 42 return; |
43 | 43 |
44 if (active_window_) { | 44 if (active_window_) { |
45 if (GetShadow(active_window_)) | 45 if (GetShadow(active_window_)) |
46 GetShadow(active_window_)->SetStyle(Shadow::STYLE_INACTIVE); | 46 GetShadow(active_window_)->SetStyle(Shadow::STYLE_INACTIVE); |
47 active_window_->RemoveObserver(this); | 47 active_window_->RemoveObserver(this); |
48 } | 48 } |
49 active_window_ = window; | 49 active_window_ = window; |
50 if (active_window_) { | 50 if (active_window_) { |
51 GetShadow(active_window_)->SetStyle(Shadow::STYLE_ACTIVE); | 51 GetShadow(active_window_)->SetStyle(Shadow::STYLE_ACTIVE); |
52 active_window_->AddObserver(this); | 52 active_window_->AddObserver(this); |
53 } | 53 } |
54 } | 54 } |
55 | 55 |
56 void ShadowController::OnWindowTreeFocusChanged(mus::Window* gained_focus, | 56 void ShadowController::OnWindowTreeFocusChanged(::mus::Window* gained_focus, |
57 mus::Window* lost_focus) { | 57 ::mus::Window* lost_focus) { |
58 SetActiveWindow(FindAncestorWithShadow(gained_focus)); | 58 SetActiveWindow(FindAncestorWithShadow(gained_focus)); |
59 } | 59 } |
60 | 60 |
61 void ShadowController::OnWindowDestroying(mus::Window* window) { | 61 void ShadowController::OnWindowDestroying(::mus::Window* window) { |
62 DCHECK_EQ(window, active_window_); | 62 DCHECK_EQ(window, active_window_); |
63 SetActiveWindow(nullptr); | 63 SetActiveWindow(nullptr); |
64 } | 64 } |
65 | 65 |
66 } // namespace wm | 66 } // namespace mus |
67 } // namespace mash | 67 } // namespace ash |
OLD | NEW |