Index: ash/mus/frame/default_header_painter.cc |
diff --git a/mash/wm/frame/default_header_painter.cc b/ash/mus/frame/default_header_painter.cc |
similarity index 84% |
rename from mash/wm/frame/default_header_painter.cc |
rename to ash/mus/frame/default_header_painter.cc |
index dfc1ed14cef749860eb87cefa09f47ccfe046b2b..40c14e91b34ceea0d20cab67dfb31bbfc263de30 100644 |
--- a/mash/wm/frame/default_header_painter.cc |
+++ b/ash/mus/frame/default_header_painter.cc |
@@ -2,13 +2,13 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "mash/wm/frame/default_header_painter.h" |
+#include "ash/mus/frame/default_header_painter.h" |
+#include "ash/mus/frame/caption_buttons/frame_caption_button_container_view.h" |
+#include "ash/mus/frame/header_painter_util.h" |
#include "base/debug/leak_annotations.h" |
#include "base/logging.h" |
-#include "grit/mash_wm_resources.h" |
-#include "mash/wm/frame/caption_buttons/frame_caption_button_container_view.h" |
-#include "mash/wm/frame/header_painter_util.h" |
+#include "grit/ash_mus_resources.h" |
#include "third_party/skia/include/core/SkPaint.h" |
#include "third_party/skia/include/core/SkPath.h" |
#include "ui/base/resource/resource_bundle.h" |
@@ -71,8 +71,8 @@ const gfx::FontList& GetTitleFontList() { |
} // namespace |
-namespace mash { |
-namespace wm { |
+namespace ash { |
+namespace mus { |
/////////////////////////////////////////////////////////////////////////////// |
// DefaultHeaderPainter, public: |
@@ -223,13 +223,13 @@ void DefaultHeaderPainter::PaintHighlightForInactiveRestoredWindow( |
gfx::Canvas* canvas) { |
ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
gfx::ImageSkia top_edge = |
- *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_TOP); |
+ *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_TOP); |
gfx::ImageSkia left_edge = |
- *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_LEFT); |
+ *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_LEFT); |
gfx::ImageSkia right_edge = |
- *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_RIGHT); |
+ *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_RIGHT); |
gfx::ImageSkia bottom_edge = |
- *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_BOTTOM); |
+ *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_BOTTOM); |
int left_edge_width = left_edge.width(); |
int right_edge_width = right_edge.width(); |
@@ -267,56 +267,56 @@ void DefaultHeaderPainter::PaintHeaderContentSeparator(gfx::Canvas* canvas) { |
} |
bool DefaultHeaderPainter::ShouldUseLightImages() { |
- return color_utils::IsDark( |
- mode_ == MODE_INACTIVE ? inactive_frame_color_ : active_frame_color_); |
+ return color_utils::IsDark(mode_ == MODE_INACTIVE ? inactive_frame_color_ |
+ : active_frame_color_); |
} |
void DefaultHeaderPainter::UpdateAllButtonImages() { |
bool use_light_images = ShouldUseLightImages(); |
caption_button_container_->SetButtonImages( |
CAPTION_BUTTON_ICON_MINIMIZE, |
- use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_MINIMIZE_WHITE |
- : IDR_MASH_WM_WINDOW_CONTROL_ICON_MINIMIZE, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); |
+ use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_MINIMIZE_WHITE |
+ : IDR_ASH_MUS_WINDOW_CONTROL_ICON_MINIMIZE, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P); |
UpdateSizeButtonImages(use_light_images); |
caption_button_container_->SetButtonImages( |
CAPTION_BUTTON_ICON_CLOSE, |
- use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_CLOSE_WHITE |
- : IDR_MASH_WM_WINDOW_CONTROL_ICON_CLOSE, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); |
+ use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_CLOSE_WHITE |
+ : IDR_ASH_MUS_WINDOW_CONTROL_ICON_CLOSE, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P); |
caption_button_container_->SetButtonImages( |
CAPTION_BUTTON_ICON_LEFT_SNAPPED, |
- use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_LEFT_SNAPPED_WHITE |
- : IDR_MASH_WM_WINDOW_CONTROL_ICON_LEFT_SNAPPED, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); |
+ use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_LEFT_SNAPPED_WHITE |
+ : IDR_ASH_MUS_WINDOW_CONTROL_ICON_LEFT_SNAPPED, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P); |
caption_button_container_->SetButtonImages( |
CAPTION_BUTTON_ICON_RIGHT_SNAPPED, |
- use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_RIGHT_SNAPPED_WHITE |
- : IDR_MASH_WM_WINDOW_CONTROL_ICON_RIGHT_SNAPPED, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); |
+ use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_RIGHT_SNAPPED_WHITE |
+ : IDR_ASH_MUS_WINDOW_CONTROL_ICON_RIGHT_SNAPPED, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P); |
} |
void DefaultHeaderPainter::UpdateSizeButtonImages(bool use_light_images) { |
int icon_id = 0; |
if (frame_->IsMaximized() || frame_->IsFullscreen()) { |
- icon_id = use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_RESTORE_WHITE |
- : IDR_MASH_WM_WINDOW_CONTROL_ICON_RESTORE; |
+ icon_id = use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_RESTORE_WHITE |
+ : IDR_ASH_MUS_WINDOW_CONTROL_ICON_RESTORE; |
} else { |
- icon_id = use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_MAXIMIZE_WHITE |
- : IDR_MASH_WM_WINDOW_CONTROL_ICON_MAXIMIZE; |
+ icon_id = use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_MAXIMIZE_WHITE |
+ : IDR_ASH_MUS_WINDOW_CONTROL_ICON_MAXIMIZE; |
} |
caption_button_container_->SetButtonImages( |
CAPTION_BUTTON_ICON_MAXIMIZE_RESTORE, icon_id, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, |
- IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H, |
+ IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P); |
} |
gfx::Rect DefaultHeaderPainter::GetLocalBounds() const { |
@@ -333,5 +333,5 @@ bool DefaultHeaderPainter::UsesCustomFrameColors() const { |
inactive_frame_color_ != kDefaultFrameColor; |
} |
-} // namespace wm |
-} // namespace mash |
+} // namespace mus |
+} // namespace ash |