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Side by Side Diff: ash/mus/frame/default_header_painter.cc

Issue 2029883002: Moves mash/wm into ash/mus (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@remove_static_assert
Patch Set: move comment Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "mash/wm/frame/default_header_painter.h" 5 #include "ash/mus/frame/default_header_painter.h"
6 6
7 #include "ash/mus/frame/caption_buttons/frame_caption_button_container_view.h"
8 #include "ash/mus/frame/header_painter_util.h"
7 #include "base/debug/leak_annotations.h" 9 #include "base/debug/leak_annotations.h"
8 #include "base/logging.h" 10 #include "base/logging.h"
9 #include "grit/mash_wm_resources.h" 11 #include "grit/ash_mus_resources.h"
10 #include "mash/wm/frame/caption_buttons/frame_caption_button_container_view.h"
11 #include "mash/wm/frame/header_painter_util.h"
12 #include "third_party/skia/include/core/SkPaint.h" 12 #include "third_party/skia/include/core/SkPaint.h"
13 #include "third_party/skia/include/core/SkPath.h" 13 #include "third_party/skia/include/core/SkPath.h"
14 #include "ui/base/resource/resource_bundle.h" 14 #include "ui/base/resource/resource_bundle.h"
15 #include "ui/gfx/animation/slide_animation.h" 15 #include "ui/gfx/animation/slide_animation.h"
16 #include "ui/gfx/canvas.h" 16 #include "ui/gfx/canvas.h"
17 #include "ui/gfx/color_utils.h" 17 #include "ui/gfx/color_utils.h"
18 #include "ui/gfx/font_list.h" 18 #include "ui/gfx/font_list.h"
19 #include "ui/gfx/geometry/rect.h" 19 #include "ui/gfx/geometry/rect.h"
20 #include "ui/gfx/image/image.h" 20 #include "ui/gfx/image/image.h"
21 #include "ui/gfx/scoped_canvas.h" 21 #include "ui/gfx/scoped_canvas.h"
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 // Returns the FontList to use for the title. 64 // Returns the FontList to use for the title.
65 const gfx::FontList& GetTitleFontList() { 65 const gfx::FontList& GetTitleFontList() {
66 static const gfx::FontList* title_font_list = 66 static const gfx::FontList* title_font_list =
67 new gfx::FontList(views::NativeWidgetAura::GetWindowTitleFontList()); 67 new gfx::FontList(views::NativeWidgetAura::GetWindowTitleFontList());
68 ANNOTATE_LEAKING_OBJECT_PTR(title_font_list); 68 ANNOTATE_LEAKING_OBJECT_PTR(title_font_list);
69 return *title_font_list; 69 return *title_font_list;
70 } 70 }
71 71
72 } // namespace 72 } // namespace
73 73
74 namespace mash { 74 namespace ash {
75 namespace wm { 75 namespace mus {
76 76
77 /////////////////////////////////////////////////////////////////////////////// 77 ///////////////////////////////////////////////////////////////////////////////
78 // DefaultHeaderPainter, public: 78 // DefaultHeaderPainter, public:
79 79
80 DefaultHeaderPainter::DefaultHeaderPainter() 80 DefaultHeaderPainter::DefaultHeaderPainter()
81 : frame_(NULL), 81 : frame_(NULL),
82 view_(NULL), 82 view_(NULL),
83 left_header_view_(NULL), 83 left_header_view_(NULL),
84 active_frame_color_(kDefaultFrameColor), 84 active_frame_color_(kDefaultFrameColor),
85 inactive_frame_color_(kDefaultFrameColor), 85 inactive_frame_color_(kDefaultFrameColor),
(...skipping 130 matching lines...) Expand 10 before | Expand all | Expand 10 after
216 view_->SchedulePaintInRect(GetLocalBounds()); 216 view_->SchedulePaintInRect(GetLocalBounds());
217 } 217 }
218 218
219 /////////////////////////////////////////////////////////////////////////////// 219 ///////////////////////////////////////////////////////////////////////////////
220 // DefaultHeaderPainter, private: 220 // DefaultHeaderPainter, private:
221 221
222 void DefaultHeaderPainter::PaintHighlightForInactiveRestoredWindow( 222 void DefaultHeaderPainter::PaintHighlightForInactiveRestoredWindow(
223 gfx::Canvas* canvas) { 223 gfx::Canvas* canvas) {
224 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); 224 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
225 gfx::ImageSkia top_edge = 225 gfx::ImageSkia top_edge =
226 *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_TOP); 226 *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_TOP);
227 gfx::ImageSkia left_edge = 227 gfx::ImageSkia left_edge =
228 *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_LEFT); 228 *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_LEFT);
229 gfx::ImageSkia right_edge = 229 gfx::ImageSkia right_edge =
230 *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_RIGHT); 230 *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_RIGHT);
231 gfx::ImageSkia bottom_edge = 231 gfx::ImageSkia bottom_edge =
232 *rb.GetImageSkiaNamed(IDR_MASH_WM_WINDOW_HEADER_SHADE_INACTIVE_BOTTOM); 232 *rb.GetImageSkiaNamed(IDR_ASH_MUS_WINDOW_HEADER_SHADE_INACTIVE_BOTTOM);
233 233
234 int left_edge_width = left_edge.width(); 234 int left_edge_width = left_edge.width();
235 int right_edge_width = right_edge.width(); 235 int right_edge_width = right_edge.width();
236 canvas->DrawImageInt(left_edge, 0, 0); 236 canvas->DrawImageInt(left_edge, 0, 0);
237 canvas->DrawImageInt(right_edge, view_->width() - right_edge_width, 0); 237 canvas->DrawImageInt(right_edge, view_->width() - right_edge_width, 0);
238 canvas->TileImageInt(top_edge, left_edge_width, 0, 238 canvas->TileImageInt(top_edge, left_edge_width, 0,
239 view_->width() - left_edge_width - right_edge_width, 239 view_->width() - left_edge_width - right_edge_width,
240 top_edge.height()); 240 top_edge.height());
241 241
242 DCHECK_EQ(left_edge.height(), right_edge.height()); 242 DCHECK_EQ(left_edge.height(), right_edge.height());
(...skipping 17 matching lines...) Expand all
260 gfx::ScopedCanvas scoped_canvas(canvas); 260 gfx::ScopedCanvas scoped_canvas(canvas);
261 const float scale = canvas->UndoDeviceScaleFactor(); 261 const float scale = canvas->UndoDeviceScaleFactor();
262 gfx::RectF rect(0, painted_height_ * scale - 1, view_->width() * scale, 1); 262 gfx::RectF rect(0, painted_height_ * scale - 1, view_->width() * scale, 1);
263 SkPaint paint; 263 SkPaint paint;
264 paint.setColor((mode_ == MODE_ACTIVE) ? kHeaderContentSeparatorColor 264 paint.setColor((mode_ == MODE_ACTIVE) ? kHeaderContentSeparatorColor
265 : kHeaderContentSeparatorInactiveColor); 265 : kHeaderContentSeparatorInactiveColor);
266 canvas->sk_canvas()->drawRect(gfx::RectFToSkRect(rect), paint); 266 canvas->sk_canvas()->drawRect(gfx::RectFToSkRect(rect), paint);
267 } 267 }
268 268
269 bool DefaultHeaderPainter::ShouldUseLightImages() { 269 bool DefaultHeaderPainter::ShouldUseLightImages() {
270 return color_utils::IsDark( 270 return color_utils::IsDark(mode_ == MODE_INACTIVE ? inactive_frame_color_
271 mode_ == MODE_INACTIVE ? inactive_frame_color_ : active_frame_color_); 271 : active_frame_color_);
272 } 272 }
273 273
274 void DefaultHeaderPainter::UpdateAllButtonImages() { 274 void DefaultHeaderPainter::UpdateAllButtonImages() {
275 bool use_light_images = ShouldUseLightImages(); 275 bool use_light_images = ShouldUseLightImages();
276 caption_button_container_->SetButtonImages( 276 caption_button_container_->SetButtonImages(
277 CAPTION_BUTTON_ICON_MINIMIZE, 277 CAPTION_BUTTON_ICON_MINIMIZE,
278 use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_MINIMIZE_WHITE 278 use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_MINIMIZE_WHITE
279 : IDR_MASH_WM_WINDOW_CONTROL_ICON_MINIMIZE, 279 : IDR_ASH_MUS_WINDOW_CONTROL_ICON_MINIMIZE,
280 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, 280 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H,
281 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); 281 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P);
282 282
283 UpdateSizeButtonImages(use_light_images); 283 UpdateSizeButtonImages(use_light_images);
284 284
285 caption_button_container_->SetButtonImages( 285 caption_button_container_->SetButtonImages(
286 CAPTION_BUTTON_ICON_CLOSE, 286 CAPTION_BUTTON_ICON_CLOSE,
287 use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_CLOSE_WHITE 287 use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_CLOSE_WHITE
288 : IDR_MASH_WM_WINDOW_CONTROL_ICON_CLOSE, 288 : IDR_ASH_MUS_WINDOW_CONTROL_ICON_CLOSE,
289 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, 289 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H,
290 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); 290 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P);
291 291
292 caption_button_container_->SetButtonImages( 292 caption_button_container_->SetButtonImages(
293 CAPTION_BUTTON_ICON_LEFT_SNAPPED, 293 CAPTION_BUTTON_ICON_LEFT_SNAPPED,
294 use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_LEFT_SNAPPED_WHITE 294 use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_LEFT_SNAPPED_WHITE
295 : IDR_MASH_WM_WINDOW_CONTROL_ICON_LEFT_SNAPPED, 295 : IDR_ASH_MUS_WINDOW_CONTROL_ICON_LEFT_SNAPPED,
296 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, 296 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H,
297 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); 297 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P);
298 298
299 caption_button_container_->SetButtonImages( 299 caption_button_container_->SetButtonImages(
300 CAPTION_BUTTON_ICON_RIGHT_SNAPPED, 300 CAPTION_BUTTON_ICON_RIGHT_SNAPPED,
301 use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_RIGHT_SNAPPED_WHITE 301 use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_RIGHT_SNAPPED_WHITE
302 : IDR_MASH_WM_WINDOW_CONTROL_ICON_RIGHT_SNAPPED, 302 : IDR_ASH_MUS_WINDOW_CONTROL_ICON_RIGHT_SNAPPED,
303 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, 303 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H,
304 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); 304 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P);
305 } 305 }
306 306
307 void DefaultHeaderPainter::UpdateSizeButtonImages(bool use_light_images) { 307 void DefaultHeaderPainter::UpdateSizeButtonImages(bool use_light_images) {
308 int icon_id = 0; 308 int icon_id = 0;
309 if (frame_->IsMaximized() || frame_->IsFullscreen()) { 309 if (frame_->IsMaximized() || frame_->IsFullscreen()) {
310 icon_id = use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_RESTORE_WHITE 310 icon_id = use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_RESTORE_WHITE
311 : IDR_MASH_WM_WINDOW_CONTROL_ICON_RESTORE; 311 : IDR_ASH_MUS_WINDOW_CONTROL_ICON_RESTORE;
312 } else { 312 } else {
313 icon_id = use_light_images ? IDR_MASH_WM_WINDOW_CONTROL_ICON_MAXIMIZE_WHITE 313 icon_id = use_light_images ? IDR_ASH_MUS_WINDOW_CONTROL_ICON_MAXIMIZE_WHITE
314 : IDR_MASH_WM_WINDOW_CONTROL_ICON_MAXIMIZE; 314 : IDR_ASH_MUS_WINDOW_CONTROL_ICON_MAXIMIZE;
315 } 315 }
316 caption_button_container_->SetButtonImages( 316 caption_button_container_->SetButtonImages(
317 CAPTION_BUTTON_ICON_MAXIMIZE_RESTORE, icon_id, 317 CAPTION_BUTTON_ICON_MAXIMIZE_RESTORE, icon_id,
318 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_H, 318 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_H,
319 IDR_MASH_WM_WINDOW_CONTROL_BACKGROUND_P); 319 IDR_ASH_MUS_WINDOW_CONTROL_BACKGROUND_P);
320 } 320 }
321 321
322 gfx::Rect DefaultHeaderPainter::GetLocalBounds() const { 322 gfx::Rect DefaultHeaderPainter::GetLocalBounds() const {
323 return gfx::Rect(view_->width(), painted_height_); 323 return gfx::Rect(view_->width(), painted_height_);
324 } 324 }
325 325
326 gfx::Rect DefaultHeaderPainter::GetTitleBounds() const { 326 gfx::Rect DefaultHeaderPainter::GetTitleBounds() const {
327 return HeaderPainterUtil::GetTitleBounds( 327 return HeaderPainterUtil::GetTitleBounds(
328 left_header_view_, caption_button_container_, GetTitleFontList()); 328 left_header_view_, caption_button_container_, GetTitleFontList());
329 } 329 }
330 330
331 bool DefaultHeaderPainter::UsesCustomFrameColors() const { 331 bool DefaultHeaderPainter::UsesCustomFrameColors() const {
332 return active_frame_color_ != kDefaultFrameColor || 332 return active_frame_color_ != kDefaultFrameColor ||
333 inactive_frame_color_ != kDefaultFrameColor; 333 inactive_frame_color_ != kDefaultFrameColor;
334 } 334 }
335 335
336 } // namespace wm 336 } // namespace mus
337 } // namespace mash 337 } // namespace ash
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