Index: components/mus/public/interfaces/quads.mojom |
diff --git a/components/mus/public/interfaces/quads.mojom b/components/mus/public/interfaces/quads.mojom |
index cacbecaf9b5bf5fa58644a771d1c357a7f762da5..3bdb40455e28aca659db72902e03fdda69d96a89 100644 |
--- a/components/mus/public/interfaces/quads.mojom |
+++ b/components/mus/public/interfaces/quads.mojom |
@@ -38,8 +38,8 @@ struct RenderPassQuadState { |
// If nonzero, resource id of mask to use when drawing this pass. |
uint32 mask_resource_id; |
- mojo.PointF mask_uv_scale; |
- mojo.Size mask_texture_size; |
+ gfx.mojom.PointF mask_uv_scale; |
+ gfx.mojom.Size mask_texture_size; |
// Post-processing filters, applied to the pixels in the render pass' texture. |
// TODO(jamesr): Support |
@@ -49,7 +49,7 @@ struct RenderPassQuadState { |
// the render pass physical pixels. This scale is applied to the filter |
// parameters for pixel-moving filters. This scale should include |
// content-to-target-space scale, and device pixel ratio. |
- mojo.PointF filters_scale; |
+ gfx.mojom.PointF filters_scale; |
// Post-processing filters, applied to the pixels showing through the |
// background of the render pass, from behind it. |
@@ -69,8 +69,8 @@ struct SurfaceQuadState { |
struct TextureQuadState { |
uint32 resource_id; |
bool premultiplied_alpha; |
- mojo.PointF uv_top_left; |
- mojo.PointF uv_bottom_right; |
+ gfx.mojom.PointF uv_top_left; |
+ gfx.mojom.PointF uv_bottom_right; |
Color background_color; |
array<float, 4> vertex_opacity; |
bool y_flipped; |
@@ -79,8 +79,8 @@ struct TextureQuadState { |
}; |
struct TileQuadState { |
- mojo.RectF tex_coord_rect; |
- mojo.Size texture_size; |
+ gfx.mojom.RectF tex_coord_rect; |
+ gfx.mojom.Size texture_size; |
bool swizzle_contents; |
uint32 resource_id; |
bool nearest_neighbor; |
@@ -95,10 +95,10 @@ enum YUVColorSpace { |
}; |
struct YUVVideoQuadState { |
- mojo.RectF ya_tex_coord_rect; |
- mojo.RectF uv_tex_coord_rect; |
- mojo.Size ya_tex_size; |
- mojo.Size uv_tex_size; |
+ gfx.mojom.RectF ya_tex_coord_rect; |
+ gfx.mojom.RectF uv_tex_coord_rect; |
+ gfx.mojom.Size ya_tex_size; |
+ gfx.mojom.Size uv_tex_size; |
uint32 y_plane_resource_id; |
uint32 u_plane_resource_id; |
uint32 v_plane_resource_id; |
@@ -125,15 +125,15 @@ struct Quad { |
// This rect, after applying the quad_transform(), gives the geometry that |
// this quad should draw to. This rect lives in content space. |
- mojo.Rect rect; |
+ gfx.mojom.Rect rect; |
// This specifies the region of the quad that is opaque. This rect lives in |
// content space. |
- mojo.Rect opaque_rect; |
+ gfx.mojom.Rect opaque_rect; |
// Allows changing the rect that gets drawn to make it smaller. This value |
// should be clipped to |rect|. This rect lives in content space. |
- mojo.Rect visible_rect; |
+ gfx.mojom.Rect visible_rect; |
// Allows changing the rect that gets drawn to make it smaller. This value |
// should be clipped to |rect|. This rect lives in content space. |
@@ -201,14 +201,14 @@ struct SharedQuadState { |
gfx.mojom.Transform quad_to_target_transform; |
// The size of the quads' originating layer in the space of the quad rects. |
- mojo.Size quad_layer_bounds; |
+ gfx.mojom.Size quad_layer_bounds; |
// The size of the visible area in the quads' originating layer, in the space |
// of the quad rects. |
- mojo.Rect visible_quad_layer_rect; |
+ gfx.mojom.Rect visible_quad_layer_rect; |
// This rect lives in the target content space. |
- mojo.Rect clip_rect; |
+ gfx.mojom.Rect clip_rect; |
bool is_clipped; |
float opacity; |
@@ -218,8 +218,8 @@ struct SharedQuadState { |
struct Pass { |
cc.mojom.RenderPassId id; |
- mojo.Rect output_rect; |
- mojo.Rect damage_rect; |
+ gfx.mojom.Rect output_rect; |
+ gfx.mojom.Rect damage_rect; |
gfx.mojom.Transform transform_to_root_target; |
bool has_transparent_background; |
array<Quad> quads; |