Index: src/core/SkLight.h |
diff --git a/src/core/SkLight.h b/src/core/SkLight.h |
deleted file mode 100644 |
index d9eb78d1122a2d5d1e46df633b19dcce6b676b6b..0000000000000000000000000000000000000000 |
--- a/src/core/SkLight.h |
+++ /dev/null |
@@ -1,55 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef SkLight_DEFINED |
-#define SkLight_DEFINED |
- |
-#include "SkPoint3.h" |
- |
-class SK_API SkLight { |
-public: |
- enum LightType { |
- kAmbient_LightType, // only 'fColor' is used |
- kDirectional_LightType |
- }; |
- |
- SkLight() : fType(kAmbient_LightType) { |
- fColor.set(0.0f, 0.0f, 0.0f); |
- fDirection.set(0.0f, 0.0f, 1.0f); |
- } |
- |
- SkLight(const SkColor3f& color) |
- : fType(kAmbient_LightType) |
- , fColor(color) { |
- fDirection.set(0.0f, 0.0f, 1.0f); |
- } |
- |
- SkLight(const SkColor3f& color, const SkVector3& dir) |
- : fType(kDirectional_LightType) |
- , fColor(color) |
- , fDirection(dir) { |
- if (!fDirection.normalize()) { |
- fDirection.set(0.0f, 0.0f, 1.0f); |
- } |
- } |
- |
- LightType type() const { return fType; } |
- const SkColor3f& color() const { return fColor; } |
- const SkVector3& dir() const { |
- SkASSERT(kAmbient_LightType != fType); |
- return fDirection; |
- } |
- |
-private: |
- LightType fType; |
- SkColor3f fColor; // linear (unpremul) color. Range is 0..1 in each channel. |
- SkVector3 fDirection; // direction towards the light (+Z is out of the screen). |
- // If degenerate, it will be replaced with (0, 0, 1). |
-}; |
- |
- |
-#endif |