Index: tools/viewer/sk_app/unix/GLWindowContext_unix.cpp |
diff --git a/tools/viewer/sk_app/unix/GLWindowContext_unix.cpp b/tools/viewer/sk_app/unix/GLWindowContext_unix.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..19f9731f5256835e87e250afb04291a45af96a19 |
--- /dev/null |
+++ b/tools/viewer/sk_app/unix/GLWindowContext_unix.cpp |
@@ -0,0 +1,99 @@ |
+ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GLWindowContext_unix.h" |
+ |
+#include <GL/gl.h> |
+ |
+#include "Window_unix.h" |
+ |
+namespace sk_app { |
+ |
+// platform-dependent create |
+GLWindowContext* GLWindowContext::Create(void* platformData, const DisplayParams& params) { |
+ GLWindowContext_unix* ctx = new GLWindowContext_unix(platformData, params); |
+ if (!ctx->isValid()) { |
+ delete ctx; |
+ return nullptr; |
+ } |
+ return ctx; |
+} |
+ |
+GLWindowContext_unix::GLWindowContext_unix(void* platformData, const DisplayParams& params) |
+ : GLWindowContext(platformData, params) |
+ , fDisplay(nullptr) |
+ , fWindow(0) |
+ , fGLContext(0) { |
+ |
+ // any config code here (particularly for msaa)? |
+ |
+ this->initializeContext(platformData, params); |
+} |
+ |
+GLWindowContext_unix::~GLWindowContext_unix() { |
+ this->destroyContext(); |
+} |
+ |
+void GLWindowContext_unix::onInitializeContext(void* platformData, const DisplayParams& params) { |
+ ContextPlatformData_unix* unixPlatformData = |
+ reinterpret_cast<ContextPlatformData_unix*>(platformData); |
+ |
+ if (unixPlatformData) { |
+ fDisplay = unixPlatformData->fDisplay; |
+ fWindow = unixPlatformData->fWindow; |
+ fVisualInfo = unixPlatformData->fVisualInfo; |
+ } |
+ SkASSERT(fDisplay); |
+ |
+ fGLContext = glXCreateContext(fDisplay, fVisualInfo, nullptr, GL_TRUE); |
+ if (!fGLContext) { |
+ return; |
+ } |
+ |
+ if (glXMakeCurrent(fDisplay, fWindow, fGLContext)) { |
+ glClearStencil(0); |
+ glClearColor(0, 0, 0, 0); |
+ glStencilMask(0xffffffff); |
+ glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); |
+ |
+ int redBits, greenBits, blueBits; |
+ glXGetConfig(fDisplay, fVisualInfo, GLX_RED_SIZE, &redBits); |
+ glXGetConfig(fDisplay, fVisualInfo, GLX_GREEN_SIZE, &greenBits); |
+ glXGetConfig(fDisplay, fVisualInfo, GLX_BLUE_SIZE, &blueBits); |
+ fColorBits = redBits + greenBits + blueBits; |
+ glXGetConfig(fDisplay, fVisualInfo, GLX_STENCIL_SIZE, &fStencilBits); |
+ glXGetConfig(fDisplay, fVisualInfo, GLX_SAMPLES_ARB, &fSampleCount); |
+ |
+ XWindow root; |
+ int x, y; |
+ unsigned int border_width, depth; |
+ XGetGeometry(fDisplay, fWindow, &root, &x, &y, |
+ (unsigned int*)&fWidth, (unsigned int*)&fHeight, &border_width, &depth); |
+ glViewport(0, 0, fWidth, fHeight); |
+ } |
+} |
+ |
+void GLWindowContext_unix::onDestroyContext() { |
+ if (!fDisplay || !fGLContext) { |
+ return; |
+ } |
+ glXMakeCurrent(fDisplay, None, nullptr); |
+ glXDestroyContext(fDisplay, fGLContext); |
+ fGLContext = nullptr; |
+} |
+ |
+ |
+void GLWindowContext_unix::onSwapBuffers() { |
+ if (fDisplay && fGLContext) { |
+ printf("swapping\n"); |
+ glXSwapBuffers(fDisplay, fWindow); |
+ } |
+} |
+ |
+ |
+} //namespace sk_app |