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Side by Side Diff: tools/viewer/sk_app/unix/GLWindowContext_unix.cpp

Issue 2023943004: Add missing files for GL unix viewer. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 6 months ago
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1
2 /*
3 * Copyright 2016 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 #include "GLWindowContext_unix.h"
10
11 #include <GL/gl.h>
12
13 #include "Window_unix.h"
14
15 namespace sk_app {
16
17 // platform-dependent create
18 GLWindowContext* GLWindowContext::Create(void* platformData, const DisplayParams & params) {
19 GLWindowContext_unix* ctx = new GLWindowContext_unix(platformData, params);
20 if (!ctx->isValid()) {
21 delete ctx;
22 return nullptr;
23 }
24 return ctx;
25 }
26
27 GLWindowContext_unix::GLWindowContext_unix(void* platformData, const DisplayPara ms& params)
28 : GLWindowContext(platformData, params)
29 , fDisplay(nullptr)
30 , fWindow(0)
31 , fGLContext(0) {
32
33 // any config code here (particularly for msaa)?
34
35 this->initializeContext(platformData, params);
36 }
37
38 GLWindowContext_unix::~GLWindowContext_unix() {
39 this->destroyContext();
40 }
41
42 void GLWindowContext_unix::onInitializeContext(void* platformData, const Display Params& params) {
43 ContextPlatformData_unix* unixPlatformData =
44 reinterpret_cast<ContextPlatformData_unix*>(platformData);
45
46 if (unixPlatformData) {
47 fDisplay = unixPlatformData->fDisplay;
48 fWindow = unixPlatformData->fWindow;
49 fVisualInfo = unixPlatformData->fVisualInfo;
50 }
51 SkASSERT(fDisplay);
52
53 fGLContext = glXCreateContext(fDisplay, fVisualInfo, nullptr, GL_TRUE);
54 if (!fGLContext) {
55 return;
56 }
57
58 if (glXMakeCurrent(fDisplay, fWindow, fGLContext)) {
59 glClearStencil(0);
60 glClearColor(0, 0, 0, 0);
61 glStencilMask(0xffffffff);
62 glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
63
64 int redBits, greenBits, blueBits;
65 glXGetConfig(fDisplay, fVisualInfo, GLX_RED_SIZE, &redBits);
66 glXGetConfig(fDisplay, fVisualInfo, GLX_GREEN_SIZE, &greenBits);
67 glXGetConfig(fDisplay, fVisualInfo, GLX_BLUE_SIZE, &blueBits);
68 fColorBits = redBits + greenBits + blueBits;
69 glXGetConfig(fDisplay, fVisualInfo, GLX_STENCIL_SIZE, &fStencilBits);
70 glXGetConfig(fDisplay, fVisualInfo, GLX_SAMPLES_ARB, &fSampleCount);
71
72 XWindow root;
73 int x, y;
74 unsigned int border_width, depth;
75 XGetGeometry(fDisplay, fWindow, &root, &x, &y,
76 (unsigned int*)&fWidth, (unsigned int*)&fHeight, &border_wi dth, &depth);
77 glViewport(0, 0, fWidth, fHeight);
78 }
79 }
80
81 void GLWindowContext_unix::onDestroyContext() {
82 if (!fDisplay || !fGLContext) {
83 return;
84 }
85 glXMakeCurrent(fDisplay, None, nullptr);
86 glXDestroyContext(fDisplay, fGLContext);
87 fGLContext = nullptr;
88 }
89
90
91 void GLWindowContext_unix::onSwapBuffers() {
92 if (fDisplay && fGLContext) {
93 printf("swapping\n");
94 glXSwapBuffers(fDisplay, fWindow);
95 }
96 }
97
98
99 } //namespace sk_app
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