Index: include/core/SkCanvas.h |
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h |
index b5df1e85e02fb9bf49093aefa8b5c350285007b9..ca4010798b4a7cec79d0ec8cf81c5a572f82fa68 100644 |
--- a/include/core/SkCanvas.h |
+++ b/include/core/SkCanvas.h |
@@ -22,7 +22,6 @@ |
//#define SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG |
-//#define SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG |
//#define SK_SUPPORT_LEGACY_GETCLIPTYPE |
//#define SK_SUPPORT_LEGACY_GETTOTALCLIP |
//#define SK_SUPPORT_LEGACY_GETTOPDEVICE |
@@ -313,26 +312,6 @@ public: |
*/ |
bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap); |
-#ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG |
- /** |
- * DEPRECATED |
- * Similar to draw sprite, this method will copy the pixels in bitmap onto |
- * the canvas, with the top/left corner specified by (x, y). The canvas' |
- * pixel values are completely replaced: there is no blending. |
- * |
- * Currently if bitmap is backed by a texture this is a no-op. This may be |
- * relaxed in the future. |
- * |
- * If the bitmap has config kARGB_8888_Config then the config8888 param |
- * will determines how the pixel valuess are intepreted. If the bitmap is |
- * not kARGB_8888_Config then this parameter is ignored. |
- * |
- * Note: If you are recording drawing commands on this canvas to |
- * SkPicture, writePixels() is ignored! |
- */ |
- void writePixels(const SkBitmap& bitmap, int x, int y, Config8888 config8888); |
-#endif |
- |
/** |
* This method affects the pixels in the base-layer, and operates in pixel coordinates, |
* ignoring the matrix and clip. |