Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h |
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h |
| index bcf2d1b2ce804ec894bf4b07cdb4252f1025cfad..57402a394f2f403ec353006dbb5cf2ed3fdbfe0e 100644 |
| --- a/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h |
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLVertexArrayObjectBase.h |
| @@ -33,6 +33,10 @@ public: |
| WebGLBuffer* getArrayBufferForAttrib(size_t); |
| void setArrayBufferForAttrib(GLuint, WebGLBuffer*); |
| + void setAttribEnabled(GLuint, bool); |
| + bool getAttribEnabled(GLuint) const; |
| + bool isAllEnabledAttribBufferBound() const { return m_isAllEnabledAttribBufferBound; } |
| + void updateAttribBufferBoundStatus(); |
|
Ken Russell (switch to Gerrit)
2016/06/07 04:25:11
updateAttribBufferBoundStatus should be private, o
qiankun
2016/06/07 05:01:35
Done.
|
| void unbindBuffer(WebGLBuffer*); |
| ScopedPersistent<v8::Array>* getPersistentCache(); |
| @@ -54,6 +58,8 @@ private: |
| bool m_destructionInProgress; |
| Member<WebGLBuffer> m_boundElementArrayBuffer; |
| HeapVector<Member<WebGLBuffer>> m_arrayBufferList; |
| + Vector<bool> m_attribEnabled; |
| + bool m_isAllEnabledAttribBufferBound; |
| // For preserving the wrappers of WebGLBuffer objects latched in |
| // via vertexAttribPointer calls. |