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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebGLVertexArrayObjectBase_h | 5 #ifndef WebGLVertexArrayObjectBase_h |
6 #define WebGLVertexArrayObjectBase_h | 6 #define WebGLVertexArrayObjectBase_h |
7 | 7 |
8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" |
9 #include "modules/webgl/WebGLBuffer.h" | 9 #include "modules/webgl/WebGLBuffer.h" |
10 #include "modules/webgl/WebGLContextObject.h" | 10 #include "modules/webgl/WebGLContextObject.h" |
(...skipping 15 matching lines...) Expand all Loading... | |
26 bool isDefaultObject() const { return m_type == VaoTypeDefault; } | 26 bool isDefaultObject() const { return m_type == VaoTypeDefault; } |
27 | 27 |
28 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | 28 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
29 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | 29 void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
30 | 30 |
31 WebGLBuffer* boundElementArrayBuffer() const { return m_boundElementArrayBuf fer; } | 31 WebGLBuffer* boundElementArrayBuffer() const { return m_boundElementArrayBuf fer; } |
32 void setElementArrayBuffer(WebGLBuffer*); | 32 void setElementArrayBuffer(WebGLBuffer*); |
33 | 33 |
34 WebGLBuffer* getArrayBufferForAttrib(size_t); | 34 WebGLBuffer* getArrayBufferForAttrib(size_t); |
35 void setArrayBufferForAttrib(GLuint, WebGLBuffer*); | 35 void setArrayBufferForAttrib(GLuint, WebGLBuffer*); |
36 void setAttribEnabled(GLuint, bool); | |
37 bool getAttribEnabled(GLuint) const; | |
38 bool isAllEnabledAttribBufferBound() const { return m_isAllEnabledAttribBuff erBound; } | |
39 void updateAttribBufferBoundStatus(); | |
Ken Russell (switch to Gerrit)
2016/06/07 04:25:11
updateAttribBufferBoundStatus should be private, o
qiankun
2016/06/07 05:01:35
Done.
| |
36 void unbindBuffer(WebGLBuffer*); | 40 void unbindBuffer(WebGLBuffer*); |
37 | 41 |
38 ScopedPersistent<v8::Array>* getPersistentCache(); | 42 ScopedPersistent<v8::Array>* getPersistentCache(); |
39 | 43 |
40 DECLARE_VIRTUAL_TRACE(); | 44 DECLARE_VIRTUAL_TRACE(); |
41 | 45 |
42 protected: | 46 protected: |
43 WebGLVertexArrayObjectBase(WebGLRenderingContextBase*, VaoType); | 47 WebGLVertexArrayObjectBase(WebGLRenderingContextBase*, VaoType); |
44 | 48 |
45 private: | 49 private: |
46 void dispatchDetached(gpu::gles2::GLES2Interface*); | 50 void dispatchDetached(gpu::gles2::GLES2Interface*); |
47 bool hasObject() const override { return m_object != 0; } | 51 bool hasObject() const override { return m_object != 0; } |
48 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override; | 52 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override; |
49 | 53 |
50 GLuint m_object; | 54 GLuint m_object; |
51 | 55 |
52 VaoType m_type; | 56 VaoType m_type; |
53 bool m_hasEverBeenBound; | 57 bool m_hasEverBeenBound; |
54 bool m_destructionInProgress; | 58 bool m_destructionInProgress; |
55 Member<WebGLBuffer> m_boundElementArrayBuffer; | 59 Member<WebGLBuffer> m_boundElementArrayBuffer; |
56 HeapVector<Member<WebGLBuffer>> m_arrayBufferList; | 60 HeapVector<Member<WebGLBuffer>> m_arrayBufferList; |
61 Vector<bool> m_attribEnabled; | |
62 bool m_isAllEnabledAttribBufferBound; | |
57 | 63 |
58 // For preserving the wrappers of WebGLBuffer objects latched in | 64 // For preserving the wrappers of WebGLBuffer objects latched in |
59 // via vertexAttribPointer calls. | 65 // via vertexAttribPointer calls. |
60 ScopedPersistent<v8::Array> m_arrayBufferWrappers; | 66 ScopedPersistent<v8::Array> m_arrayBufferWrappers; |
61 }; | 67 }; |
62 | 68 |
63 } // namespace blink | 69 } // namespace blink |
64 | 70 |
65 #endif // WebGLVertexArrayObjectBase_h | 71 #endif // WebGLVertexArrayObjectBase_h |
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