| Index: tools/visualize_color_gamut.cpp
|
| diff --git a/tools/visualize_color_gamut.cpp b/tools/visualize_color_gamut.cpp
|
| index 8fdd9621853402278b0a349768250899c7c29b91..bc40152a44b3786061d169afaeb131ada32c4eef 100644
|
| --- a/tools/visualize_color_gamut.cpp
|
| +++ b/tools/visualize_color_gamut.cpp
|
| @@ -19,8 +19,11 @@
|
|
|
| __SK_FORCE_IMAGE_DECODER_LINKING;
|
|
|
| -DEFINE_string2(input, i, "input.png", "A path to the input image.");
|
| -DEFINE_string2(output, o, "output.png", "A path to the output image.");
|
| +DEFINE_string(input, "input.png", "A path to the input image.");
|
| +DEFINE_string(output, "output.png", "A path to the output image.");
|
| +DEFINE_bool(sRGB, false, "Draws the sRGB gamut.");
|
| +DEFINE_bool(adobeRGB, false, "Draws the Adobe RGB gamut.");
|
| +DEFINE_string(uncorrected, "", "A path to reencode the uncorrected input image.");
|
|
|
| /**
|
| * Loads the triangular gamut as a set of three points.
|
| @@ -43,18 +46,71 @@ static void load_gamut(SkPoint rgb[], const SkMatrix44& xyz) {
|
| /**
|
| * Calculates the area of the triangular gamut.
|
| */
|
| -float calculate_area(SkPoint abc[]) {
|
| +static float calculate_area(SkPoint abc[]) {
|
| SkPoint a = abc[0];
|
| SkPoint b = abc[1];
|
| SkPoint c = abc[2];
|
| return 0.5f * SkTAbs(a.fX*b.fY + b.fX*c.fY - a.fX*c.fY - c.fX*b.fY - b.fX*a.fY);
|
| }
|
|
|
| +static void draw_gamut(SkCanvas* canvas, const SkMatrix44& xyz, const char* name, SkColor color,
|
| + bool label) {
|
| + // Report the XYZ values.
|
| + SkDebugf("%s\n", name);
|
| + SkDebugf(" X Y Z\n");
|
| + SkDebugf("Red %.3f %.3f %.3f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2));
|
| + SkDebugf("Green %.3f %.3f %.3f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2));
|
| + SkDebugf("Blue %.3f %.3f %.3f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2));
|
| +
|
| + // Calculate the points in the gamut from the XYZ values.
|
| + SkPoint rgb[4];
|
| + load_gamut(rgb, xyz);
|
| +
|
| + // Report the area of the gamut.
|
| + SkDebugf("Area of Gamut: %.3f\n\n", calculate_area(rgb));
|
| +
|
| + // Magic constants that help us place the gamut triangles in the appropriate position
|
| + // on the canvas.
|
| + const float xScale = 2071.25f; // Num pixels from 0 to 1 in x
|
| + const float xOffset = 241.0f; // Num pixels until start of x-axis
|
| + const float yScale = 2067.78f; // Num pixels from 0 to 1 in y
|
| + const float yOffset = -144.78f; // Num pixels until start of y-axis
|
| + // (negative because y extends beyond image bounds)
|
| +
|
| + // Now transform the points so they can be drawn on our canvas.
|
| + // Note that y increases as we move down the canvas.
|
| + rgb[0].fX = xOffset + xScale * rgb[0].fX;
|
| + rgb[0].fY = yOffset + yScale * (1.0f - rgb[0].fY);
|
| + rgb[1].fX = xOffset + xScale * rgb[1].fX;
|
| + rgb[1].fY = yOffset + yScale * (1.0f - rgb[1].fY);
|
| + rgb[2].fX = xOffset + xScale * rgb[2].fX;
|
| + rgb[2].fY = yOffset + yScale * (1.0f - rgb[2].fY);
|
| +
|
| + // Repeat the first point to connect the polygon.
|
| + rgb[3] = rgb[0];
|
| + SkPaint paint;
|
| + paint.setColor(color);
|
| + paint.setStrokeWidth(6.0f);
|
| + paint.setTextSize(75.0f);
|
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint);
|
| + if (label) {
|
| + canvas->drawText("R", 1, rgb[0].fX + 5.0f, rgb[0].fY + 75.0f, paint);
|
| + canvas->drawText("G", 1, rgb[1].fX + 5.0f, rgb[1].fY - 5.0f, paint);
|
| + canvas->drawText("B", 1, rgb[2].fX - 75.0f, rgb[2].fY - 5.0f, paint);
|
| + }
|
| +}
|
| +
|
| int main(int argc, char** argv) {
|
| SkCommandLineFlags::SetUsage(
|
| - "Usage: visualize_color_gamut --input <path to input image>"
|
| - "--output <path to output image>\n"
|
| - "Description: Writes a visualization of the color gamut to the output image\n");
|
| + "Usage: visualize_color_gamut --input <path to input image> "
|
| + "--output <path to output image> "
|
| + "--sRGB <draw canonical sRGB gamut> "
|
| + "--adobeRGB <draw canonical Adobe RGB gamut> "
|
| + "--uncorrected <path to reencoded, uncorrected "
|
| + " input image>\n"
|
| + "Description: Writes a visualization of the color gamut to the output image ."
|
| + "Also, if a path is provided, writes uncorrected bytes to an unmarked "
|
| + "png, for comparison with the input image.\n");
|
| SkCommandLineFlags::Parse(argc, argv);
|
| const char* input = FLAGS_input[0];
|
| const char* output = FLAGS_output[0];
|
| @@ -75,61 +131,71 @@ int main(int argc, char** argv) {
|
| }
|
|
|
| // Load a graph of the CIE XYZ color gamut.
|
| - SkBitmap bitmap;
|
| - if (!GetResourceAsBitmap("gamut.png", &bitmap)) {
|
| + SkBitmap gamut;
|
| + if (!GetResourceAsBitmap("gamut.png", &gamut)) {
|
| SkDebugf("Program failure.\n");
|
| return -1;
|
| }
|
| - SkCanvas canvas(bitmap);
|
| + SkCanvas canvas(gamut);
|
| +
|
| + // Draw the sRGB gamut if requested.
|
| + if (FLAGS_sRGB) {
|
| + sk_sp<SkColorSpace> sRGBSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named);
|
| + draw_gamut(&canvas, sRGBSpace->xyz(), "sRGB", 0xFFFF9394, false);
|
| + }
|
|
|
| + // Draw the Adobe RGB gamut if requested.
|
| + if (FLAGS_adobeRGB) {
|
| + sk_sp<SkColorSpace> adobeRGBSpace = SkColorSpace::NewNamed(SkColorSpace::kAdobeRGB_Named);
|
| + draw_gamut(&canvas, adobeRGBSpace->xyz(), "Adobe RGB", 0xFF31a9e1, false);
|
| + }
|
| +
|
| + // Draw gamut for the input image.
|
| sk_sp<SkColorSpace> colorSpace = sk_ref_sp(codec->getColorSpace());
|
| if (!colorSpace) {
|
| SkDebugf("Image had no embedded color space information. Defaulting to sRGB.\n");
|
| colorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named);
|
| }
|
| + draw_gamut(&canvas, colorSpace->xyz(), input, 0xFF000000, true);
|
|
|
| - // Calculate the points in the gamut from the XYZ values.
|
| - SkMatrix44 xyz = colorSpace->xyz();
|
| - SkPoint rgb[4];
|
| - load_gamut(rgb, xyz);
|
| -
|
| - // Report the XYZ values.
|
| - SkDebugf(" X Y Z\n");
|
| - SkDebugf("Red %.2f %.2f %.2f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2));
|
| - SkDebugf("Green %.2f %.2f %.2f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2));
|
| - SkDebugf("Blue %.2f %.2f %.2f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2));
|
| -
|
| - // Report the area of the gamut.
|
| - SkDebugf("Area of Gamut: %g\n", calculate_area(rgb));
|
| -
|
| - // Now transform the points so they can be drawn on our canvas. We use 1000 pixels
|
| - // to represent the space from 0 to 1. Note that the graph is at an offset of (50, 50).
|
| - // Also note that y increases as we move down the canvas.
|
| - rgb[0].fX = 50 + 1000*rgb[0].fX;
|
| - rgb[0].fY = 50 + 1000*(1 - rgb[0].fY);
|
| - rgb[1].fX = 50 + 1000*rgb[1].fX;
|
| - rgb[1].fY = 50 + 1000*(1 - rgb[1].fY);
|
| - rgb[2].fX = 50 + 1000*rgb[2].fX;
|
| - rgb[2].fY = 50 + 1000*(1 - rgb[2].fY);
|
| -
|
| - // Repeat the first point to connect the polygon.
|
| - rgb[3] = rgb[0];
|
| -
|
| - SkPaint paint;
|
| - canvas.drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint);
|
| -
|
| - // Finally, encode the result to out.png.
|
| - SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100));
|
| + // Finally, encode the result to the output file.
|
| + SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(gamut, SkImageEncoder::kPNG_Type, 100));
|
| if (!out) {
|
| - SkDebugf("Failed to encode output.\n");
|
| + SkDebugf("Failed to encode gamut output.\n");
|
| return -1;
|
| }
|
| SkFILEWStream stream(output);
|
| bool result = stream.write(out->data(), out->size());
|
| if (!result) {
|
| - SkDebugf("Failed to write output.\n");
|
| + SkDebugf("Failed to write gamut output.\n");
|
| return -1;
|
| }
|
|
|
| + // Also, if requested, decode and reencode the uncorrected input image.
|
| + if (!FLAGS_uncorrected.isEmpty()) {
|
| + SkBitmap bitmap;
|
| + int width = codec->getInfo().width();
|
| + int height = codec->getInfo().height();
|
| + SkAlphaType alphaType = codec->getInfo().alphaType();
|
| + bitmap.allocN32Pixels(width, height, kOpaque_SkAlphaType == alphaType);
|
| + SkImageInfo decodeInfo = SkImageInfo::MakeN32(width, height, alphaType);
|
| + if (SkCodec::kSuccess != codec->getPixels(decodeInfo, bitmap.getPixels(),
|
| + bitmap.rowBytes())) {
|
| + SkDebugf("Could not decode input image.\n");
|
| + return -1;
|
| + }
|
| + out.reset(SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100));
|
| + if (!out) {
|
| + SkDebugf("Failed to encode uncorrected image.\n");
|
| + return -1;
|
| + }
|
| + SkFILEWStream bitmapStream(FLAGS_uncorrected[0]);
|
| + result = bitmapStream.write(out->data(), out->size());
|
| + if (!result) {
|
| + SkDebugf("Failed to write uncorrected image output.\n");
|
| + return -1;
|
| + }
|
| + }
|
| +
|
| return 0;
|
| }
|
|
|