Index: tools/visualize_color_gamut.cpp |
diff --git a/tools/visualize_color_gamut.cpp b/tools/visualize_color_gamut.cpp |
index 8fdd9621853402278b0a349768250899c7c29b91..bc40152a44b3786061d169afaeb131ada32c4eef 100644 |
--- a/tools/visualize_color_gamut.cpp |
+++ b/tools/visualize_color_gamut.cpp |
@@ -19,8 +19,11 @@ |
__SK_FORCE_IMAGE_DECODER_LINKING; |
-DEFINE_string2(input, i, "input.png", "A path to the input image."); |
-DEFINE_string2(output, o, "output.png", "A path to the output image."); |
+DEFINE_string(input, "input.png", "A path to the input image."); |
+DEFINE_string(output, "output.png", "A path to the output image."); |
+DEFINE_bool(sRGB, false, "Draws the sRGB gamut."); |
+DEFINE_bool(adobeRGB, false, "Draws the Adobe RGB gamut."); |
+DEFINE_string(uncorrected, "", "A path to reencode the uncorrected input image."); |
/** |
* Loads the triangular gamut as a set of three points. |
@@ -43,18 +46,71 @@ static void load_gamut(SkPoint rgb[], const SkMatrix44& xyz) { |
/** |
* Calculates the area of the triangular gamut. |
*/ |
-float calculate_area(SkPoint abc[]) { |
+static float calculate_area(SkPoint abc[]) { |
SkPoint a = abc[0]; |
SkPoint b = abc[1]; |
SkPoint c = abc[2]; |
return 0.5f * SkTAbs(a.fX*b.fY + b.fX*c.fY - a.fX*c.fY - c.fX*b.fY - b.fX*a.fY); |
} |
+static void draw_gamut(SkCanvas* canvas, const SkMatrix44& xyz, const char* name, SkColor color, |
+ bool label) { |
+ // Report the XYZ values. |
+ SkDebugf("%s\n", name); |
+ SkDebugf(" X Y Z\n"); |
+ SkDebugf("Red %.3f %.3f %.3f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); |
+ SkDebugf("Green %.3f %.3f %.3f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); |
+ SkDebugf("Blue %.3f %.3f %.3f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); |
+ |
+ // Calculate the points in the gamut from the XYZ values. |
+ SkPoint rgb[4]; |
+ load_gamut(rgb, xyz); |
+ |
+ // Report the area of the gamut. |
+ SkDebugf("Area of Gamut: %.3f\n\n", calculate_area(rgb)); |
+ |
+ // Magic constants that help us place the gamut triangles in the appropriate position |
+ // on the canvas. |
+ const float xScale = 2071.25f; // Num pixels from 0 to 1 in x |
+ const float xOffset = 241.0f; // Num pixels until start of x-axis |
+ const float yScale = 2067.78f; // Num pixels from 0 to 1 in y |
+ const float yOffset = -144.78f; // Num pixels until start of y-axis |
+ // (negative because y extends beyond image bounds) |
+ |
+ // Now transform the points so they can be drawn on our canvas. |
+ // Note that y increases as we move down the canvas. |
+ rgb[0].fX = xOffset + xScale * rgb[0].fX; |
+ rgb[0].fY = yOffset + yScale * (1.0f - rgb[0].fY); |
+ rgb[1].fX = xOffset + xScale * rgb[1].fX; |
+ rgb[1].fY = yOffset + yScale * (1.0f - rgb[1].fY); |
+ rgb[2].fX = xOffset + xScale * rgb[2].fX; |
+ rgb[2].fY = yOffset + yScale * (1.0f - rgb[2].fY); |
+ |
+ // Repeat the first point to connect the polygon. |
+ rgb[3] = rgb[0]; |
+ SkPaint paint; |
+ paint.setColor(color); |
+ paint.setStrokeWidth(6.0f); |
+ paint.setTextSize(75.0f); |
+ canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint); |
+ if (label) { |
+ canvas->drawText("R", 1, rgb[0].fX + 5.0f, rgb[0].fY + 75.0f, paint); |
+ canvas->drawText("G", 1, rgb[1].fX + 5.0f, rgb[1].fY - 5.0f, paint); |
+ canvas->drawText("B", 1, rgb[2].fX - 75.0f, rgb[2].fY - 5.0f, paint); |
+ } |
+} |
+ |
int main(int argc, char** argv) { |
SkCommandLineFlags::SetUsage( |
- "Usage: visualize_color_gamut --input <path to input image>" |
- "--output <path to output image>\n" |
- "Description: Writes a visualization of the color gamut to the output image\n"); |
+ "Usage: visualize_color_gamut --input <path to input image> " |
+ "--output <path to output image> " |
+ "--sRGB <draw canonical sRGB gamut> " |
+ "--adobeRGB <draw canonical Adobe RGB gamut> " |
+ "--uncorrected <path to reencoded, uncorrected " |
+ " input image>\n" |
+ "Description: Writes a visualization of the color gamut to the output image ." |
+ "Also, if a path is provided, writes uncorrected bytes to an unmarked " |
+ "png, for comparison with the input image.\n"); |
SkCommandLineFlags::Parse(argc, argv); |
const char* input = FLAGS_input[0]; |
const char* output = FLAGS_output[0]; |
@@ -75,61 +131,71 @@ int main(int argc, char** argv) { |
} |
// Load a graph of the CIE XYZ color gamut. |
- SkBitmap bitmap; |
- if (!GetResourceAsBitmap("gamut.png", &bitmap)) { |
+ SkBitmap gamut; |
+ if (!GetResourceAsBitmap("gamut.png", &gamut)) { |
SkDebugf("Program failure.\n"); |
return -1; |
} |
- SkCanvas canvas(bitmap); |
+ SkCanvas canvas(gamut); |
+ |
+ // Draw the sRGB gamut if requested. |
+ if (FLAGS_sRGB) { |
+ sk_sp<SkColorSpace> sRGBSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); |
+ draw_gamut(&canvas, sRGBSpace->xyz(), "sRGB", 0xFFFF9394, false); |
+ } |
+ // Draw the Adobe RGB gamut if requested. |
+ if (FLAGS_adobeRGB) { |
+ sk_sp<SkColorSpace> adobeRGBSpace = SkColorSpace::NewNamed(SkColorSpace::kAdobeRGB_Named); |
+ draw_gamut(&canvas, adobeRGBSpace->xyz(), "Adobe RGB", 0xFF31a9e1, false); |
+ } |
+ |
+ // Draw gamut for the input image. |
sk_sp<SkColorSpace> colorSpace = sk_ref_sp(codec->getColorSpace()); |
if (!colorSpace) { |
SkDebugf("Image had no embedded color space information. Defaulting to sRGB.\n"); |
colorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); |
} |
+ draw_gamut(&canvas, colorSpace->xyz(), input, 0xFF000000, true); |
- // Calculate the points in the gamut from the XYZ values. |
- SkMatrix44 xyz = colorSpace->xyz(); |
- SkPoint rgb[4]; |
- load_gamut(rgb, xyz); |
- |
- // Report the XYZ values. |
- SkDebugf(" X Y Z\n"); |
- SkDebugf("Red %.2f %.2f %.2f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); |
- SkDebugf("Green %.2f %.2f %.2f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); |
- SkDebugf("Blue %.2f %.2f %.2f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); |
- |
- // Report the area of the gamut. |
- SkDebugf("Area of Gamut: %g\n", calculate_area(rgb)); |
- |
- // Now transform the points so they can be drawn on our canvas. We use 1000 pixels |
- // to represent the space from 0 to 1. Note that the graph is at an offset of (50, 50). |
- // Also note that y increases as we move down the canvas. |
- rgb[0].fX = 50 + 1000*rgb[0].fX; |
- rgb[0].fY = 50 + 1000*(1 - rgb[0].fY); |
- rgb[1].fX = 50 + 1000*rgb[1].fX; |
- rgb[1].fY = 50 + 1000*(1 - rgb[1].fY); |
- rgb[2].fX = 50 + 1000*rgb[2].fX; |
- rgb[2].fY = 50 + 1000*(1 - rgb[2].fY); |
- |
- // Repeat the first point to connect the polygon. |
- rgb[3] = rgb[0]; |
- |
- SkPaint paint; |
- canvas.drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint); |
- |
- // Finally, encode the result to out.png. |
- SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100)); |
+ // Finally, encode the result to the output file. |
+ SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(gamut, SkImageEncoder::kPNG_Type, 100)); |
if (!out) { |
- SkDebugf("Failed to encode output.\n"); |
+ SkDebugf("Failed to encode gamut output.\n"); |
return -1; |
} |
SkFILEWStream stream(output); |
bool result = stream.write(out->data(), out->size()); |
if (!result) { |
- SkDebugf("Failed to write output.\n"); |
+ SkDebugf("Failed to write gamut output.\n"); |
return -1; |
} |
+ // Also, if requested, decode and reencode the uncorrected input image. |
+ if (!FLAGS_uncorrected.isEmpty()) { |
+ SkBitmap bitmap; |
+ int width = codec->getInfo().width(); |
+ int height = codec->getInfo().height(); |
+ SkAlphaType alphaType = codec->getInfo().alphaType(); |
+ bitmap.allocN32Pixels(width, height, kOpaque_SkAlphaType == alphaType); |
+ SkImageInfo decodeInfo = SkImageInfo::MakeN32(width, height, alphaType); |
+ if (SkCodec::kSuccess != codec->getPixels(decodeInfo, bitmap.getPixels(), |
+ bitmap.rowBytes())) { |
+ SkDebugf("Could not decode input image.\n"); |
+ return -1; |
+ } |
+ out.reset(SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100)); |
+ if (!out) { |
+ SkDebugf("Failed to encode uncorrected image.\n"); |
+ return -1; |
+ } |
+ SkFILEWStream bitmapStream(FLAGS_uncorrected[0]); |
+ result = bitmapStream.write(out->data(), out->size()); |
+ if (!result) { |
+ SkDebugf("Failed to write uncorrected image output.\n"); |
+ return -1; |
+ } |
+ } |
+ |
return 0; |
} |