Chromium Code Reviews| Index: tools/visualize_color_gamut.cpp |
| diff --git a/tools/visualize_color_gamut.cpp b/tools/visualize_color_gamut.cpp |
| index 8fdd9621853402278b0a349768250899c7c29b91..80e1ab169be71198427811ac6c3795cb905aa029 100644 |
| --- a/tools/visualize_color_gamut.cpp |
| +++ b/tools/visualize_color_gamut.cpp |
| @@ -21,6 +21,8 @@ __SK_FORCE_IMAGE_DECODER_LINKING; |
| DEFINE_string2(input, i, "input.png", "A path to the input image."); |
| DEFINE_string2(output, o, "output.png", "A path to the output image."); |
| +DEFINE_bool(sRGB, false, "Draws the sRGB gamut."); |
| +DEFINE_bool(adobeRGB, false, "Draws the Adobe RGB gamut."); |
| /** |
| * Loads the triangular gamut as a set of three points. |
| @@ -43,18 +45,69 @@ static void load_gamut(SkPoint rgb[], const SkMatrix44& xyz) { |
| /** |
| * Calculates the area of the triangular gamut. |
| */ |
| -float calculate_area(SkPoint abc[]) { |
| +static float calculate_area(SkPoint abc[]) { |
| SkPoint a = abc[0]; |
| SkPoint b = abc[1]; |
| SkPoint c = abc[2]; |
| return 0.5f * SkTAbs(a.fX*b.fY + b.fX*c.fY - a.fX*c.fY - c.fX*b.fY - b.fX*a.fY); |
| } |
| +static void draw_gamut(SkCanvas* canvas, const SkMatrix44& xyz, const char* name, SkColor color, |
| + bool label) { |
| + // Report the XYZ values. |
| + SkDebugf("%s\n", name); |
| + SkDebugf(" X Y Z\n"); |
| + SkDebugf("Red %.3f %.3f %.3f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); |
| + SkDebugf("Green %.3f %.3f %.3f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); |
| + SkDebugf("Blue %.3f %.3f %.3f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); |
| + |
| + // Calculate the points in the gamut from the XYZ values. |
| + SkPoint rgb[4]; |
| + load_gamut(rgb, xyz); |
| + |
| + // Report the area of the gamut. |
| + SkDebugf("Area of Gamut: %.3f\n\n", calculate_area(rgb)); |
| + |
| + // Magic constants that help us place the gamut triangles in the appropriate position |
| + // on the canvas. |
| + float xScale = 2071.25f; // Num pixels from 0 to 1 in x |
| + float xOffset = 241.0f; // Num pixels until start of x-axis |
| + float yScale = 2067.78f; // Num pixels from 0 to 1 in y |
| + float yOffset = -144.78; // Num pixels until start of y-axis |
| + // (negative because y extends beyond image bounds) |
| + |
| + // Now transform the points so they can be drawn on our canvas. |
| + // Note that y increases as we move down the canvas. |
| + rgb[0].fX = xOffset + xScale * rgb[0].fX; |
| + rgb[0].fY = yOffset + yScale * (1.0f - rgb[0].fY); |
| + rgb[1].fX = xOffset + xScale * rgb[1].fX; |
| + rgb[1].fY = yOffset + yScale * (1.0f - rgb[1].fY); |
| + rgb[2].fX = xOffset + xScale * rgb[2].fX; |
| + rgb[2].fY = yOffset + yScale * (1.0f - rgb[2].fY); |
| + |
| + // Repeat the first point to connect the polygon. |
| + rgb[3] = rgb[0]; |
| + SkPaint paint; |
| + paint.setColor(color); |
| + paint.setStrokeWidth(6.0f); |
| + paint.setTextSize(75.0f); |
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint); |
| + if (label) { |
| + canvas->drawText("R", 1, rgb[0].fX + 5.0f, rgb[0].fY + 75.0f, paint); |
| + canvas->drawText("G", 1, rgb[1].fX + 5.0f, rgb[1].fY - 5.0f, paint); |
| + canvas->drawText("B", 1, rgb[2].fX - 75.0f, rgb[2].fY - 5.0f, paint); |
| + } |
| +} |
| + |
| int main(int argc, char** argv) { |
| SkCommandLineFlags::SetUsage( |
| - "Usage: visualize_color_gamut --input <path to input image>" |
| - "--output <path to output image>\n" |
| - "Description: Writes a visualization of the color gamut to the output image\n"); |
| + "Usage: visualize_color_gamut --input <path to input image> " |
| + "--output <path to output image> " |
| + "--sRGB <draw canonical sRGB gamut> " |
| + "--adobeRGB <draw canonical Adobe RGB gamut>\n" |
| + "Description: Writes a visualization of the color gamut to the output image ." |
| + "Also, writes uncorrected bytes to an unmarked png, for comparison " |
| + "with the input image.\n"); |
| SkCommandLineFlags::Parse(argc, argv); |
| const char* input = FLAGS_input[0]; |
| const char* output = FLAGS_output[0]; |
| @@ -75,59 +128,68 @@ int main(int argc, char** argv) { |
| } |
| // Load a graph of the CIE XYZ color gamut. |
| - SkBitmap bitmap; |
| - if (!GetResourceAsBitmap("gamut.png", &bitmap)) { |
| + SkBitmap gamut; |
| + if (!GetResourceAsBitmap("gamut.png", &gamut)) { |
| SkDebugf("Program failure.\n"); |
| return -1; |
| } |
| - SkCanvas canvas(bitmap); |
| + SkCanvas canvas(gamut); |
| + |
| + // Draw the sRGB gamut if requested. |
| + if (FLAGS_sRGB) { |
| + sk_sp<SkColorSpace> sRGBSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); |
| + draw_gamut(&canvas, sRGBSpace->xyz(), "sRGB", 0xFFFF9394, false); |
| + } |
| + |
| + // Draw the Adobe RGB gamut if requested. |
| + if (FLAGS_adobeRGB) { |
| + sk_sp<SkColorSpace> adobeRGBSpace = SkColorSpace::NewNamed(SkColorSpace::kAdobeRGB_Named); |
| + draw_gamut(&canvas, adobeRGBSpace->xyz(), "Adobe RGB", 0xFF31a9e1, false); |
| + } |
| + // Draw gamut for the input image. |
| sk_sp<SkColorSpace> colorSpace = sk_ref_sp(codec->getColorSpace()); |
| if (!colorSpace) { |
| SkDebugf("Image had no embedded color space information. Defaulting to sRGB.\n"); |
| colorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); |
| } |
| + draw_gamut(&canvas, colorSpace->xyz(), input, 0xFF000000, true); |
| - // Calculate the points in the gamut from the XYZ values. |
| - SkMatrix44 xyz = colorSpace->xyz(); |
| - SkPoint rgb[4]; |
| - load_gamut(rgb, xyz); |
| - |
| - // Report the XYZ values. |
| - SkDebugf(" X Y Z\n"); |
| - SkDebugf("Red %.2f %.2f %.2f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); |
| - SkDebugf("Green %.2f %.2f %.2f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); |
| - SkDebugf("Blue %.2f %.2f %.2f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); |
| - |
| - // Report the area of the gamut. |
| - SkDebugf("Area of Gamut: %g\n", calculate_area(rgb)); |
| - |
| - // Now transform the points so they can be drawn on our canvas. We use 1000 pixels |
| - // to represent the space from 0 to 1. Note that the graph is at an offset of (50, 50). |
| - // Also note that y increases as we move down the canvas. |
| - rgb[0].fX = 50 + 1000*rgb[0].fX; |
| - rgb[0].fY = 50 + 1000*(1 - rgb[0].fY); |
| - rgb[1].fX = 50 + 1000*rgb[1].fX; |
| - rgb[1].fY = 50 + 1000*(1 - rgb[1].fY); |
| - rgb[2].fX = 50 + 1000*rgb[2].fX; |
| - rgb[2].fY = 50 + 1000*(1 - rgb[2].fY); |
| - |
| - // Repeat the first point to connect the polygon. |
| - rgb[3] = rgb[0]; |
| - |
| - SkPaint paint; |
| - canvas.drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint); |
| - |
| - // Finally, encode the result to out.png. |
| - SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100)); |
| + // Finally, encode the result to the output file. |
| + SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(gamut, SkImageEncoder::kPNG_Type, 100)); |
| if (!out) { |
| - SkDebugf("Failed to encode output.\n"); |
| + SkDebugf("Failed to encode gamut output.\n"); |
| return -1; |
| } |
| SkFILEWStream stream(output); |
| bool result = stream.write(out->data(), out->size()); |
| if (!result) { |
| - SkDebugf("Failed to write output.\n"); |
| + SkDebugf("Failed to write gamut output.\n"); |
| + return -1; |
| + } |
| + |
| + // Also, decode and reencode the uncorrected input image. |
| + SkBitmap bitmap; |
| + int width = codec->getInfo().width(); |
| + int height = codec->getInfo().height(); |
| + SkAlphaType alphaType = codec->getInfo().alphaType(); |
| + bitmap.allocN32Pixels(width, height, kOpaque_SkAlphaType == alphaType); |
| + SkImageInfo decodeInfo = SkImageInfo::MakeN32(width, height, alphaType); |
| + if (SkCodec::kSuccess != codec->getPixels(decodeInfo, bitmap.getPixels(), bitmap.rowBytes())) { |
| + SkDebugf("Could not decode input image.\n"); |
| + return -1; |
| + } |
| + out.reset(SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100)); |
| + if (!out) { |
| + SkDebugf("Failed to encode uncorrected image.\n"); |
| + return -1; |
| + } |
| + SkString path(input); |
|
jcgregorio
2016/05/27 20:00:38
The output path for the uncorrected input image sh
msarett
2016/05/27 20:30:59
Ok I've added the flag. There is no default, so w
|
| + path.append(".png"); |
| + SkFILEWStream bitmapStream(path.c_str()); |
| + result = bitmapStream.write(out->data(), out->size()); |
| + if (!result) { |
| + SkDebugf("Failed to write uncorrected image output.\n"); |
| return -1; |
| } |