Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Resources.h" | 8 #include "Resources.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 #include "SkCodec.h" | 12 #include "SkCodec.h" |
| 13 #include "SkColorSpace.h" | 13 #include "SkColorSpace.h" |
| 14 #include "SkCommandLineFlags.h" | 14 #include "SkCommandLineFlags.h" |
| 15 #include "SkForceLinking.h" | 15 #include "SkForceLinking.h" |
| 16 #include "SkImageEncoder.h" | 16 #include "SkImageEncoder.h" |
| 17 #include "SkMatrix44.h" | 17 #include "SkMatrix44.h" |
| 18 #include "SkOSFile.h" | 18 #include "SkOSFile.h" |
| 19 | 19 |
| 20 __SK_FORCE_IMAGE_DECODER_LINKING; | 20 __SK_FORCE_IMAGE_DECODER_LINKING; |
| 21 | 21 |
| 22 DEFINE_string2(input, i, "input.png", "A path to the input image."); | 22 DEFINE_string2(input, i, "input.png", "A path to the input image."); |
| 23 DEFINE_string2(output, o, "output.png", "A path to the output image."); | 23 DEFINE_string2(output, o, "output.png", "A path to the output image."); |
| 24 DEFINE_bool(sRGB, false, "Draws the sRGB gamut."); | |
| 25 DEFINE_bool(adobeRGB, false, "Draws the Adobe RGB gamut."); | |
| 24 | 26 |
| 25 /** | 27 /** |
| 26 * Loads the triangular gamut as a set of three points. | 28 * Loads the triangular gamut as a set of three points. |
| 27 */ | 29 */ |
| 28 static void load_gamut(SkPoint rgb[], const SkMatrix44& xyz) { | 30 static void load_gamut(SkPoint rgb[], const SkMatrix44& xyz) { |
| 29 // rx = rX / (rX + rY + rZ) | 31 // rx = rX / (rX + rY + rZ) |
| 30 // ry = rX / (rX + rY + rZ) | 32 // ry = rX / (rX + rY + rZ) |
| 31 // gx, gy, bx, and gy are calulcated similarly. | 33 // gx, gy, bx, and gy are calulcated similarly. |
| 32 float rSum = xyz.get(0, 0) + xyz.get(0, 1) + xyz.get(0, 2); | 34 float rSum = xyz.get(0, 0) + xyz.get(0, 1) + xyz.get(0, 2); |
| 33 float gSum = xyz.get(1, 0) + xyz.get(1, 1) + xyz.get(1, 2); | 35 float gSum = xyz.get(1, 0) + xyz.get(1, 1) + xyz.get(1, 2); |
| 34 float bSum = xyz.get(2, 0) + xyz.get(2, 1) + xyz.get(2, 2); | 36 float bSum = xyz.get(2, 0) + xyz.get(2, 1) + xyz.get(2, 2); |
| 35 rgb[0].fX = xyz.get(0, 0) / rSum; | 37 rgb[0].fX = xyz.get(0, 0) / rSum; |
| 36 rgb[0].fY = xyz.get(0, 1) / rSum; | 38 rgb[0].fY = xyz.get(0, 1) / rSum; |
| 37 rgb[1].fX = xyz.get(1, 0) / gSum; | 39 rgb[1].fX = xyz.get(1, 0) / gSum; |
| 38 rgb[1].fY = xyz.get(1, 1) / gSum; | 40 rgb[1].fY = xyz.get(1, 1) / gSum; |
| 39 rgb[2].fX = xyz.get(2, 0) / bSum; | 41 rgb[2].fX = xyz.get(2, 0) / bSum; |
| 40 rgb[2].fY = xyz.get(2, 1) / bSum; | 42 rgb[2].fY = xyz.get(2, 1) / bSum; |
| 41 } | 43 } |
| 42 | 44 |
| 43 /** | 45 /** |
| 44 * Calculates the area of the triangular gamut. | 46 * Calculates the area of the triangular gamut. |
| 45 */ | 47 */ |
| 46 float calculate_area(SkPoint abc[]) { | 48 static float calculate_area(SkPoint abc[]) { |
| 47 SkPoint a = abc[0]; | 49 SkPoint a = abc[0]; |
| 48 SkPoint b = abc[1]; | 50 SkPoint b = abc[1]; |
| 49 SkPoint c = abc[2]; | 51 SkPoint c = abc[2]; |
| 50 return 0.5f * SkTAbs(a.fX*b.fY + b.fX*c.fY - a.fX*c.fY - c.fX*b.fY - b.fX*a. fY); | 52 return 0.5f * SkTAbs(a.fX*b.fY + b.fX*c.fY - a.fX*c.fY - c.fX*b.fY - b.fX*a. fY); |
| 51 } | 53 } |
| 52 | 54 |
| 55 static void draw_gamut(SkCanvas* canvas, const SkMatrix44& xyz, const char* name , SkColor color, | |
| 56 bool label) { | |
| 57 // Report the XYZ values. | |
| 58 SkDebugf("%s\n", name); | |
| 59 SkDebugf(" X Y Z\n"); | |
| 60 SkDebugf("Red %.3f %.3f %.3f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); | |
| 61 SkDebugf("Green %.3f %.3f %.3f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); | |
| 62 SkDebugf("Blue %.3f %.3f %.3f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); | |
| 63 | |
| 64 // Calculate the points in the gamut from the XYZ values. | |
| 65 SkPoint rgb[4]; | |
| 66 load_gamut(rgb, xyz); | |
| 67 | |
| 68 // Report the area of the gamut. | |
| 69 SkDebugf("Area of Gamut: %.3f\n\n", calculate_area(rgb)); | |
| 70 | |
| 71 // Magic constants that help us place the gamut triangles in the appropriate position | |
| 72 // on the canvas. | |
| 73 float xScale = 2071.25f; // Num pixels from 0 to 1 in x | |
| 74 float xOffset = 241.0f; // Num pixels until start of x-axis | |
| 75 float yScale = 2067.78f; // Num pixels from 0 to 1 in y | |
| 76 float yOffset = -144.78; // Num pixels until start of y-axis | |
| 77 // (negative because y extends beyond image bounds) | |
| 78 | |
| 79 // Now transform the points so they can be drawn on our canvas. | |
| 80 // Note that y increases as we move down the canvas. | |
| 81 rgb[0].fX = xOffset + xScale * rgb[0].fX; | |
| 82 rgb[0].fY = yOffset + yScale * (1.0f - rgb[0].fY); | |
| 83 rgb[1].fX = xOffset + xScale * rgb[1].fX; | |
| 84 rgb[1].fY = yOffset + yScale * (1.0f - rgb[1].fY); | |
| 85 rgb[2].fX = xOffset + xScale * rgb[2].fX; | |
| 86 rgb[2].fY = yOffset + yScale * (1.0f - rgb[2].fY); | |
| 87 | |
| 88 // Repeat the first point to connect the polygon. | |
| 89 rgb[3] = rgb[0]; | |
| 90 SkPaint paint; | |
| 91 paint.setColor(color); | |
| 92 paint.setStrokeWidth(6.0f); | |
| 93 paint.setTextSize(75.0f); | |
| 94 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint); | |
| 95 if (label) { | |
| 96 canvas->drawText("R", 1, rgb[0].fX + 5.0f, rgb[0].fY + 75.0f, paint); | |
| 97 canvas->drawText("G", 1, rgb[1].fX + 5.0f, rgb[1].fY - 5.0f, paint); | |
| 98 canvas->drawText("B", 1, rgb[2].fX - 75.0f, rgb[2].fY - 5.0f, paint); | |
| 99 } | |
| 100 } | |
| 101 | |
| 53 int main(int argc, char** argv) { | 102 int main(int argc, char** argv) { |
| 54 SkCommandLineFlags::SetUsage( | 103 SkCommandLineFlags::SetUsage( |
| 55 "Usage: visualize_color_gamut --input <path to input image>" | 104 "Usage: visualize_color_gamut --input <path to input image> " |
| 56 "--output <path to output image>\n" | 105 "--output <path to output image> " |
| 57 "Description: Writes a visualization of the color gamut to the outpu t image\n"); | 106 "--sRGB <draw canonical sRGB gamut> " |
| 107 "--adobeRGB <draw canonical Adobe RGB g amut>\n" | |
| 108 "Description: Writes a visualization of the color gamut to the outpu t image ." | |
| 109 "Also, writes uncorrected bytes to an unmarked png, for comparison " | |
| 110 "with the input image.\n"); | |
| 58 SkCommandLineFlags::Parse(argc, argv); | 111 SkCommandLineFlags::Parse(argc, argv); |
| 59 const char* input = FLAGS_input[0]; | 112 const char* input = FLAGS_input[0]; |
| 60 const char* output = FLAGS_output[0]; | 113 const char* output = FLAGS_output[0]; |
| 61 if (!input || !output) { | 114 if (!input || !output) { |
| 62 SkCommandLineFlags::PrintUsage(); | 115 SkCommandLineFlags::PrintUsage(); |
| 63 return -1; | 116 return -1; |
| 64 } | 117 } |
| 65 | 118 |
| 66 SkAutoTUnref<SkData> data(SkData::NewFromFileName(input)); | 119 SkAutoTUnref<SkData> data(SkData::NewFromFileName(input)); |
| 67 if (!data) { | 120 if (!data) { |
| 68 SkDebugf("Cannot find input image.\n"); | 121 SkDebugf("Cannot find input image.\n"); |
| 69 return -1; | 122 return -1; |
| 70 } | 123 } |
| 71 SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(data)); | 124 SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(data)); |
| 72 if (!codec) { | 125 if (!codec) { |
| 73 SkDebugf("Invalid input image.\n"); | 126 SkDebugf("Invalid input image.\n"); |
| 74 return -1; | 127 return -1; |
| 75 } | 128 } |
| 76 | 129 |
| 77 // Load a graph of the CIE XYZ color gamut. | 130 // Load a graph of the CIE XYZ color gamut. |
| 78 SkBitmap bitmap; | 131 SkBitmap gamut; |
| 79 if (!GetResourceAsBitmap("gamut.png", &bitmap)) { | 132 if (!GetResourceAsBitmap("gamut.png", &gamut)) { |
| 80 SkDebugf("Program failure.\n"); | 133 SkDebugf("Program failure.\n"); |
| 81 return -1; | 134 return -1; |
| 82 } | 135 } |
| 83 SkCanvas canvas(bitmap); | 136 SkCanvas canvas(gamut); |
| 84 | 137 |
| 138 // Draw the sRGB gamut if requested. | |
| 139 if (FLAGS_sRGB) { | |
| 140 sk_sp<SkColorSpace> sRGBSpace = SkColorSpace::NewNamed(SkColorSpace::kSR GB_Named); | |
| 141 draw_gamut(&canvas, sRGBSpace->xyz(), "sRGB", 0xFFFF9394, false); | |
| 142 } | |
| 143 | |
| 144 // Draw the Adobe RGB gamut if requested. | |
| 145 if (FLAGS_adobeRGB) { | |
| 146 sk_sp<SkColorSpace> adobeRGBSpace = SkColorSpace::NewNamed(SkColorSpace: :kAdobeRGB_Named); | |
| 147 draw_gamut(&canvas, adobeRGBSpace->xyz(), "Adobe RGB", 0xFF31a9e1, false ); | |
| 148 } | |
| 149 | |
| 150 // Draw gamut for the input image. | |
| 85 sk_sp<SkColorSpace> colorSpace = sk_ref_sp(codec->getColorSpace()); | 151 sk_sp<SkColorSpace> colorSpace = sk_ref_sp(codec->getColorSpace()); |
| 86 if (!colorSpace) { | 152 if (!colorSpace) { |
| 87 SkDebugf("Image had no embedded color space information. Defaulting to sRGB.\n"); | 153 SkDebugf("Image had no embedded color space information. Defaulting to sRGB.\n"); |
| 88 colorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); | 154 colorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); |
| 89 } | 155 } |
| 156 draw_gamut(&canvas, colorSpace->xyz(), input, 0xFF000000, true); | |
| 90 | 157 |
| 91 // Calculate the points in the gamut from the XYZ values. | 158 // Finally, encode the result to the output file. |
| 92 SkMatrix44 xyz = colorSpace->xyz(); | 159 SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(gamut, SkImageEncoder::k PNG_Type, 100)); |
| 93 SkPoint rgb[4]; | |
| 94 load_gamut(rgb, xyz); | |
| 95 | |
| 96 // Report the XYZ values. | |
| 97 SkDebugf(" X Y Z\n"); | |
| 98 SkDebugf("Red %.2f %.2f %.2f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); | |
| 99 SkDebugf("Green %.2f %.2f %.2f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); | |
| 100 SkDebugf("Blue %.2f %.2f %.2f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); | |
| 101 | |
| 102 // Report the area of the gamut. | |
| 103 SkDebugf("Area of Gamut: %g\n", calculate_area(rgb)); | |
| 104 | |
| 105 // Now transform the points so they can be drawn on our canvas. We use 1000 pixels | |
| 106 // to represent the space from 0 to 1. Note that the graph is at an offset of (50, 50). | |
| 107 // Also note that y increases as we move down the canvas. | |
| 108 rgb[0].fX = 50 + 1000*rgb[0].fX; | |
| 109 rgb[0].fY = 50 + 1000*(1 - rgb[0].fY); | |
| 110 rgb[1].fX = 50 + 1000*rgb[1].fX; | |
| 111 rgb[1].fY = 50 + 1000*(1 - rgb[1].fY); | |
| 112 rgb[2].fX = 50 + 1000*rgb[2].fX; | |
| 113 rgb[2].fY = 50 + 1000*(1 - rgb[2].fY); | |
| 114 | |
| 115 // Repeat the first point to connect the polygon. | |
| 116 rgb[3] = rgb[0]; | |
| 117 | |
| 118 SkPaint paint; | |
| 119 canvas.drawPoints(SkCanvas::kPolygon_PointMode, 4, rgb, paint); | |
| 120 | |
| 121 // Finally, encode the result to out.png. | |
| 122 SkAutoTUnref<SkData> out(SkImageEncoder::EncodeData(bitmap, SkImageEncoder:: kPNG_Type, 100)); | |
| 123 if (!out) { | 160 if (!out) { |
| 124 SkDebugf("Failed to encode output.\n"); | 161 SkDebugf("Failed to encode gamut output.\n"); |
| 125 return -1; | 162 return -1; |
| 126 } | 163 } |
| 127 SkFILEWStream stream(output); | 164 SkFILEWStream stream(output); |
| 128 bool result = stream.write(out->data(), out->size()); | 165 bool result = stream.write(out->data(), out->size()); |
| 129 if (!result) { | 166 if (!result) { |
| 130 SkDebugf("Failed to write output.\n"); | 167 SkDebugf("Failed to write gamut output.\n"); |
| 131 return -1; | 168 return -1; |
| 132 } | 169 } |
| 133 | 170 |
| 171 // Also, decode and reencode the uncorrected input image. | |
| 172 SkBitmap bitmap; | |
| 173 int width = codec->getInfo().width(); | |
| 174 int height = codec->getInfo().height(); | |
| 175 SkAlphaType alphaType = codec->getInfo().alphaType(); | |
| 176 bitmap.allocN32Pixels(width, height, kOpaque_SkAlphaType == alphaType); | |
| 177 SkImageInfo decodeInfo = SkImageInfo::MakeN32(width, height, alphaType); | |
| 178 if (SkCodec::kSuccess != codec->getPixels(decodeInfo, bitmap.getPixels(), bi tmap.rowBytes())) { | |
| 179 SkDebugf("Could not decode input image.\n"); | |
| 180 return -1; | |
| 181 } | |
| 182 out.reset(SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100) ); | |
| 183 if (!out) { | |
| 184 SkDebugf("Failed to encode uncorrected image.\n"); | |
| 185 return -1; | |
| 186 } | |
| 187 SkString path(input); | |
|
jcgregorio
2016/05/27 20:00:38
The output path for the uncorrected input image sh
msarett
2016/05/27 20:30:59
Ok I've added the flag. There is no default, so w
| |
| 188 path.append(".png"); | |
| 189 SkFILEWStream bitmapStream(path.c_str()); | |
| 190 result = bitmapStream.write(out->data(), out->size()); | |
| 191 if (!result) { | |
| 192 SkDebugf("Failed to write uncorrected image output.\n"); | |
| 193 return -1; | |
| 194 } | |
| 195 | |
| 134 return 0; | 196 return 0; |
| 135 } | 197 } |
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