Index: tests/SRGBMipMapTest.cpp |
diff --git a/tests/SRGBMipMapTest.cpp b/tests/SRGBMipMapTest.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f9ee037e7bd744a1f21ab85866f6f8c016afafea |
--- /dev/null |
+++ b/tests/SRGBMipMapTest.cpp |
@@ -0,0 +1,166 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "Test.h" |
+#if SK_SUPPORT_GPU |
+#include "GrCaps.h" |
+#include "GrContext.h" |
+#include "GrDrawContext.h" |
+#include "SkCanvas.h" |
+#include "SkSurface.h" |
+ |
+// using anonymous namespace because these functions are used as template params. |
+namespace { |
+/** convert 0..1 srgb value to 0..1 linear */ |
+float srgb_to_linear(float srgb) { |
+ if (srgb <= 0.04045f) { |
+ return srgb / 12.92f; |
+ } else { |
+ return powf((srgb + 0.055f) / 1.055f, 2.4f); |
+ } |
+} |
+ |
+/** convert 0..1 linear value to 0..1 srgb */ |
+float linear_to_srgb(float linear) { |
+ if (linear <= 0.0031308) { |
+ return linear * 12.92f; |
+ } else { |
+ return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f; |
+ } |
+} |
+} |
+ |
+static bool check_value(U8CPU value, U8CPU expected, U8CPU error) { |
+ if (value >= expected) { |
+ return (value - expected) <= error; |
+ } else { |
+ return (expected - value) <= error; |
+ } |
+} |
+ |
+void read_and_check_pixels(skiatest::Reporter* reporter, GrTexture* texture, U8CPU expected, |
+ U8CPU error, const char* subtestName) { |
+ int w = texture->width(); |
+ int h = texture->height(); |
+ SkAutoTMalloc<uint32_t> readData(w * h); |
+ memset(readData.get(), 0, sizeof(uint32_t) * w * h); |
+ if (!texture->readPixels(0, 0, w, h, texture->config(), readData.get())) { |
+ ERRORF(reporter, "Could not read pixels for %s.", subtestName); |
+ return; |
+ } |
+ for (int j = 0; j < h; ++j) { |
+ for (int i = 0; i < w; ++i) { |
+ uint32_t read = readData[j * w + i]; |
+ |
+ bool success = |
+ check_value(read & 0xff, expected, error) && |
+ check_value((read >> 8) & 0xff, expected, error) && |
+ check_value((read >> 16) & 0xff, expected, error); |
+ |
+ if (!success) { |
+ ERRORF(reporter, "Expected 0xff%02x%02x%02x, read back as 0x%08x in %s at %d, %d.", |
+ expected, expected, expected, read, subtestName, i, j); |
+ return; |
+ } |
+ } |
+ } |
+} |
+ |
+DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SRGBMipMaps, reporter, ctxInfo) { |
+ GrContext* context = ctxInfo.grContext(); |
+ if (!context->caps()->srgbSupport()) { |
+ return; |
+ } |
+ |
+ const int rtS = 16; |
+ const int texS = rtS * 2; |
+ |
+ // Fill texture with a dither of black and 60% sRGB (~ 32.5% linear) gray. Although there is |
+ // only one likely failure mode (doing a direct downsample of the sRGB values), this pattern |
+ // maximizes the minimum error across all three conceivable failure modes: |
+ // 1) Likely incorrect: |
+ // (A + B) / 2 |
+ // 2) No input decode, decode output: |
+ // linear_to_srgb((A + B) / 2) |
+ // 3) Decode input, no output encode: |
+ // (srgb_to_linear(A) + srgb_to_linear(B)) / 2 |
+ |
+ const U8CPU srgb60 = sk_float_round2int(0.6f * 255.0f); |
+ static const SkPMColor colors[2] = { |
+ SkPackARGB32(0xFF, srgb60, srgb60, srgb60), |
+ SkPackARGB32(0xFF, 0x00, 0x00, 0x00) |
+ }; |
+ uint32_t texData[texS * texS]; |
+ for (int y = 0; y < texS; ++y) { |
+ for (int x = 0; x < texS; ++x) { |
+ texData[y * texS + x] = colors[(x + y) % 2]; |
+ } |
+ } |
+ |
+ // We can be pretty generous with the error detection, thanks to the choice of input. |
+ // The closest likely failure mode is off by > 0.1, so anything that encodes within |
+ // 10/255 of optimal is more than good enough for this test. |
+ const U8CPU expectedSRGB = sk_float_round2int( |
+ linear_to_srgb(srgb_to_linear(srgb60 / 255.0f) / 2.0f) * 255.0f); |
+ const U8CPU expectedLinear = srgb60 / 2; |
+ const U8CPU error = 10; |
+ |
+ // Create our test texture |
+ GrSurfaceDesc desc; |
+ desc.fFlags = kNone_GrSurfaceFlags; |
+ desc.fConfig = kSkiaGamma8888_GrPixelConfig; |
+ desc.fWidth = texS; |
+ desc.fHeight = texS; |
+ |
+ GrTextureProvider* texProvider = context->textureProvider(); |
+ SkAutoTUnref<GrTexture> texture(texProvider->createTexture(desc, SkBudgeted::kNo, texData, 0)); |
+ |
+ // Create two surfaces (L32 and S32) |
+ GrSurfaceDesc l32Desc; |
+ l32Desc.fFlags = kRenderTarget_GrSurfaceFlag; |
+ l32Desc.fConfig = kSkia8888_GrPixelConfig; |
+ l32Desc.fWidth = rtS; |
+ l32Desc.fHeight = rtS; |
+ |
+ GrSurfaceDesc s32Desc = l32Desc; |
+ s32Desc.fConfig = kSkiaGamma8888_GrPixelConfig; |
+ |
+ SkAutoTUnref<GrTexture> l32Texture(texProvider->createTexture(l32Desc, SkBudgeted::kNo)); |
+ SkAutoTUnref<GrTexture> s32Texture(texProvider->createTexture(s32Desc, SkBudgeted::kNo)); |
+ |
+ SkSurfaceProps l32Props(SkSurfaceProps::kLegacyFontHost_InitType); |
+ SkSurfaceProps s32Props(SkSurfaceProps::kGammaCorrect_Flag, |
+ SkSurfaceProps::kLegacyFontHost_InitType); |
+ |
+ sk_sp<GrDrawContext> l32DrawContext( |
+ context->drawContext(sk_ref_sp(l32Texture->asRenderTarget()), &l32Props)); |
+ sk_sp<GrDrawContext> s32DrawContext( |
+ context->drawContext(sk_ref_sp(s32Texture->asRenderTarget()), &s32Props)); |
+ |
+ SkRect rect = SkRect::MakeWH(SkIntToScalar(rtS), SkIntToScalar(rtS)); |
+ GrNoClip noClip; |
+ GrPaint paint; |
+ paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
+ GrTextureParams mipMapParams(SkShader::kRepeat_TileMode, GrTextureParams::kMipMap_FilterMode); |
+ paint.addColorTextureProcessor(texture, SkMatrix::MakeScale(0.5f), mipMapParams); |
+ |
+ // 1) Draw texture to S32 surface (should generate/use sRGB mips) |
+ paint.setGammaCorrect(true); |
+ s32DrawContext->drawRect(noClip, paint, SkMatrix::I(), rect); |
+ read_and_check_pixels(reporter, s32Texture, expectedSRGB, error, "first render of sRGB"); |
+ |
+ // 2) Draw texture to L32 surface (should generate/use linear mips) |
+ paint.setGammaCorrect(false); |
+ l32DrawContext->drawRect(noClip, paint, SkMatrix::I(), rect); |
+ read_and_check_pixels(reporter, l32Texture, expectedLinear, error, "re-render as linear"); |
+ |
+ // 3) Go back to sRGB |
+ paint.setGammaCorrect(true); |
+ s32DrawContext->drawRect(noClip, paint, SkMatrix::I(), rect); |
+ read_and_check_pixels(reporter, s32Texture, expectedSRGB, error, "re-render as sRGB"); |
+} |
+#endif |