Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(136)

Side by Side Diff: tests/SRGBMipMapTest.cpp

Issue 2007973002: Manually generated sRGB mipmaps. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Break long columns Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/gl/GrGLProgram.cpp ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
(Empty)
1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "Test.h"
9 #if SK_SUPPORT_GPU
10 #include "GrCaps.h"
11 #include "GrContext.h"
12 #include "GrDrawContext.h"
13 #include "SkCanvas.h"
14 #include "SkSurface.h"
15
16 // using anonymous namespace because these functions are used as template params .
17 namespace {
18 /** convert 0..1 srgb value to 0..1 linear */
19 float srgb_to_linear(float srgb) {
20 if (srgb <= 0.04045f) {
21 return srgb / 12.92f;
22 } else {
23 return powf((srgb + 0.055f) / 1.055f, 2.4f);
24 }
25 }
26
27 /** convert 0..1 linear value to 0..1 srgb */
28 float linear_to_srgb(float linear) {
29 if (linear <= 0.0031308) {
30 return linear * 12.92f;
31 } else {
32 return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f;
33 }
34 }
35 }
36
37 static bool check_value(U8CPU value, U8CPU expected, U8CPU error) {
38 if (value >= expected) {
39 return (value - expected) <= error;
40 } else {
41 return (expected - value) <= error;
42 }
43 }
44
45 void read_and_check_pixels(skiatest::Reporter* reporter, GrTexture* texture, U8C PU expected,
46 U8CPU error, const char* subtestName) {
47 int w = texture->width();
48 int h = texture->height();
49 SkAutoTMalloc<uint32_t> readData(w * h);
50 memset(readData.get(), 0, sizeof(uint32_t) * w * h);
51 if (!texture->readPixels(0, 0, w, h, texture->config(), readData.get())) {
52 ERRORF(reporter, "Could not read pixels for %s.", subtestName);
53 return;
54 }
55 for (int j = 0; j < h; ++j) {
56 for (int i = 0; i < w; ++i) {
57 uint32_t read = readData[j * w + i];
58
59 bool success =
60 check_value(read & 0xff, expected, error) &&
61 check_value((read >> 8) & 0xff, expected, error) &&
62 check_value((read >> 16) & 0xff, expected, error);
63
64 if (!success) {
65 ERRORF(reporter, "Expected 0xff%02x%02x%02x, read back as 0x%08x in %s at %d, %d.",
66 expected, expected, expected, read, subtestName, i, j);
67 return;
68 }
69 }
70 }
71 }
72
73 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SRGBMipMaps, reporter, ctxInfo) {
74 GrContext* context = ctxInfo.grContext();
75 if (!context->caps()->srgbSupport()) {
76 return;
77 }
78
79 const int rtS = 16;
80 const int texS = rtS * 2;
81
82 // Fill texture with a dither of black and 60% sRGB (~ 32.5% linear) gray. A lthough there is
83 // only one likely failure mode (doing a direct downsample of the sRGB value s), this pattern
84 // maximizes the minimum error across all three conceivable failure modes:
85 // 1) Likely incorrect:
86 // (A + B) / 2
87 // 2) No input decode, decode output:
88 // linear_to_srgb((A + B) / 2)
89 // 3) Decode input, no output encode:
90 // (srgb_to_linear(A) + srgb_to_linear(B)) / 2
91
92 const U8CPU srgb60 = sk_float_round2int(0.6f * 255.0f);
93 static const SkPMColor colors[2] = {
94 SkPackARGB32(0xFF, srgb60, srgb60, srgb60),
95 SkPackARGB32(0xFF, 0x00, 0x00, 0x00)
96 };
97 uint32_t texData[texS * texS];
98 for (int y = 0; y < texS; ++y) {
99 for (int x = 0; x < texS; ++x) {
100 texData[y * texS + x] = colors[(x + y) % 2];
101 }
102 }
103
104 // We can be pretty generous with the error detection, thanks to the choice of input.
105 // The closest likely failure mode is off by > 0.1, so anything that encodes within
106 // 10/255 of optimal is more than good enough for this test.
107 const U8CPU expectedSRGB = sk_float_round2int(
108 linear_to_srgb(srgb_to_linear(srgb60 / 255.0f) / 2.0f) * 255.0f);
109 const U8CPU expectedLinear = srgb60 / 2;
110 const U8CPU error = 10;
111
112 // Create our test texture
113 GrSurfaceDesc desc;
114 desc.fFlags = kNone_GrSurfaceFlags;
115 desc.fConfig = kSkiaGamma8888_GrPixelConfig;
116 desc.fWidth = texS;
117 desc.fHeight = texS;
118
119 GrTextureProvider* texProvider = context->textureProvider();
120 SkAutoTUnref<GrTexture> texture(texProvider->createTexture(desc, SkBudgeted: :kNo, texData, 0));
121
122 // Create two surfaces (L32 and S32)
123 GrSurfaceDesc l32Desc;
124 l32Desc.fFlags = kRenderTarget_GrSurfaceFlag;
125 l32Desc.fConfig = kSkia8888_GrPixelConfig;
126 l32Desc.fWidth = rtS;
127 l32Desc.fHeight = rtS;
128
129 GrSurfaceDesc s32Desc = l32Desc;
130 s32Desc.fConfig = kSkiaGamma8888_GrPixelConfig;
131
132 SkAutoTUnref<GrTexture> l32Texture(texProvider->createTexture(l32Desc, SkBud geted::kNo));
133 SkAutoTUnref<GrTexture> s32Texture(texProvider->createTexture(s32Desc, SkBud geted::kNo));
134
135 SkSurfaceProps l32Props(SkSurfaceProps::kLegacyFontHost_InitType);
136 SkSurfaceProps s32Props(SkSurfaceProps::kGammaCorrect_Flag,
137 SkSurfaceProps::kLegacyFontHost_InitType);
138
139 sk_sp<GrDrawContext> l32DrawContext(
140 context->drawContext(sk_ref_sp(l32Texture->asRenderTarget()), &l32Props) );
141 sk_sp<GrDrawContext> s32DrawContext(
142 context->drawContext(sk_ref_sp(s32Texture->asRenderTarget()), &s32Props) );
143
144 SkRect rect = SkRect::MakeWH(SkIntToScalar(rtS), SkIntToScalar(rtS));
145 GrNoClip noClip;
146 GrPaint paint;
147 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
148 GrTextureParams mipMapParams(SkShader::kRepeat_TileMode, GrTextureParams::kM ipMap_FilterMode);
149 paint.addColorTextureProcessor(texture, SkMatrix::MakeScale(0.5f), mipMapPar ams);
150
151 // 1) Draw texture to S32 surface (should generate/use sRGB mips)
152 paint.setGammaCorrect(true);
153 s32DrawContext->drawRect(noClip, paint, SkMatrix::I(), rect);
154 read_and_check_pixels(reporter, s32Texture, expectedSRGB, error, "first rend er of sRGB");
155
156 // 2) Draw texture to L32 surface (should generate/use linear mips)
157 paint.setGammaCorrect(false);
158 l32DrawContext->drawRect(noClip, paint, SkMatrix::I(), rect);
159 read_and_check_pixels(reporter, l32Texture, expectedLinear, error, "re-rende r as linear");
160
161 // 3) Go back to sRGB
162 paint.setGammaCorrect(true);
163 s32DrawContext->drawRect(noClip, paint, SkMatrix::I(), rect);
164 read_and_check_pixels(reporter, s32Texture, expectedSRGB, error, "re-render as sRGB");
165 }
166 #endif
OLDNEW
« no previous file with comments | « src/gpu/gl/GrGLProgram.cpp ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698