Index: third_party/WebKit/Source/core/layout/svg/LayoutSVGModelObject.cpp |
diff --git a/third_party/WebKit/Source/core/layout/svg/LayoutSVGModelObject.cpp b/third_party/WebKit/Source/core/layout/svg/LayoutSVGModelObject.cpp |
index d29975a1896751cc39bcf92397cb3894e155973f..20f85b72058b07df8205b8436e7aeb0437f1d06f 100644 |
--- a/third_party/WebKit/Source/core/layout/svg/LayoutSVGModelObject.cpp |
+++ b/third_party/WebKit/Source/core/layout/svg/LayoutSVGModelObject.cpp |
@@ -130,21 +130,4 @@ IntRect LayoutSVGModelObject::absoluteElementBoundingBoxRect() const |
return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalSVGCoordinates())).enclosingBoundingBox(); |
} |
-void LayoutSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState& paintInvalidationState) |
-{ |
- ASSERT(!needsLayout()); |
- |
- // If we didn't need paint invalidation then our children don't need as well. |
- // Skip walking down the tree as everything should be fine below us. |
- if (!shouldCheckForPaintInvalidation(paintInvalidationState)) |
- return; |
- |
- PaintInvalidationState newPaintInvalidationState(paintInvalidationState, *this); |
- PaintInvalidationReason reason = invalidatePaintIfNeeded(newPaintInvalidationState); |
- clearPaintInvalidationFlags(newPaintInvalidationState); |
- |
- newPaintInvalidationState.updateForChildren(reason); |
- invalidatePaintOfSubtreesIfNeeded(newPaintInvalidationState); |
-} |
- |
} // namespace blink |