| Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| index 555607e0342a49f495f347c31463087d2f9fe574..6bddcfba7678aab2dbf86efaa9a2a8159c4471c7 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| @@ -391,7 +391,7 @@ typedef long long GLint64;
|
| WebGLQuery createQuery();
|
| void deleteQuery(WebGLQuery? query);
|
| GLboolean isQuery(WebGLQuery? query);
|
| - void beginQuery(GLenum target, WebGLQuery? query);
|
| + [CallWith=ScriptState] void beginQuery(GLenum target, WebGLQuery? query);
|
| void endQuery(GLenum target);
|
| WebGLQuery getQuery(GLenum target, GLenum pname);
|
| [CallWith=ScriptState] any getQueryParameter(WebGLQuery? query, GLenum pname);
|
| @@ -400,7 +400,7 @@ typedef long long GLint64;
|
| WebGLSampler createSampler();
|
| void deleteSampler(WebGLSampler? sampler);
|
| GLboolean isSampler(WebGLSampler? sampler);
|
| - void bindSampler(GLuint unit, WebGLSampler? sampler);
|
| + [CallWith=ScriptState] void bindSampler(GLuint unit, WebGLSampler? sampler);
|
| void samplerParameteri(WebGLSampler? sampler, GLenum pname, GLint param);
|
| void samplerParameterf(WebGLSampler? sampler, GLenum pname, GLfloat param);
|
| [CallWith=ScriptState] any getSamplerParameter(WebGLSampler? sampler, GLenum pname);
|
| @@ -418,7 +418,7 @@ typedef long long GLint64;
|
| WebGLTransformFeedback createTransformFeedback();
|
| void deleteTransformFeedback(WebGLTransformFeedback? feedback);
|
| GLboolean isTransformFeedback(WebGLTransformFeedback? feedback);
|
| - void bindTransformFeedback (GLenum target, WebGLTransformFeedback? feedback);
|
| + [CallWith=ScriptState] void bindTransformFeedback (GLenum target, WebGLTransformFeedback? feedback);
|
| void beginTransformFeedback(GLenum primitiveMode);
|
| void endTransformFeedback();
|
| void transformFeedbackVaryings(WebGLProgram? program, sequence<DOMString> varyings, GLenum bufferMode);
|
|
|